phaser/Tests/sprites
2013-07-18 19:25:32 +08:00
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alpha.js Added todo items to repo 2013-07-13 12:38:59 +01:00
alpha.ts Added the new Button game object and various other input and tilemap fixes. 2013-07-12 03:28:46 +01:00
animation 1.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
animation 1.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
animation 2.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
animation 2.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
atlas 1.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
atlas 1.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
atlas 2.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
atlas 2.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
create sprite 1.js Added the new Button game object and various other input and tilemap fixes. 2013-07-12 03:28:46 +01:00
create sprite 1.ts Added the new Button game object and various other input and tilemap fixes. 2013-07-12 03:28:46 +01:00
origin 5.js Working sprite bounds / vertices regardless of scale or rotation 2013-06-11 21:30:15 +01:00
origin 5.ts Working sprite bounds / vertices regardless of scale or rotation 2013-06-11 21:30:15 +01:00
out of screen.js 46 tests with assets and javascript code. 2013-07-18 15:13:58 +08:00
rotate around.js 46 tests with assets and javascript code. 2013-07-18 15:13:58 +08:00
scale sprite 1.js Added Group.bringToTop and updated Input component to use sprite getXY handler. 2013-06-13 01:55:32 +01:00
scale sprite 1.ts Added Group.bringToTop and updated Input component to use sprite getXY handler. 2013-06-13 01:55:32 +01:00
scale sprite 2.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
scale sprite 2.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
scale sprite 3.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
scale sprite 3.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
scale sprite 4.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
scale sprite 4.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
scale sprite 5.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
scale sprite 5.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
sprite origin 1.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
sprite origin 1.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
sprite origin 2.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
sprite origin 2.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
sprite origin 3.js Added Group.bringToTop and updated Input component to use sprite getXY handler. 2013-06-13 01:55:32 +01:00
sprite origin 3.ts Added Group.bringToTop and updated Input component to use sprite getXY handler. 2013-06-13 01:55:32 +01:00
sprite origin 4.js New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
sprite origin 4.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00