phaser/src/textures
2022-10-31 22:17:39 +00:00
..
events All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
parsers The endFrame and startFrame properties of the SpriteSheet parser wouldn't correctly apply themselves, the Texture would still end up with all of the frames. It will now start at the given startFrame so that is frame zero and end at endFrame, regardless how many other frames are in the sheet. 2022-09-24 21:35:58 +01:00
typedefs Update StampConfig.js 2022-09-29 18:51:31 +01:00
CanvasTexture.js Add 'willReadFrequently' to CanvasTexture 2022-10-14 13:25:01 +01:00
const.js Updated copyright year 2022-02-28 14:29:51 +00:00
DynamicTexture.js Force it to return Color object 2022-10-31 22:17:39 +00:00
Frame.js Updated copyright year 2022-02-28 14:29:51 +00:00
index.js Update index.js 2022-10-07 15:27:50 +01:00
Texture.js Update Texture.js 2022-10-07 16:23:34 +01:00
TextureManager.js Removed use of UUID from RenderTexture and fixed saveTexture method. 2022-10-09 16:01:06 +01:00
TextureSource.js If in debug mode, add texture key to Spector meta data 2022-10-28 17:53:55 +01:00