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actions
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
animations
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
cache
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
cameras
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
core
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
create
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
curves
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
data
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
device
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
display
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
dom
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
events
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
fx
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
gameobjects
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Updated documentation and removed Transform component
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2024-02-27 15:48:31 +00:00 |
geom
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
input
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The default for inputActivePointers works for this condition now
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2024-04-22 09:30:00 -04:00 |
loader
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If GetURL returns false File.load will now throw a helpful error instead of crashing
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2024-04-21 18:41:17 +01:00 |
math
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Math.RectangleLike is a new typedef that defines a rectangle-like object with public x , y , width and height properties.
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2024-02-20 23:52:54 +00:00 |
physics
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Revert "Add bounce event to arcade physics Fix #6406"
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2024-02-21 07:22:57 -05:00 |
plugins
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
polyfills
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The Request Video Frame polyfill will now check first to see if the browser supports HTMLVideoElement before trying to inspect its prototype. This should help in non-browser environments.
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2023-09-27 17:18:10 +01:00 |
renderer
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Remove unsynced flipY from Shader and DynamicTexture textures.
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2024-02-27 17:29:49 +13:00 |
scale
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The ScaleManager.orientationChange event listener will now directly refresh the Scale Manager internals. This fixes an issue where the orientation change event would fire after the window resize event, causing the Scale Manager to incorrectly report the new orientation on Chrome on iOS. Fix #6484
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2024-02-20 22:46:05 +00:00 |
scene
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
sound
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WebAudioSound will now set hasEnded = false as part of stopAndRemoveBufferSource , after the source has been stopped and disconnected. This should prevent it from being left in a true state if the source onended callback fired late, after the sound had been re-played. Fix #6657
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2024-02-20 17:50:44 +00:00 |
structs
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
textures
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Remove unsynced flipY from Shader and DynamicTexture textures.
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2024-02-27 17:29:49 +13:00 |
tilemaps
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
time
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Add Phaser.Time.Timeline#timeScale
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2024-04-25 10:58:44 -07:00 |
tweens
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Spelling fixes
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2024-03-05 22:21:42 -05:00 |
utils
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
const.js
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Update const.js
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2024-02-27 14:59:29 +00:00 |
phaser-arcade-physics.js
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
phaser-core.js
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
phaser-esm.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
phaser-ie9.js
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
phaser.js
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |