phaser/src/gameobjects
2020-07-30 15:14:25 +01:00
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bitmaptext The GetBitmapTextSize and BitmapText.getTextBounds functions have a new boolean parameter includeChars. When set to true it will include a characters array in the returned bounds object that contains the scaled position coordinates of each character in the BitmapText, which you could use for tasks such as determining which character of the object was clicked. 2020-07-30 15:14:25 +01:00
blitter Uses setGameObject to support Light2D 2020-07-16 15:15:33 +01:00
components Made sure array was cleared on destroy #5159 2020-07-13 12:51:36 +01:00
container Fixed lint errors with PR #5193 2020-07-13 12:55:49 +01:00
domelement Updated docs. Fix #5128 2020-07-13 13:36:24 +01:00
events Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
extern Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
graphics The Graphics Game Objects now support rendering in Light2d. You can even use normal map textures for the texture fills. 2020-07-16 15:10:45 +01:00
group Merge pull request #5166 from samme/feature/group-setActive-setName 2020-07-13 12:34:03 +01:00
image Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
lights LightsManager.cull now takes the viewport height from the renderer instead of the game config 2020-07-16 17:42:58 +01:00
mesh Mesh and Quad Game Objects now support rendering with normal maps. 2020-07-16 15:25:06 +01:00
particles Particle Emitter Game Objects now support rendering in Light2d. 2020-07-16 15:32:06 +01:00
pathfollower Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
quad Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
rendertexture Update RenderTexture.js 2020-07-23 17:01:37 +01:00
rope Update RopeWebGLRenderer.js 2020-07-17 17:07:34 +01:00
shader Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
shape All Shape Game Objects (Rectangle, IsoBox, Star, Polygon, etc) now support rendering in Light2d. 2020-07-16 15:51:07 +01:00
sprite Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
text Update TextWebGLRenderer.js 2020-07-16 16:59:59 +01:00
tilesprite The TileSprite Game Objects now support rendering with normal maps. 2020-07-16 16:59:53 +01:00
typedefs Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
video Fixed Video return type. Fix #5003 2020-02-13 12:13:13 +00:00
zone Fixed this return types for Phaser.GameObjects.Zone 2020-01-26 21:52:37 +08:00
BuildGameObject.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
BuildGameObjectAnimation.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
DisplayList.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GameObject.js Correct types for GameObject#body? 2020-05-02 16:16:16 -07:00
GameObjectCreator.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GameObjectFactory.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
index.js Added new Rope Game Object 2020-01-17 17:38:06 +00:00
UpdateList.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00