phaser/src/input
2019-05-09 12:37:37 +01:00
..
events Input Types 2019-05-09 12:02:03 +01:00
gamepad Scenes Types 2019-05-09 12:37:37 +01:00
keyboard Scenes Types 2019-05-09 12:37:37 +01:00
mouse Bumping to 3.17.0 2019-03-07 12:31:06 +00:00
touch Bumping to 3.17.0 2019-03-07 12:31:06 +00:00
typedefs Input Types 2019-05-09 12:02:03 +01:00
const.js Happy New Year 2019-01-15 16:20:22 +00:00
CreateInteractiveObject.js Input Types 2019-05-09 12:02:03 +01:00
CreatePixelPerfectHandler.js Happy New Year 2019-01-15 16:20:22 +00:00
index.js Added lots of the Input Events 2019-01-16 12:13:30 +00:00
InputManager.js Input Types 2019-05-09 12:02:03 +01:00
InputPlugin.js Scenes Types 2019-05-09 12:37:37 +01:00
InputPluginCache.js Input Types 2019-05-09 12:02:03 +01:00
Pointer.js Pointer.getDuration would only return zero until the pointer was released, or moved (basically any action that generated a DOM event). It now returns the duration regardless of the DOM events. Fix #4444 2019-04-24 10:08:56 +01:00