phaser/src
2022-11-21 22:46:01 +00:00
..
actions Much better docs and more concise function code. 2022-10-26 23:02:50 +01:00
animations When playing a chained animation, the nextAnim property could get set to undefined which would stop the next animation in the queue from being set. The check now handles all falsey cases. Fix #5852 2022-10-31 18:08:01 +00:00
cache All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
cameras Camera.isSceneCamera is a new boolean that controls if the Camera belongs to a Scene (the default), or a Texture. You can set this via the Camera.setScene method. Once set the Camera.updateSystem method is skipped, preventing the WebGL Renderer from setting a scissor every frame. 2022-10-03 15:49:40 +01:00
core The CONTEXT_RESTORED Game Event has been removed and the WebGL Renderer no longer listens for the contextrestored DOM event, or has a contextRestoredHandler method. This never actually worked properly, in any version of Phaser 3 - although the WebGLRenderer would be restored, none of the shaders, pipelines or textures were correctly re-created. If a context is now lost, Phaser will display an error in the console and all rendering will halt. It will no longer try to re-create the context, leading to masses of WebGL errors in the console. Instead, it will die gracefully and require a page reload. 2022-11-17 18:04:51 +00:00
create Updated copyright year 2022-02-28 14:29:51 +00:00
curves Updated copyright year 2022-02-28 14:29:51 +00:00
data Corrected jsdocs. Fix #6113 2022-11-18 22:09:05 +00:00
device Added stableSort and fixed final canvas read warning in Chrome 2022-10-04 17:08:09 +01:00
display Updated jsdocs 2022-11-10 15:10:50 +00:00
dom Switch setTimeout order to avoid double-length frames 2022-08-31 17:11:01 +01:00
events Updated copyright year 2022-02-28 14:29:51 +00:00
gameobjects Added generics to Container 2022-11-18 22:04:39 +00:00
geom Replace the typedef of the last parameter with the more appropriate 'Phaser.Math.Vector2Like' 2022-10-26 08:58:55 +02:00
input No point doing this twice 2022-11-21 22:46:01 +00:00
loader Docs: correct example code in FILE_KEY_COMPLETE 2022-11-01 20:16:10 -07:00
math fix: Wrap documentation 2022-07-28 15:42:18 +01:00
physics Modified return types to 'this' 2022-11-03 16:03:51 +00:00
plugins Updated copyright year 2022-02-28 14:29:51 +00:00
polyfills 1, add missing polyfill for IE9,10 2021-12-21 17:09:55 +08:00
renderer The CONTEXT_RESTORED Game Event has been removed and the WebGL Renderer no longer listens for the contextrestored DOM event, or has a contextRestoredHandler method. This never actually worked properly, in any version of Phaser 3 - although the WebGLRenderer would be restored, none of the shaders, pipelines or textures were correctly re-created. If a context is now lost, Phaser will display an error in the console and all rendering will halt. It will no longer try to re-create the context, leading to masses of WebGL errors in the console. Instead, it will die gracefully and require a page reload. 2022-11-17 18:04:51 +00:00
scale ScaleManager.listeners has been renamed to domlisteners to avoid conflicting with the EventEmitter listeners object. Fix #6260 2022-10-26 15:08:52 +01:00
scene Added generics to Scene Manager functions. Fix #5662 2022-11-17 22:13:24 +00:00
sound BaseSoundManager.getAllPlaying is a new method that will return all currently playing sounds in the Sound Manager. 2022-11-21 21:38:54 +00:00
structs TS defs update. Fix #5665 2022-11-17 18:40:24 +00:00
textures Fixed type issues 2022-11-10 16:05:20 +00:00
tilemaps The Tilemap.destroyLayer method would throw an error "TypeError: layer.destroy is not a function". It now correctly destroys the TilemapLayer. Fix #6268 2022-11-17 14:34:46 +00:00
time If you create a repeating or looping TimerEvent with a delay of zero it will now throw a runtime error as it would lead to an infinite loop. Fix #6225 2022-09-29 15:02:02 +01:00
tweens Update TweenChain.js 2022-11-17 17:31:25 +00:00
utils Use new features.stableSort 2022-10-04 17:08:18 +01:00
const.js Preparing for Beta 15 2022-11-10 16:21:07 +00:00
phaser-arcade-physics.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-core.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-ie9.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser.js Updated copyright year 2022-02-28 14:29:51 +00:00