phaser/v3/src
2017-07-12 00:48:56 +01:00
..
actions Fixed fake Zone State 2017-07-07 18:12:42 +01:00
animation Lots more updates moving everything to consistent class structure. 2017-07-03 16:05:22 +01:00
boot Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
cache Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
camera Camera culling working with camera and game objects transforms 2017-07-10 23:36:12 -04:00
canvas
create Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
device Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
dom
events Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
gameobjects Added purge method to clear out an ObjectPool and finished destroy method. 2017-07-11 16:48:32 +01:00
geom Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version. 2017-07-04 14:48:18 +01:00
graphics Fixed issue with Tint array being copied to the prototype 2017-07-05 01:21:47 +01:00
input Fixed false positive when dealing with mulitple cameras and point hit test 2017-07-11 10:09:40 -04:00
loader Loader can now handle script files 2017-07-11 19:23:03 +01:00
math RDG now proper class. 2017-07-04 13:10:40 +01:00
paths Moved Hermite Path to class format. 2017-07-04 13:11:07 +01:00
physics Removed un-used file and tidying up. 2017-06-27 15:24:49 +01:00
plugins Allowed Bitmap Text to use a frame from a texture atlas 2017-07-12 00:48:41 +01:00
polyfills Fixed polyfill errors and added direction consts. 2017-06-27 02:35:38 +01:00
renderer Fixed issue with Tint array being copied to the prototype 2017-07-05 01:21:47 +01:00
sound Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version. 2017-07-04 14:48:18 +01:00
state Added SendToBack feature to the State Manager 2017-07-11 18:18:31 +01:00
structs Exposed RTree 2017-07-12 00:48:56 +01:00
textures Removed redundant properties (tint and tiling related) 2017-07-12 00:47:46 +01:00
time Lots of new State Manager features (sleep, wake, pause, resume, etc) 2017-06-30 03:31:31 +01:00
tween Removed console 2017-07-10 17:10:07 +01:00
utils Added GetFastValue for when no config key nesting is ever required. 2017-06-28 22:21:39 +01:00
checksum.js Allowed Bitmap Text to use a frame from a texture atlas 2017-07-12 00:48:41 +01:00
const.js Fixed polyfill errors and added direction consts. 2017-06-27 02:35:38 +01:00
phaser.js Exposed RTree 2017-07-12 00:48:56 +01:00