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actions
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Fixed fake Zone State
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2017-07-07 18:12:42 +01:00 |
animation
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Lots more updates moving everything to consistent class structure.
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2017-07-03 16:05:22 +01:00 |
boot
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
cache
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
camera
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Camera culling working with camera and game objects transforms
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2017-07-10 23:36:12 -04:00 |
canvas
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create
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
device
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
dom
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events
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
gameobjects
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Added purge method to clear out an ObjectPool and finished destroy method.
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2017-07-11 16:48:32 +01:00 |
geom
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Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version.
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2017-07-04 14:48:18 +01:00 |
graphics
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Fixed issue with Tint array being copied to the prototype
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2017-07-05 01:21:47 +01:00 |
input
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Fixed false positive when dealing with mulitple cameras and point hit test
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2017-07-11 10:09:40 -04:00 |
loader
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Loader can now handle script files
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2017-07-11 19:23:03 +01:00 |
math
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RDG now proper class.
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2017-07-04 13:10:40 +01:00 |
paths
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Moved Hermite Path to class format.
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2017-07-04 13:11:07 +01:00 |
physics
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Removed un-used file and tidying up.
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2017-06-27 15:24:49 +01:00 |
plugins
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Allowed Bitmap Text to use a frame from a texture atlas
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2017-07-12 00:48:41 +01:00 |
polyfills
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
renderer
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Fixed issue with Tint array being copied to the prototype
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2017-07-05 01:21:47 +01:00 |
sound
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Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version.
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2017-07-04 14:48:18 +01:00 |
state
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Added SendToBack feature to the State Manager
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2017-07-11 18:18:31 +01:00 |
structs
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Exposed RTree
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2017-07-12 00:48:56 +01:00 |
textures
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Removed redundant properties (tint and tiling related)
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2017-07-12 00:47:46 +01:00 |
time
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Lots of new State Manager features (sleep, wake, pause, resume, etc)
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2017-06-30 03:31:31 +01:00 |
tween
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Removed console
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2017-07-10 17:10:07 +01:00 |
utils
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Added GetFastValue for when no config key nesting is ever required.
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2017-06-28 22:21:39 +01:00 |
checksum.js
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Allowed Bitmap Text to use a frame from a texture atlas
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2017-07-12 00:48:41 +01:00 |
const.js
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
phaser.js
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Exposed RTree
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2017-07-12 00:48:56 +01:00 |