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components
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Tidy up docs
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2020-09-24 18:10:00 +01:00 |
events
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
tilemap
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Final set of namespace changes. Fix #5062
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2020-09-01 20:28:42 +01:00 |
typedefs
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Set maxVelocity in PhysicsGroupConfig
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2020-09-22 16:05:21 -07:00 |
ArcadeImage.js
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Added new pushable component
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2020-09-24 18:09:49 +01:00 |
ArcadePhysics.js
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ArcadePhysics.disableUpdate is a new method that will prevent the Arcade Physics World update method from being called when the Scene updates. By disabling it, you're free to call the update method yourself, passing in your own delta and time values.
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2020-09-01 17:42:38 +01:00 |
ArcadeSprite.js
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Added new pushable component
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2020-09-24 18:09:49 +01:00 |
BlockCheckX.js
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X Separation working properly in all cases. Now to adjust Y.
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2020-09-25 21:25:01 +01:00 |
BlockCheckY.js
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X Separation working properly in all cases. Now to adjust Y.
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2020-09-25 21:25:01 +01:00 |
Body.js
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Docs: Arcade.Body#reset
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2020-09-25 14:19:12 -07:00 |
Collider.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
const.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
Factory.js
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Merge pull request #5241 from samme/docs/add-existing
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2020-08-03 10:19:42 +01:00 |
GetOverlapX.js
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When running an Arcade Physics overlap test against a StaticBody , it will no longer set the blocked states of the dynamic body. If you are doing a collision test, they will still be set, but they're skipped for overlap-only tests. Fix #4435
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2020-09-24 11:04:56 +01:00 |
GetOverlapY.js
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When running an Arcade Physics overlap test against a StaticBody , it will no longer set the blocked states of the dynamic body. If you are doing a collision test, they will still be set, but they're skipped for overlap-only tests. Fix #4435
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2020-09-24 11:04:56 +01:00 |
index.js
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Final set of namespace changes. Fix #5062
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2020-09-01 20:28:42 +01:00 |
PhysicsGroup.js
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Set maxVelocity in PhysicsGroupConfig
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2020-09-22 16:05:21 -07:00 |
ProcessX.js
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X Separation working properly in all cases. Now to adjust Y.
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2020-09-25 21:25:01 +01:00 |
ProcessY.js
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X Separation working properly in all cases. Now to adjust Y.
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2020-09-25 21:25:01 +01:00 |
SeparateX.js
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X Separation working properly in all cases. Now to adjust Y.
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2020-09-25 21:25:01 +01:00 |
SeparateY.js
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X Separation working properly in all cases. Now to adjust Y.
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2020-09-25 21:25:01 +01:00 |
StaticBody.js
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Added new pushable component
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2020-09-24 18:09:49 +01:00 |
StaticPhysicsGroup.js
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Add missing config when passing children only
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2020-05-11 10:24:01 -07:00 |
World.js
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Add ArcadeWorldConfig.fixedStep
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2020-09-03 07:32:44 -07:00 |