phaser/src/gameobjects/bitmaptext/dynamic
2018-05-03 15:52:12 +01:00
..
DynamicBitmapText.js BitmapText, both static and dynamic, can now take any data-type, including numbers, for the text argument in the constructor. Before they only worked via setText 2018-05-03 15:52:12 +01:00
DynamicBitmapTextCanvasRenderer.js Parent matrix is applied to canvas context on each draw function 2018-04-04 14:05:59 -03:00
DynamicBitmapTextCreator.js addToScene added to all Game Object Creators 2018-05-02 10:57:26 +01:00
DynamicBitmapTextFactory.js Fix multiple types on GameObjects 2018-03-20 15:56:31 +01:00
DynamicBitmapTextRender.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
DynamicBitmapTextWebGLRenderer.js Merge branch 'master' into containers 2018-03-28 20:49:00 -03:00