phaser/v3/src/gameobjects
2017-11-03 16:52:57 +00:00
..
bitmaptext Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
blitter Re-parent the Bob class. 2017-10-02 14:50:02 +01:00
components Removed un-needed divide by zero check and renamed updateOrigin to updateDisplayOrigin to better reflect what it does 2017-11-03 10:25:25 +00:00
container Container class tests. 2017-11-02 17:04:10 +00:00
effectlayer Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
graphics Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
group eslint fixes 2017-11-02 17:04:02 +00:00
image Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
lightlayer Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
mesh Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
particles EdgeZone has new updateSource and changeSource methods and seamless argument 2017-11-01 13:09:48 +00:00
pathfollower Renaming folder to match namespace. 2017-10-12 15:14:34 +01:00
pool Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
quad Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
renderpass Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
sprite Fix Sprite.play to have the same parameters as Sprite.anims.play 2017-09-26 10:45:04 +02:00
sprite3d Added x, y, z getters and setters and removed some test code. 2017-09-19 15:49:24 +01:00
text Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
tilemap Both Static and Dynamic Tilemaps support the new property skipIndexZero which allows them to skip over index 0 tiles. Works in both canvas and webgl. Fix #3052 2017-11-03 16:52:57 +00:00
tilesprite Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
zone Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
BuildGameObject.js Renamed z property to depth to allow for future 3D cameras 2017-09-14 03:12:00 +01:00
BuildGameObjectAnimation.js Reduce anims.load duplication 2017-09-13 19:10:21 +03:00
GameObject.js Adding JSDoc blocks. 2017-10-04 17:05:26 +01:00
index.js Moved to the Particles folder 2017-10-17 04:15:53 +01:00