phaser/src/sound
Richard Davey acf88f5aa5
Merge pull request #3313 from samme/feature/playCatchPromise
Warn if HTML5AudioSound#audio fails to play
2018-03-05 21:58:16 +00:00
..
html5 Merge pull request #3313 from samme/feature/playCatchPromise 2018-03-05 21:58:16 +00:00
noaudio ESLint fix 2018-02-18 21:13:55 +01:00
webaudio The HTML5 Sound Manager would unlock the Sound API on a touch event but only if the audio files were loaded in the first Scene, if they were loaded in a subsequent Scene the audio system would never unlock. It now unlocks only if there are audio files in the cache. Fix #3311 2018-03-05 13:39:08 +00:00
BaseSound.js ESLint fix 2018-02-18 21:09:14 +01:00
BaseSoundManager.js Updated forEachActiveSound method docs to make scope param optional 2018-02-23 15:27:40 +01:00
index.js Updated docs 2018-02-18 16:06:40 +01:00
SoundManagerCreator.js Updated docs 2018-02-18 16:07:06 +01:00