phaser/src/scene
2021-11-04 14:55:24 +00:00
..
events Fixed jsdoc layout in #5631 2021-03-30 10:41:43 +01:00
typedefs Add @this into CreateSceneFromObjectConfig callbacks 2021-02-19 08:48:16 +01:00
const.js Replace integer with number 2020-11-23 10:22:13 +00:00
GetPhysicsPlugins.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GetScenePlugins.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
index.js Final set of namespace changes. Fix #5062 2020-09-01 20:28:42 +01:00
InjectionMap.js You can now use this.renderer from within a Scene, as it's now a Scene-level property and part of the Injection Map. 2020-08-22 10:33:46 +01:00
Scene.js Docs: mark Scene config optional 2021-10-19 09:13:14 -07:00
SceneManager.js The SceneManager.bootScene method will now always call LoaderPlugin.start, even if there are no files in the queue. This means that the Loader will always dispatch its START and COMPLETE events, even if the queue is empty because the files are already cached. You can now rely on the START and COMPLETE events to be fired, regardless, using them safely in your preload scene. Fix #5877 2021-10-25 18:48:38 +01:00
ScenePlugin.js Added getStatus method 2021-11-04 14:55:16 +00:00
Settings.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Systems.js Scene.pause will now check to see if the Scene is in either a RUNNING or CREATING state and throw a warning if not. You cannot pause non-running Scenes. 2021-11-04 14:55:24 +00:00