phaser/src/gameobjects/rendertexture
2018-07-19 13:19:02 +01:00
..
RenderTexture.js Cleaned up some previous documentation, finished the RenderTexture GameObject documentation. 2018-06-06 14:23:39 +01:00
RenderTextureCanvas.js The Canvas RenderTexture drawImage method incorrectly set the values of the frame, causing them to appear wrongly scaled in the canvas renderer. Fix #3710 2018-05-29 11:50:23 +01:00
RenderTextureCanvasRenderer.js GameObject.willRender now takes a Camera as its only argument and uses it within the check. This has allowed me to remove 23 duplicate checks spread across the various Game Objects, all of which did the same thing, saving both KB and CPU time as the flags were being checked twice in most cases. 2018-07-19 13:19:02 +01:00
RenderTextureCreator.js Documented the DisplayList and UpdateList plugins, and the BuildGameObject function. 2018-06-01 11:36:12 +01:00
RenderTextureFactory.js Added jsdocs 2018-03-05 02:24:47 +00:00
RenderTextureRender.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
RenderTextureWebGL.js New pipeline function call 2018-07-11 12:35:23 +01:00
RenderTextureWebGLRenderer.js GameObject.willRender now takes a Camera as its only argument and uses it within the check. This has allowed me to remove 23 duplicate checks spread across the various Game Objects, all of which did the same thing, saving both KB and CPU time as the flags were being checked twice in most cases. 2018-07-19 13:19:02 +01:00