phaser/src/gameobjects/sprite/SpriteRender.js
2022-05-10 17:06:53 +01:00

26 lines
522 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2022 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeof WEBGL_RENDERER)
{
renderWebGL = require('./SpriteWebGLRenderer');
}
if (typeof CANVAS_RENDERER)
{
renderCanvas = require('./SpriteCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};