phaser/src/gameobjects
2022-11-22 22:58:48 +00:00
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bitmaptext The BitmapText Game Object has two new read-only properties displayWidth and displayHeight. This allows the BitmapText to correctly use the GetBounds component. 2022-11-08 18:42:05 +00:00
blitter Fake this flag to allow Bobs to get a physics body. Fix #6284 2022-11-14 21:41:37 +00:00
components Swapped to non-instance based checks and added generics 2022-11-22 20:35:59 +00:00
container Add generics 2022-11-22 21:55:30 +00:00
domelement Fixed lint errors 2022-05-10 17:06:53 +01:00
events All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
extern Fixed lint errors 2022-05-10 17:06:53 +01:00
graphics fix function Graphics -> strokeRoundedRect 2022-09-03 16:50:29 +03:00
group Skip the post-creation options if not set 2022-08-18 12:41:07 -07:00
image Fixed lint errors 2022-05-10 17:06:53 +01:00
layer Fixed lint errors 2022-05-10 17:06:53 +01:00
lights The Light Game Object now has the Origin and Transform components, along with 4 new properties: width, height, displayWidth and displayHeight. This allows you to add a Light to a Container, or enable it for physics. Fix #6126 2022-05-31 18:10:25 +01:00
mesh Fixed Mesh renderer 2022-10-09 18:04:36 +01:00
nineslice Create NineSlice.js 2022-09-27 18:42:50 +01:00
particles Docs: correct EdgeZoneSourceCallback return type 2022-10-13 12:59:26 -07:00
pathfollower Updated copyright year 2022-02-28 14:29:51 +00:00
pointlight Fixed lint errors 2022-05-10 17:06:53 +01:00
rendertexture Force it to return Color object 2022-10-31 22:17:39 +00:00
rope Fix Ropes for new pipeline batch 2022-10-19 15:34:07 +01:00
shader Fixed lint errors 2022-05-10 17:06:53 +01:00
shape Give Shapes the FX component 2022-10-09 23:16:58 +01:00
sprite Fixed lint errors 2022-05-10 17:06:53 +01:00
text When using RTL (right-to-left) Text Game Objects, the Text would vanish on iOS15+ if you changed the text or font style. The context RTL properties are now restored when the text is updated, fixing this issue. Fix #6121 2022-11-22 22:58:48 +00:00
tilesprite The CONTEXT_RESTORED Game Event has been removed and the WebGL Renderer no longer listens for the contextrestored DOM event, or has a contextRestoredHandler method. This never actually worked properly, in any version of Phaser 3 - although the WebGLRenderer would be restored, none of the shaders, pipelines or textures were correctly re-created. If a context is now lost, Phaser will display an error in the console and all rendering will halt. It will no longer try to re-create the context, leading to masses of WebGL errors in the console. Instead, it will die gracefully and require a page reload. 2022-11-17 18:04:51 +00:00
typedefs Updated copyright year 2022-02-28 14:29:51 +00:00
video Merge pull request #6221 from samme/fix/video-load-url 2022-10-10 14:46:06 +01:00
zone Updated copyright year 2022-02-28 14:29:51 +00:00
BuildGameObject.js Updated copyright year 2022-02-28 14:29:51 +00:00
BuildGameObjectAnimation.js Updated copyright year 2022-02-28 14:29:51 +00:00
DisplayList.js The DisplayList.addChildCallback method will now check to see if the child has a parent container, and if it does, remove it from there before adding it to the Scene Display List. Fix #6091 2022-06-07 17:17:18 +01:00
GameObject.js Added generics. Fix #6140 2022-11-18 21:30:28 +00:00
GameObjectCreator.js Updated copyright year 2022-02-28 14:29:51 +00:00
GameObjectFactory.js Updated copyright year 2022-02-28 14:29:51 +00:00
GetCalcMatrix.js Updated copyright year 2022-02-28 14:29:51 +00:00
index.js Updated copyright year 2022-02-28 14:29:51 +00:00
UpdateList.js Updated copyright year 2022-02-28 14:29:51 +00:00