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actions
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The Actions.PlayAnimation arguments have been updated to match the new animation system introduced in Phaser 3.50. It will now take either a string-key, or a play animation configuration object, and the startFrame parameter has been replaced with ignoreIfPlaying . The function will also only call play if the Game Object has an animation component, meaning you can now supply this action with a mixed-content array without errors. Fix #5555
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2021-02-16 11:53:12 +00:00 |
animations
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Fixed JSDocs. Fix #5833 #5835
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2021-09-20 11:51:21 +01:00 |
cache
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finished updating culling system
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2020-09-18 17:16:52 +02:00 |
cameras
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The CameraManager.destroy function will now remove the Scale Manager RESIZE event listener created as part of boot , where-as before it didn't clean it up, leading to gc issues. Fix #5791
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2021-09-28 15:08:31 +01:00 |
core
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Added scale configs to game config #5840
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2021-09-22 12:12:35 +01:00 |
create
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Revert "clean up"
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2020-04-10 20:55:31 +02:00 |
curves
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Fix missing out arg in Curves.Line#getTangent
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2021-02-09 09:44:06 -08:00 |
data
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
device
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Bail out of Device tests if running inside a Web Worker
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2021-01-19 09:40:59 +00:00 |
display
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Added scene property
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2021-09-20 11:59:20 +01:00 |
dom
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Core.Config.domPointerEvents is a new config property set via dom: { pointerEvents } within the Game Config that allows you to set the pointerEvents css attribute on the DOM Element container.
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2021-03-30 10:23:45 +01:00 |
events
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Revert "clean up"
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2020-04-10 20:55:31 +02:00 |
gameobjects
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Merge pull request #5841 from samme/feature/warn-particle-missing-frame
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2021-09-24 14:38:20 +01:00 |
geom
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Fixed eslint issues in #5701
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2021-09-22 11:44:43 +01:00 |
input
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types: JSDoc for Phaser.Input.Gamepad.Configs
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2021-07-08 23:53:58 +02:00 |
loader
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Update CompressedTextureFile.js
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2021-10-06 21:14:18 +01:00 |
math
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Updated jsdocs
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2021-09-22 11:24:35 +01:00 |
physics
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Fix #5759
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2021-09-28 15:21:13 +01:00 |
plugins
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Fixed eslint issues
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2021-09-21 11:38:33 +01:00 |
polyfills
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The requestAnimationFrame polyfill no longer expects a Browserify environment and uses window through-out.
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2019-11-20 17:10:11 +00:00 |
renderer
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Update WebGLTextureCompression.js
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2021-10-06 18:48:04 +01:00 |
scale
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Add method to get visible area
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2021-06-12 13:27:22 +08:00 |
scene
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Merge pull request #5842 from samme/feature/scene-stop-abort
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2021-09-24 14:40:48 +01:00 |
sound
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Update WebAudioSoundManager.js
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2021-03-26 11:24:56 +00:00 |
structs
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Fixed jsdoc
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2021-05-24 17:34:06 +01:00 |
textures
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Expose the parsers
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2021-10-06 18:44:19 +01:00 |
tilemaps
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Fix WebGL Tilemap Layer Rendering
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2021-10-06 22:01:12 -07:00 |
time
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Check event.callback
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2021-10-11 16:12:40 +08:00 |
tweens
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Merge pull request #5757 from samme/fix/tween-setCallback
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2021-09-20 11:31:09 +01:00 |
utils
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Merge pull request #5624 from andriibarvynko/fix_check_matrix_for_one_row_matrix_support
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2021-09-22 11:32:56 +01:00 |
const.js
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Beta.1 number
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2021-10-06 21:14:29 +01:00 |
phaser-arcade-physics.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |
phaser-core.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |
phaser-ie9.js
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Created new IE9 specific build
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2021-01-19 09:40:09 +00:00 |
phaser.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |