phaser/src
Richard Davey 43d660a304
Merge pull request #5864 from rexrainbow/timer-with-a-short-delay
Invoke callback many times in very short delay case
2021-10-11 15:02:00 +01:00
..
actions The Actions.PlayAnimation arguments have been updated to match the new animation system introduced in Phaser 3.50. It will now take either a string-key, or a play animation configuration object, and the startFrame parameter has been replaced with ignoreIfPlaying. The function will also only call play if the Game Object has an animation component, meaning you can now supply this action with a mixed-content array without errors. Fix #5555 2021-02-16 11:53:12 +00:00
animations Fixed JSDocs. Fix #5833 #5835 2021-09-20 11:51:21 +01:00
cache finished updating culling system 2020-09-18 17:16:52 +02:00
cameras The CameraManager.destroy function will now remove the Scale Manager RESIZE event listener created as part of boot, where-as before it didn't clean it up, leading to gc issues. Fix #5791 2021-09-28 15:08:31 +01:00
core Added scale configs to game config #5840 2021-09-22 12:12:35 +01:00
create Revert "clean up" 2020-04-10 20:55:31 +02:00
curves Fix missing out arg in Curves.Line#getTangent 2021-02-09 09:44:06 -08:00
data Replace integer with number 2020-11-23 10:22:13 +00:00
device Bail out of Device tests if running inside a Web Worker 2021-01-19 09:40:59 +00:00
display Added scene property 2021-09-20 11:59:20 +01:00
dom Core.Config.domPointerEvents is a new config property set via dom: { pointerEvents } within the Game Config that allows you to set the pointerEvents css attribute on the DOM Element container. 2021-03-30 10:23:45 +01:00
events Revert "clean up" 2020-04-10 20:55:31 +02:00
gameobjects Merge pull request #5841 from samme/feature/warn-particle-missing-frame 2021-09-24 14:38:20 +01:00
geom Fixed eslint issues in #5701 2021-09-22 11:44:43 +01:00
input types: JSDoc for Phaser.Input.Gamepad.Configs 2021-07-08 23:53:58 +02:00
loader Update CompressedTextureFile.js 2021-10-06 21:14:18 +01:00
math Updated jsdocs 2021-09-22 11:24:35 +01:00
physics Fix #5759 2021-09-28 15:21:13 +01:00
plugins Fixed eslint issues 2021-09-21 11:38:33 +01:00
polyfills The requestAnimationFrame polyfill no longer expects a Browserify environment and uses window through-out. 2019-11-20 17:10:11 +00:00
renderer Update WebGLTextureCompression.js 2021-10-06 18:48:04 +01:00
scale Add method to get visible area 2021-06-12 13:27:22 +08:00
scene Merge pull request #5842 from samme/feature/scene-stop-abort 2021-09-24 14:40:48 +01:00
sound Update WebAudioSoundManager.js 2021-03-26 11:24:56 +00:00
structs Fixed jsdoc 2021-05-24 17:34:06 +01:00
textures Expose the parsers 2021-10-06 18:44:19 +01:00
tilemaps Fix WebGL Tilemap Layer Rendering 2021-10-06 22:01:12 -07:00
time Check event.callback 2021-10-11 16:12:40 +08:00
tweens Merge pull request #5757 from samme/fix/tween-setCallback 2021-09-20 11:31:09 +01:00
utils Merge pull request #5624 from andriibarvynko/fix_check_matrix_for_one_row_matrix_support 2021-09-22 11:32:56 +01:00
const.js Beta.1 number 2021-10-06 21:14:29 +01:00
phaser-arcade-physics.js IE9 polyfills are no longer part of the core build 2021-01-19 09:40:30 +00:00
phaser-core.js IE9 polyfills are no longer part of the core build 2021-01-19 09:40:30 +00:00
phaser-ie9.js Created new IE9 specific build 2021-01-19 09:40:09 +00:00
phaser.js IE9 polyfills are no longer part of the core build 2021-01-19 09:40:30 +00:00