new Particles(game)
Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates any Emitters attached to it.
Parameters:
Name | Type | Description |
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game |
Phaser.Game | A reference to the currently running game. |
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Classes
Members
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emitters
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Properties:
Name Type Description emitters
object Internal emitters store.
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game
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Properties:
Name Type Description game
Phaser.Game A reference to the currently running Game.
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ID
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- Default Value:
- 0
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Properties:
Name Type Description ID
number -
Methods
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add(emitter) → {Phaser.Emitter}
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Adds a new Particle Emitter to the Particle Manager.
Parameters:
Name Type Description emitter
Phaser.Emitter The emitter to be added to the particle manager.
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Returns:
The emitter that was added.
- Type
- Phaser.Emitter
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remove(emitter)
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Removes an existing Particle Emitter from the Particle Manager.
Parameters:
Name Type Description emitter
Phaser.Emitter The emitter to remove.
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<protected> update()
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Called by the core game loop. Updates all Emitters who have their exists value set to true.
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