Classes
- Animation
- AnimationManager
- AnimationParser
- ArraySet
- ArrayUtils
- AudioSprite
- BitmapData
- BitmapText
- Bullet
- Button
- Cache
- Camera
- Canvas
- Circle
- Color
- Create
- Creature
- Device
- DeviceButton
- DOM
- Easing
- Ellipse
- Events
- Filter
- FlexGrid
- FlexLayer
- Frame
- FrameData
- Game
- GameObjectCreator
- GameObjectFactory
- Gamepad
- Graphics
- Group
- Image
- ImageCollection
- Input
- InputHandler
- Key
- Keyboard
- Line
- LinkedList
- Loader
- LoaderParser
- Math
- Matrix
- Mouse
- MSPointer
- Net
- Particle
- Particles
- Physics
- Plugin
- PluginManager
- Point
- Pointer
- PointerMode
- Polygon
- QuadTree
- RandomDataGenerator
- Rectangle
- RenderTexture
- RequestAnimationFrame
- RetroFont
- Rope
- RoundedRectangle
- ScaleManager
- Signal
- SignalBinding
- SinglePad
- Sound
- SoundManager
- Sprite
- SpriteBatch
- Stage
- State
- StateManager
- Text
- Tile
- Tilemap
- TilemapLayer
- TilemapParser
- Tileset
- TileSprite
- Time
- Timer
- TimerEvent
- Touch
- Tween
- TweenData
- TweenManager
- Utils
- Video
- Weapon
- World
Namespaces
Methods
-
<static> Component()
-
- Copyright:
- 2016 Photon Storm Ltd.
- License:
- Source - gameobjects/components/Component.js, line 7