new Health()
The Health component provides the ability for Game Objects to have a health
property
that can be damaged and reset through game code.
Requires the LifeSpan component.
- Source - gameobjects/components/Health.js, line 14
Members
-
damage
-
Damages the Game Object. This removes the given amount of health from the
health
property.If health is taken below or is equal to zero then the
kill
method is called.- Source - gameobjects/components/Health.js, line 36
-
health :number
-
The Game Objects health value. This is a handy property for setting and manipulating health on a Game Object.
It can be used in combination with the
damage
method or modified directly.- Default Value:
- 1
- Source - gameobjects/components/Health.js, line 25