PIXI. TilingSprite

new TilingSprite(texture, width, height)

A tiling sprite is a fast way of rendering a tiling image

Parameters:
Name Type Description
texture PIXI.Texture

the texture of the tiling sprite

width Number

the width of the tiling sprite

height Number

the height of the tiling sprite

Source - pixi/extras/TilingSprite.js, line 5

Extends

Members

alpha :Number

The opacity of the object.

Inherited From:
Source - pixi/display/DisplayObject.js, line 46

anchor :Point

The anchor sets the origin point of the texture. The default is 0,0 this means the texture's origin is the top left Setting than anchor to 0.5,0.5 means the textures origin is centered Setting the anchor to 1,1 would mean the textures origin points will be the bottom right corner

Inherited From:
Source - pixi/display/Sprite.js, line 22

blendMode :Number

The blend mode to be applied to the sprite

Default Value:
  • PIXI.blendModes.NORMAL;
Source - pixi/extras/TilingSprite.js, line 86

cacheAsBitmap :Boolean

Set if this display object is cached as a bitmap. This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects. To remove simply set this property to 'null'

Inherited From:
Source - pixi/display/DisplayObject.js, line 355

canvasBuffer :PIXICanvasBuffer

The CanvasBuffer object that the tiled texture is drawn to.

Source - pixi/extras/TilingSprite.js, line 95

<readonly> children :Array.<DisplayObject>

[read-only] The array of children of this container.

Type:
Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 17

exists :Boolean

Controls if this Sprite is processed by the core Phaser game loops and Group loops.

Inherited From:
Default Value:
  • true
Source - pixi/display/Sprite.js, line 107

filterArea :Rectangle

The area the filter is applied to like the hitArea this is used as more of an optimisation rather than figuring out the dimensions of the displayObject each frame you can set this rectangle

Inherited From:
Source - pixi/display/DisplayObject.js, line 164

filters :Array.<Filter>

Sets the filters for the displayObject. IMPORTANT: This is a webGL only feature and will be ignored by the Canvas renderer.

To remove filters simply set this property to 'null'.

You cannot have a filter and a multiply blend mode active at the same time. Setting a filter will reset this objects blend mode to NORMAL.

Type:
  • Array.<Filter>
Inherited From:
Source - pixi/display/DisplayObject.js, line 307

height :Number

The height of the TilingSprite, setting this will actually modify the scale to achieve the value set

Source - pixi/extras/TilingSprite.js, line 535

height :Number

The height of the tiling sprite

Source - pixi/extras/TilingSprite.js, line 27

hitArea :Rectangle|Circle|Ellipse|Polygon

This is the defined area that will pick up mouse / touch events. It is null by default. Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)

Type:
  • Rectangle | Circle | Ellipse | Polygon
Inherited From:
Source - pixi/display/DisplayObject.js, line 62

ignoreChildInput :Boolean

If ignoreChildInput is false it will allow this objects children to be considered as valid for Input events.

If this property is true then the children will not be considered as valid for Input events.

Note that this property isn't recursive: only immediate children are influenced, it doesn't scan further down.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 26

mask :PIXI.Graphics

Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it. In PIXI a regular mask must be a PIXI.Graphics object. This allows for much faster masking in canvas as it utilises shape clipping. To remove a mask, set this property to null.

Inherited From:
Source - pixi/display/DisplayObject.js, line 282

<readonly> parent :PIXI.DisplayObjectContainer

[read-only] The display object container that contains this display object.

Inherited From:
Source - pixi/display/DisplayObject.js, line 79

pivot :Point

The pivot point of the displayObject that it rotates around

Inherited From:
Source - pixi/display/DisplayObject.js, line 30

position :Point

The coordinate of the object relative to the local coordinates of the parent.

Inherited From:
Source - pixi/display/DisplayObject.js, line 14

refreshTexture :Boolean

If true the TilingSprite will run generateTexture on its next render pass. This is set by the likes of Phaser.LoadTexture.setFrame.

Default Value:
  • true
Source - pixi/extras/TilingSprite.js, line 119

renderable :Boolean

Whether this sprite is renderable or not

Default Value:
  • true
Source - pixi/extras/TilingSprite.js, line 59

rotation :Number

The rotation of the object in radians.

Inherited From:
Source - pixi/display/DisplayObject.js, line 38

scale :Point

The scale factor of the object.

Inherited From:
Source - pixi/display/DisplayObject.js, line 22

shader :PIXI.AbstractFilter

The shader that will be used to render the texture to the stage. Set to null to remove a current shader.

Inherited From:
Default Value:
  • null
Source - pixi/display/Sprite.js, line 98

<readonly> stage :Stage

[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.

Inherited From:
Source - pixi/display/DisplayObject.js, line 88

texture :PIXI.Texture

The texture that the sprite is using

Inherited From:
Source - pixi/display/Sprite.js, line 33

textureDebug :Boolean

If enabled a green rectangle will be drawn behind the generated tiling texture, allowing you to visually debug the texture being used.

Source - pixi/extras/TilingSprite.js, line 77

tilePattern :PIXITexture

The Context fill pattern that is used to draw the TilingSprite in Canvas mode only (will be null in WebGL).

Source - pixi/extras/TilingSprite.js, line 111

tilePosition :Point

The offset position of the image that is being tiled

Source - pixi/extras/TilingSprite.js, line 51

tileScale :Point

The scaling of the image that is being tiled

Source - pixi/extras/TilingSprite.js, line 35

tileScaleOffset :Point

A point that represents the scale of the texture object

Source - pixi/extras/TilingSprite.js, line 43

tilingTexture :PIXITexture

An internal Texture object that holds the tiling texture that was generated from TilingSprite.texture.

Source - pixi/extras/TilingSprite.js, line 103

tint :Number

The tint applied to the sprite. This is a hex value

Default Value:
  • 0xFFFFFF
Source - pixi/extras/TilingSprite.js, line 68

tintedTexture :Canvas

A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this)

Inherited From:
Default Value:
  • null
Source - pixi/display/Sprite.js, line 78

visible :Boolean

The visibility of the object.

Inherited From:
Source - pixi/display/DisplayObject.js, line 54

width :Number

The width of the tiling sprite

Source - pixi/extras/TilingSprite.js, line 19

width :Number

The width of the sprite, setting this will actually modify the scale to achieve the value set

Source - pixi/extras/TilingSprite.js, line 517

<readonly> worldAlpha :Number

[read-only] The multiplied alpha of the displayObject

Inherited From:
Source - pixi/display/DisplayObject.js, line 97

<readonly> worldPosition :Point

The position of the Display Object based on the world transform. This value is updated at the end of updateTransform and takes all parent transforms into account.

Inherited From:
Source - pixi/display/DisplayObject.js, line 116

<readonly> worldRotation :Number

The rotation of the Display Object, in radians, based on the world transform. This value is updated at the end of updateTransform and takes all parent transforms into account.

Inherited From:
Source - pixi/display/DisplayObject.js, line 136

<readonly> worldScale :Point

The scale of the Display Object based on the world transform. This value is updated at the end of updateTransform and takes all parent transforms into account.

Inherited From:
Source - pixi/display/DisplayObject.js, line 126

worldVisible :Boolean

[read-only] Indicates if the sprite is globally visible.

Inherited From:
Source - pixi/display/DisplayObject.js, line 258

x :Number

The position of the displayObject on the x axis relative to the local coordinates of the parent.

Inherited From:
Source - pixi/display/DisplayObject.js, line 722

y :Number

The position of the displayObject on the y axis relative to the local coordinates of the parent.

Inherited From:
Source - pixi/display/DisplayObject.js, line 740

Methods

addChild(child) → {PIXI.DisplayObject}

Adds a child to the container.

Parameters:
Name Type Description
child PIXI.DisplayObject

The DisplayObject to add to the container

Returns:

The child that was added.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 102

addChildAt(child, index) → {PIXI.DisplayObject}

Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown

Parameters:
Name Type Description
child PIXI.DisplayObject

The child to add

index Number

The index to place the child in

Returns:

The child that was added.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 114

destroy()

Destroy this DisplayObject. Removes all references to transformCallbacks, its parent, the stage, filters, bounds, mask and cached Sprites.

Inherited From:
Source - pixi/display/DisplayObject.js, line 223

generateTexture(resolution, scaleMode, renderer) → {PIXI.RenderTexture}

Useful function that returns a texture of the displayObject object that can then be used to create sprites This can be quite useful if your displayObject is static / complicated and needs to be reused multiple times.

Parameters:
Name Type Description
resolution Number

The resolution of the texture being generated

scaleMode Number

See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values

renderer PIXI.CanvasRenderer | PIXI.WebGLRenderer

The renderer used to generate the texture.

Returns:

a texture of the graphics object

Inherited From:
Source - pixi/display/DisplayObject.js, line 541

generateTilingTexture(forcePowerOfTwo, renderSession)

Parameters:
Name Type Description
forcePowerOfTwo Boolean

Whether we want to force the texture to be a power of two

renderSession RenderSession

-

Source - pixi/extras/TilingSprite.js, line 332

getBounds() → {Rectangle}

Returns the framing rectangle of the sprite as a PIXI.Rectangle object

Returns:
Rectangle -

the framing rectangle

Source - pixi/extras/TilingSprite.js, line 417

getChildAt(index) → {PIXI.DisplayObject}

Returns the child at the specified index

Parameters:
Name Type Description
index Number

The index to get the child from

Returns:

The child at the given index, if any.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 205

getChildIndex(child) → {Number}

Returns the index position of a child DisplayObject instance

Parameters:
Name Type Description
child PIXI.DisplayObject

The DisplayObject instance to identify

Returns:
Number -

The index position of the child display object to identify

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 170

getLocalBounds() → {Rectangle}

Retrieves the non-global local bounds of the displayObjectContainer as a rectangle. The calculation takes all visible children into consideration.

Returns:
Rectangle -

The rectangular bounding area

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 381

preUpdate()

Empty, to be overridden by classes that require it.

Inherited From:
Source - pixi/display/DisplayObject.js, line 532

removeChild(child) → {PIXI.DisplayObject}

Removes a child from the container.

Parameters:
Name Type Description
child PIXI.DisplayObject

The DisplayObject to remove

Returns:

The child that was removed.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 222

removeChildAt(index) → {PIXI.DisplayObject}

Removes a child from the specified index position.

Parameters:
Name Type Description
index Number

The index to get the child from

Returns:

The child that was removed.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 237

removeChildren(beginIndex, endIndex)

Removes all children from this container that are within the begin and end indexes.

Parameters:
Name Type Description
beginIndex Number

The beginning position. Default value is 0.

endIndex Number

The ending position. Default value is size of the container.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 255

removeStageReference()

Removes the current stage reference from the container and all of its children.

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 426

setChildIndex(child, index)

Changes the position of an existing child in the display object container

Parameters:
Name Type Description
child PIXI.DisplayObject

The child DisplayObject instance for which you want to change the index number

index Number

The resulting index number for the child display object

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 187

setStageReference(stage)

Sets the containers Stage reference. This is the Stage that this object, and all of its children, is connected to.

Parameters:
Name Type Description
stage Stage

the stage that the container will have as its current stage reference

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 410

setTexture(texture, destroy)

Sets the texture of the sprite. Be warned that this doesn't remove or destroy the previous texture this Sprite was using.

Parameters:
Name Type Argument Default Description
texture PIXI.Texture

The PIXI texture that is displayed by the sprite

destroy Boolean <optional>
false

Call Texture.destroy on the current texture before replacing it with the new one?

Inherited From:
Source - pixi/display/Sprite.js, line 167

swapChildren(child, child2)

Swaps the position of 2 Display Objects within this container.

Parameters:
Name Type Description
child PIXI.DisplayObject

-

child2 PIXI.DisplayObject

-

Inherited From:
Source - pixi/display/DisplayObjectContainer.js, line 145

toGlobal(position) → {Point}

Calculates the global position of the display object

Parameters:
Name Type Description
position Point

The world origin to calculate from

Returns:
Point -

A point object representing the position of this object

Inherited From:
Source - pixi/display/DisplayObject.js, line 575

toLocal(position, from) → {Point}

Calculates the local position of the display object relative to another point

Parameters:
Name Type Argument Description
position Point

The world origin to calculate from

from PIXI.DisplayObject <optional>

The DisplayObject to calculate the global position from

Returns:
Point -

A point object representing the position of this object

Inherited From:
Source - pixi/display/DisplayObject.js, line 589

updateCache()

Generates and updates the cached sprite for this object.

Inherited From:
Source - pixi/display/DisplayObject.js, line 565
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