Phaser. MSPointer

new MSPointer(game)

The MSPointer class handles Microsoft touch interactions with the game and the resulting Pointer objects.

It will work only in Internet Explorer 10 and Windows Store or Windows Phone 8 apps using JavaScript. http://msdn.microsoft.com/en-us/library/ie/hh673557(v=vs.85).aspx

Parameters:
Name Type Description
game Phaser.Game

A reference to the currently running game.

Source - input/MSPointer.js, line 17

Members

callbackContext :object

The context under which callbacks are called (defaults to game).

Source - input/MSPointer.js, line 27

enabled :boolean

MSPointer input will only be processed if enabled.

Default Value:
  • true
Source - input/MSPointer.js, line 34

game :Phaser.Game

A reference to the currently running game.

Source - input/MSPointer.js, line 22

Methods

onPointerDown(event)

The function that handles the PointerDown event.

Parameters:
Name Type Description
event PointerEvent

The native DOM event.

Source - input/MSPointer.js, line 101

onPointerMove(event)

The function that handles the PointerMove event.

Parameters:
Name Type Description
event PointerEvent

The native DOM event.

Source - input/MSPointer.js, line 121

onPointerUp(event)

The function that handles the PointerUp event.

Parameters:
Name Type Description
event PointerEvent

The native DOM event.

Source - input/MSPointer.js, line 140

start()

Starts the event listeners running.

Source - input/MSPointer.js, line 58

stop()

Stop the event listeners.

Source - input/MSPointer.js, line 159
Phaser Copyright © 2012-2014 Photon Storm Ltd.
Documentation generated by JSDoc 3.3.0-dev on Tue Jan 06 2015 06:32:04 GMT-0000 (GMT) using the DocStrap template.