Class: TilemapParser

Phaser. TilemapParser

new TilemapParser()

Phaser.TilemapParser parses data objects from Phaser.Loader that need more preparation before they can be inserted into a Tilemap.

Source:

Methods

<static> parse(game, data, format) → {Phaser.Tileset}

Parse tileset data from the cache and creates a Tileset object.

Parameters:
Name Type Description
game Phaser.Game

Game reference to the currently running game.

data object
format string
Source:
Returns:

Generated Tileset object.

Type
Phaser.Tileset

<static> parseCSV(data) → {object}

Parses a CSV file into valid map data.

Parameters:
Name Type Description
data string

The CSV file data.

Source:
Returns:

Generated map data.

Type
object

<static> parseJSON(json-) → {object}

Parses a Tiled JSON file into valid map data.

Parameters:
Name Type Description
json- object

The Tiled JSON data.

Source:
Returns:

Generated map data.

Type
object

<static> tileset(game, key, tileWidth, tileHeight, tileMax, tileMargin, tileSpacing) → {Phaser.Tileset}

Creates a Tileset object.

Parameters:
Name Type Description
game Phaser.Game

Game reference to the currently running game.

key string
tileWidth number
tileHeight number
tileMax number
tileMargin number
tileSpacing number
Source:
Returns:

Generated Tileset object.

Type
Phaser.Tileset
Phaser Copyright © 2012-2013 Photon Storm Ltd.
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