new Bounds()
The Bounds component contains properties related to the bounds of the Game Object.
- Source - gameobjects/components/Bounds.js, line 12
Members
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<readonly> bottom :number
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The sum of the y and height properties. This is the same as
y + height - offsetY
.- Source - gameobjects/components/Bounds.js, line 110
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<readonly> left :number
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The left coordinate of the Game Object. This is the same as
x - offsetX
.- Source - gameobjects/components/Bounds.js, line 59
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<readonly> offsetX :number
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The amount the Game Object is visually offset from its x coordinate. This is the same as
width * anchor.x
. It will only be > 0 if anchor.x is not equal to zero.- Source - gameobjects/components/Bounds.js, line 24
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<readonly> offsetY :number
-
The amount the Game Object is visually offset from its y coordinate. This is the same as
height * anchor.y
. It will only be > 0 if anchor.y is not equal to zero.- Source - gameobjects/components/Bounds.js, line 42
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<readonly> right :number
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The right coordinate of the Game Object. This is the same as
x + width - offsetX
.- Source - gameobjects/components/Bounds.js, line 76
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<readonly> top :number
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The y coordinate of the Game Object. This is the same as
y - offsetY
.- Source - gameobjects/components/Bounds.js, line 93