Methods
-
canUseNewCanvasBlendModes() → {Boolean}
-
Checks whether the Canvas BlendModes are supported by the current browser
- Source:
Returns:
whether they are supported
- Type
- Boolean
-
getBounds() → {Phaser.Rectangle}
-
Returns the framing rectangle of the ellipse as a Phaser.Rectangle object.
- Source:
Returns:
The framing rectangle
- Type
- Phaser.Rectangle
-
getNextPowerOfTwo(number) → {Number}
-
Given a number, this function returns the closest number that is a power of two this function is taken from Starling Framework as its pretty neat ;)
Parameters:
Name Type Description number
Number - Source:
Returns:
the closest number that is a power of two
- Type
- Number
-
hex2rgb(hex)
-
Converts a hex color number to an [R, G, B] array
Parameters:
Name Type Description hex
Number - Source:
-
hitTest(displayObject)
-
Tests if the current mouse coordinates hit a sprite
Parameters:
Name Type Description displayObject
DisplayObject The displayObject to test for a hit
- Source:
-
rgb2hex(rgb)
-
Converts a color as an [R, G, B] array to a hex number
Parameters:
Name Type Description rgb
Array - Source: