Class: Tileset

Phaser. Tileset

Phaser.Tileset

new Tileset(name, firstgid, width, height, margin, spacing, properties)

A Tile set is a combination of an image containing the tiles and collision data per tile. You should not normally instantiate this class directly.

Parameters:
Name Type Description
name string

The name of the tileset in the map data.

firstgid number

The Tiled firstgid value.

width number

Width of each tile in pixels.

height number

Height of each tile in pixels.

margin number

The amount of margin around the tilesheet.

spacing number

The amount of spacing between each tile in the sheet.

properties object

Tileset properties.

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Members

columns

Properties:
Name Type Description
columns number

The number of columns in the tile sheet.

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firstgid

Properties:
Name Type Description
firstgid number

The Tiled firstgid value.

Default Value:
  • firstgid
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image

Properties:
Name Type Description
image object

The image used for rendering. This is a reference to the image stored in Phaser.Cache.

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name

Properties:
Name Type Description
name string

The name of the Tileset.

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properties

Properties:
Name Type Description
properties object

Tileset specific properties (typically defined in the Tiled editor).

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rows

Properties:
Name Type Description
rows number

The number of rows in the tile sheet.

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tileHeight

Properties:
Name Type Description
tileHeight number

The height of a tile in pixels.

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tileMargin

Properties:
Name Type Description
tileMargin number

The margin around the tiles in the sheet.

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tileSpacing

Properties:
Name Type Description
tileSpacing number

The margin around the tiles in the sheet.

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tileWidth

Properties:
Name Type Description
tileWidth number

The width of a tile in pixels.

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total

Properties:
Name Type Description
total number

The total number of tiles in the tilesheet.

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Methods

checkTileIndex(index) → {boolean}

Checks if the tile at the given index exists.

Parameters:
Name Type Description
index number

The index of the tile within the set.

Source:
Returns:

True if a tile exists at the given index otherwise false. checkTileIndex: function (index) {

    return (this.tiles[index]);

}
Type
boolean

getTile(index) → {object}

Gets a Tile from this set.

Parameters:
Name Type Description
index number

The index of the tile within the set.

Source:
Returns:

The tile object. getTile: function (index) {

    return this.tiles[index];

},
Type
object

getTileX(index) → {object}

Gets a Tile from this set.

Parameters:
Name Type Description
index number

The index of the tile within the set.

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Returns:

The tile object. getTileX: function (index) {

    return this.tiles[index][0];

},
Type
object

getTileY(index) → {object}

Gets a Tile from this set.

Parameters:
Name Type Description
index number

The index of the tile within the set.

Source:
Returns:

The tile object. getTileY: function (index) {

    return this.tiles[index][1];

},
Type
object

setSpacing(tileMargin, tileSpacing)

Sets tile spacing and margins.

Parameters:
Name Type Argument Description
tileMargin number <optional>

The margin around the tiles in the sheet.

tileSpacing number <optional>

The spacing between the tiles in the sheet.

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Documentation generated by JSDoc 3.3.0-dev on Sat Feb 08 2014 07:19:52 GMT-0000 (GMT) using the DocStrap template.