PIXI. AlphaMaskFilter

new AlphaMaskFilter(texture)

The AlphaMaskFilter class uses the pixel values from the specified texture (called the displacement map) to perform a displacement of an object. You can use this filter to apply all manor of crazy warping effects Currently the r property of the texture is used to offset the x and the g property of the texture is used to offset the y.

Parameters:
Name Type Description
texture PIXI.Texture

The texture used for the displacement map * must be power of 2 texture at the moment

Source - pixi/filters/AlphaMaskFilter.js, line 5

Extends

Members

dirty :Boolean

Inherited From:
Source - pixi/filters/AbstractFilter.js, line 31

map :PIXI.Texture

The texture used for the displacement map. Must be power of 2 sized texture.

Source - pixi/filters/AlphaMaskFilter.js, line 84

padding :Number

Inherited From:
Source - pixi/filters/AbstractFilter.js, line 37

Methods

onTextureLoaded()

Sets the map dimensions uniforms when the texture becomes available.

Source - pixi/filters/AlphaMaskFilter.js, line 71

syncUniforms()

Syncs the uniforms between the class object and the shaders.

Inherited From:
Source - pixi/filters/AbstractFilter.js, line 60
Phaser Copyright © 2012-2014 Photon Storm Ltd.
Documentation generated by JSDoc 3.3.0-dev on Tue Jan 06 2015 06:32:28 GMT-0000 (GMT) using the DocStrap template.