Richard Davey
ff65e69cd1
Changed copyright date to 2020
2020-01-15 12:07:09 +00:00
Richard Davey
08c4ab0e4c
Added internalCreateCallback
and internalRemoveCallback
to a Group
2020-01-14 23:55:21 +00:00
Richard Davey
ce2dbb7095
Merge pull request #4873 from samme/feature/group-type
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Add `type` for Group, Arcade.Group, Arcade.StaticGroup
2019-11-20 21:54:10 +00:00
samme
8585541e15
Add type
for Group, PhysicsGroup, StaticPhysicsGroup
2019-11-20 11:53:38 -08:00
Richard Davey
3eafac9f4f
lint fixes
2019-11-19 13:02:05 +00:00
Richard Davey
b95a6a45bd
Fixed some JSDocs resulting from #4850
2019-11-19 11:23:19 +00:00
Richard Davey
4606f0b443
Merge pull request #4850 from rexrainbow/group-improvement
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Add some action methods
2019-11-19 11:04:17 +00:00
Hua
f0c1d8f846
Add some action methods
2019-11-06 14:22:47 +08:00
Hua
53e9fd1465
Add SetScrollFactor into Action and Group's createFromConfig
2019-11-05 14:39:56 +08:00
Hua
7134a1ef7b
Remove event hook of children when destroyChildren is false
2019-07-10 15:59:25 +08:00
Richard Davey
f792f13d7a
Added new quantity property to GroupCreateConfig
2019-06-28 11:14:59 +01:00
Richard Davey
515adc737d
Fixed typo
2019-06-05 22:48:22 +01:00
samme
04384f78a6
Add Group#name
2019-06-04 09:33:08 -07:00
samme
c3c11652ef
Merge branch 'master' of https://github.com/photonstorm/phaser into types/group-classType
2019-05-28 09:16:27 -07:00
samme
84e476762a
Docs description for GroupCreateConfig
2019-05-27 09:05:16 -07:00
samme
e879ec7703
Correct types for GroupCreateConfig.key, GroupCreateConfig.frame
2019-05-27 09:03:28 -07:00
samme
8e717d5588
Remove GroupClassTypeConstructor type
2019-05-23 15:10:40 -07:00
Richard Davey
c91ed91ce3
License link update
2019-05-10 16:15:04 +01:00
Richard Davey
290389c4ae
Input Types
2019-05-09 12:02:03 +01:00
Richard Davey
8e8b182359
Group Types
2019-05-09 11:56:16 +01:00
Richard Davey
2b073cba51
Actions Types
2019-05-09 11:44:01 +01:00
Richard Davey
18a924c39c
Passing an _array_ of configuration objects to physics.add.group
would ignore them and none of the children would be assigned a physics body. Fix #4511
2019-05-07 16:17:28 +01:00
Richard Davey
3bb73c5664
Fixed Group defs and completed Arcade Physics defs
2019-02-13 14:45:36 +00:00
Richard Davey
3938675d9f
Input typedefs
2019-02-13 14:17:36 +00:00
Richard Davey
e7b1d086e7
Moving all of the typedefs to properly namespaced scopes, rather than globals
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\o/ ~ "Someone, save me!"
2019-02-13 12:35:12 +00:00
Richard Davey
36d86abd48
Added Camera Fade and Game Object Destroy events.
2019-01-18 14:21:45 +00:00
Richard Davey
aa341854c7
Happy New Year
2019-01-15 16:20:22 +00:00
Bill Reed
df9365cae6
update type param for group factory and creator methods
2018-12-05 11:32:47 -05:00
samme
83e2de2baf
Docs for Group
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Add GroupClassTypeConstructor type
2018-11-07 09:40:31 -08:00
Richard Davey
4b1c762296
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
samme
adb2181a8a
Add docs for groups and Arcade.Factory
2018-09-26 12:25:09 -07:00
hypertrifle
37da44f9c9
Updated @param notation that cause issues generating docs
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there was a double pipe - now there isn't
2018-08-26 12:54:18 +01:00
Richard Davey
d50b72dd14
Fixed Group creation arguments
2018-08-01 18:01:36 +01:00
Richard Davey
9977497137
Fixed Group config / children detection
2018-08-01 15:19:56 +01:00
Richard Davey
9df7fbaa68
Adding an array of children to a Group would cause it to mistakenly think you were passing a config object. Fix #3854
2018-07-23 13:29:39 +01:00
Chris Andrew
6854ccb764
Cleaned up some remaining GameObject descriptions.
2018-06-21 14:18:28 +01:00
Richard Davey
6ab124c591
Merge pull request #3687 from thomastanck/thomastanck-typedefupdates
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Update type definitions
2018-05-24 13:49:30 +01:00
Richard Davey
660887f338
Group.destroy now respects the ignoreDestroy
property.
2018-05-22 15:59:10 +01:00
Thomas Tan
0fa334ff3e
Change Group.* return types from GameObject to any
2018-05-22 12:05:52 +08:00
Richard Davey
11cbf0cf8d
Marked the children parameter as optional. Fix #3657
2018-05-10 23:32:46 +01:00
samme
66f1ff848e
Fix no children created from GroupCreateConfig[] (multiple adds)
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Fixes #3612
2018-04-23 18:14:36 -07:00
Richard Davey
349a95bc4b
Updating to 3.6.0
2018-04-19 14:45:45 +01:00
Richard Davey
3d0be3e20c
Group.remove and clear have optional destroyChild
arguments
2018-04-19 14:13:46 +01:00
samme
1c0905a103
Fix incorrect active
state selection
2018-04-18 08:44:10 -07:00
Richard Davey
d96382f94d
Added getFirstNth and getLastNth
2018-04-18 13:28:57 +01:00
Richard Davey
5b4feedcaf
Added Group.GetLast
2018-04-18 04:01:06 +01:00
samme
821fff02b5
Group fixes/changes:
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- remove() rejects non-members
- createMultiple() stops creating objects if the Group becomes full
- isFull() returns true if the group size *exceeds* maxSize
- Group() calls createMultiple() only if config.key was passed
2018-04-15 10:38:50 -07:00
Richard Davey
a01535ea78
Group.add and Group.addMultiple now respect the Group.maxSize property, stopping you from over-populating a Group.
2018-04-13 17:59:29 +01:00
samme
470d2bc08a
Add descriptions for Phaser.GameObjects.Group
2018-04-12 20:10:03 -07:00
Richard Davey
15c4334dc7
jsdoc fixes
2018-03-28 14:11:46 +01:00