photonstorm
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17831e0103
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P2.Body.loadPolygon now allows the key parameter to be passed as null - when this happens the object parameter can be the actual physics object data instead of a string pointing to the cache, allowing you to take advantage of adding multiple convex shapes with automatic adjustments for center of mass #1801
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2015-06-16 19:02:28 +01:00 |
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photonstorm
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b481402ae4
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Due to a Pixi 2 issue TileSprite when running under WebGL didn't respect the world alpha setting and would only work with its own alpha (thanks @hanenbro #1774)
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2015-06-16 17:03:19 +01:00 |
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photonstorm
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1990bce48b
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Sound.restart and Sound.stop now properly disconnect the sound from the gainNode (or external node) before stopping it, allowing restart to work correctly (thanks @eofs #1796)
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2015-06-16 16:24:47 +01:00 |
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photonstorm
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00cf44eb22
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If running under Cordova and iOS the Game.lockRender boolean will be set to true when the game pauses and false when it resumes. This avoids the gpus_ReturnNotPermittedKillClient app crash on iOS (thanks @cncolder #1800)
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2015-06-16 14:54:42 +01:00 |
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photonstorm
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ab8c98676e
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Sound.resume wouldn't properly restart looped sounds in Chrome after being paused. Phaser now specifically handles the Chrome 42 bug and later fix (thanks @nkovacs #1820)
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2015-06-16 14:28:46 +01:00 |
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photonstorm
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f5369628ce
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Device.chromeVersion will return the major version number of Chrome.
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2015-06-16 14:16:04 +01:00 |
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photonstorm
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732b80813e
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Line.rotate allows you to rotate a line by the given amount around its center point.
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2015-06-13 05:20:43 +01:00 |
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photonstorm
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9e78cd1d7a
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Rectangle.random will return a uniformly distributed random point from anywhere within the rectangle.
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2015-06-13 04:18:50 +01:00 |
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photonstorm
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77e7b2af9b
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Ellipse.random will return a uniformly distributed random point from anywhere within the ellipse.
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2015-06-13 03:46:20 +01:00 |
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photonstorm
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3daea179fb
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Line.random will return a random point from anywhere on the Line segment.
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2015-06-13 03:04:02 +01:00 |
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photonstorm
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9212c01dae
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Returns a random point from anywhere within this circle.
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2015-06-12 19:15:56 +01:00 |
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photonstorm
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af42f5d4c9
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Cache.getJSON has a new parameter: clone . If set it will return a clone of the object stored in the Cache rather than a reference to it.
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2015-06-12 12:16:58 +01:00 |
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photonstorm
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681d8679e7
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Rectangle.resize allows you to resize a Rectangle to the new given dimensions without altering its position.
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2015-06-11 06:01:29 +01:00 |
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photonstorm
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2b0abb67dd
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onDragUpdate is a new signal that is dispatched whenever a Game object enabled for input and drag is moved by a pointer (i.e. during a drag event). See the Phaser.InputHandler.enableDrag docs for parameter details and the new Phaser Example.
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2015-06-04 20:58:00 +01:00 |
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photonstorm
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eec99db8a9
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Readme update.
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2015-06-04 04:24:02 +01:00 |
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photonstorm
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ed82097151
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Removed un-necessary PIXI.TextureCache pollution in Phaser.LoaderParser.bitmapFont.
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2015-06-03 05:28:23 +01:00 |
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photonstorm
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76e2b00c82
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Fixed pad jsdoc and ts defs (#1823)
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2015-06-02 19:53:30 +01:00 |
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photonstorm
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cc5740af10
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BitmapText line spacing and word wrapping has been vastly improved and bought in-line with how Pixi 3 handles it, but with additional anchor support.
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2015-05-31 01:31:11 +01:00 |
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Richard Davey
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187d947c29
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Merge pull request #1806 from joshtepei/patch-2
Fixed a comma error in README.md
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2015-05-30 20:02:59 +01:00 |
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photonstorm
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1438248388
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Group.add and Group.addAt will only create a Physics Body on the child if it doesn't already have one. This is a change from 2.3 where it would replace the physics body property with the new body, but this could lead to garbage build-up over time, so you should now properly destroy the body before changing it.
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2015-05-29 00:59:23 +01:00 |
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photonstorm
|
3ad60b815b
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Docs update.
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2015-05-27 18:07:38 +01:00 |
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photonstorm
|
83b533557d
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Docs update.
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2015-05-26 20:01:57 +01:00 |
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photonstorm
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f2636a155a
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Readme update.
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2015-05-22 15:10:27 +01:00 |
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photonstorm
|
312c31b778
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jsdoc and formatting fixes.
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2015-05-21 11:53:18 +01:00 |
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Josh Tepei
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6bf44a859c
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Fixed a grammar error in README.md
Added a comma for further clarity on line 54 of README.md
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2015-05-20 14:23:33 -07:00 |
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photonstorm
|
5a91f85b1f
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Typo.
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2015-05-19 16:57:36 +01:00 |
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photonstorm
|
ab594e930b
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Readme update.
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2015-05-19 16:09:19 +01:00 |
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photonstorm
|
c3d123641b
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Readme update.
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2015-05-19 14:53:38 +01:00 |
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photonstorm
|
0f6dd1a1a6
|
Device.firefoxVersion is a new property that contains the major Firefox version number if running within Firefox, otherwise zero.
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2015-05-18 14:51:25 +01:00 |
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photonstorm
|
bd44a25212
|
Readme updates.
|
2015-05-18 12:55:48 +01:00 |
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photonstorm
|
5a149ea4ec
|
Docs updates.
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2015-05-14 16:52:09 +01:00 |
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photonstorm
|
f7514dc979
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Docs updates.
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2015-05-12 13:03:27 +01:00 |
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photonstorm
|
7b938f396e
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Rectangle.bottomLeft has been added (thanks @mattmogford #1788)
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2015-05-12 13:03:26 +01:00 |
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photonstorm
|
4a4d7d594c
|
Docs updates.
|
2015-05-08 04:15:03 +01:00 |
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photonstorm
|
25178fdf85
|
Docs update.
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2015-05-08 01:51:18 +01:00 |
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photonstorm
|
af66b49f31
|
If a BitmapData is created with a width or height set to zero then the width and/or height are set to a default value (256) instead to avoid getContext errors.
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2015-05-06 16:50:10 +01:00 |
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photonstorm
|
f623e68eb7
|
Docs updates.
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2015-05-06 01:12:09 +01:00 |
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photonstorm
|
9aa022ba8e
|
Docs update.
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2015-05-05 17:03:44 +01:00 |
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photonstorm
|
9ce76fcef8
|
Docs update.
|
2015-05-05 16:25:57 +01:00 |
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photonstorm
|
33ece1fc52
|
Readme updates.
|
2015-05-05 14:02:10 +01:00 |
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photonstorm
|
159a3f2f40
|
Readme updates.
|
2015-05-03 13:53:03 +01:00 |
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photonstorm
|
df3c684760
|
PIXI.BaseTexture.forceLoaded allows you to set a BaseTexture as loaded, with the given width and height. It then calls BaseTexture.dirty . This is important for when you don't want to modify the shape of the source object by forcing in complete or dimension properties it may not naturally have, but still wish to use it as a base texture.
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2015-05-03 13:53:02 +01:00 |
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photonstorm
|
3f51463c7b
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PIXI.CanvasTinter.tintWithMultiply was performing a double drawImage operation for no reason. Simplified down to a single drawImage call.
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2015-05-03 13:53:02 +01:00 |
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photonstorm
|
e291f6d590
|
Added type parameter to VideoTexture.fromUrl allowing you to define the mime-type of the video file, which is required for Firefox and Safari in most cases.
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2015-04-29 14:41:47 +01:00 |
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photonstorm
|
da0bd86c26
|
Rectangle.ceil runs Math.ceil() on both the x and y values of the Rectangle.
Rectangle.ceilAll runs Math.ceil() on the x, y, width and height values of the Rectangle.
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2015-04-29 13:13:11 +01:00 |
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photonstorm
|
8290e8c371
|
Text.setShadow has two new optional parameters: shadowStroke and shadowFill . These allow you to set if the drop shadow is applied to the Text stroke, the Text fill or both of them (thanks @qdrj #1766)
Text.shadowStroke and Text.shadowFill allow you to toggle if the drop shadow is applied to the Text stroke or fill independently.
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2015-04-27 16:22:36 +01:00 |
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photonstorm
|
8519c9e394
|
The Tween.onStart signal wasn't dispatched if the Tween had a delay set. It's now dispatched immediately if no delay, or after the delay if set. It also respects the autoStart parameter and will still dispatch even if autoStart is true.
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2015-04-27 16:22:35 +01:00 |
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photonstorm
|
30450cb9bc
|
Loader.atlas and Cache.addTextureAtlas will now automatically determine the format of the JSON data (array or hash) when added to the Cache. You no longer need to specify it explicitly if JSON, only if XML.
|
2015-04-23 02:35:09 +01:00 |
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photonstorm
|
05d0a94116
|
Phaser.AnimationParser methods JSONData , JSONDataHash and XMLData have all had their cacheKey parameter removed as it's no longer used.
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2015-04-21 16:01:11 +01:00 |
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photonstorm
|
ede76cf4f6
|
Frame.uuid has been removed (was flagged as deprecated for several releases). This has a two-fold effect: First it means that the property no longer exists and secondly it means that the AnimationParser (the class responsible for loading sprite sheets and texture atlases) no longer has to call either RandomDataGenerator.uuid OR populates the PIXI.TextureCache. The first saves some CPU time and the second saves memory by not creating references to textures it doesn't ever use. The PIXI.TextureCache is now ignored by Phaser other than for the __missing and __default textures.
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2015-04-21 15:55:04 +01:00 |
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