Commit graph

8843 commits

Author SHA1 Message Date
samme
f6dfb9a278 Reset sceneUpdate in boot
Fixes #5065
2020-04-01 13:12:25 -07:00
Richard Davey
f5128a428a Fixed Video return type. Fix #5003 2020-02-13 12:13:13 +00:00
Richard Davey
58d40fa9e0 Cache the vars 2020-02-04 23:56:50 +00:00
Richard Davey
0b696ebc74 Added MatterJS.BodyType to GameObject.body type. Fix #4962 2020-02-04 21:13:44 +00:00
Richard Davey
03ee36f9ba Finished JSDocs 2020-02-04 17:30:27 +00:00
Richard Davey
3183f1e7de Finished JSDocs 2020-02-04 17:16:19 +00:00
Richard Davey
e675c21db1 Finished JSDocs 2020-02-04 16:53:33 +00:00
Richard Davey
0ee6d16c17 Finished Geom JSDocs 2020-02-04 16:19:42 +00:00
Richard Davey
8f52fe59bb Completed JSDocs 2020-02-04 14:56:28 +00:00
Richard Davey
20fabba0b9 Impact Physics is now removed from the core API 2020-02-04 14:52:04 +00:00
Richard Davey
b5d91f1fdf Finished JSDocs 2020-02-04 14:51:43 +00:00
Richard Davey
1a493caa4b
Merge pull request #4970 from samme/fix/arcade-body-setSize-center
Fix centering in Body#setSize()
2020-02-04 11:26:17 +00:00
samme
7d5673a0c7 Fix wrong body dimensions from a scaled game object 2020-02-01 17:25:15 -08:00
samme
a312d03843 Docs for Phaser.Physics.Arcade.StaticBody
`offset` is read only
2020-02-01 16:30:25 -08:00
samme
c07c57f9f8 Correct center 2020-02-01 16:27:02 -08:00
samme
a13d623743 Correct dimensions from game object 2020-02-01 16:20:46 -08:00
samme
37c64dc0a9 Correct center in constructor 2020-02-01 16:19:10 -08:00
samme
34176becb5 Correct position in constructor 2020-02-01 16:18:52 -08:00
Richard Davey
e4c158c883
Merge pull request #4968 from JasonHK/jsdoc
Fixed `this` return types
2020-01-29 11:48:43 +00:00
Richard Davey
72f0395eec
Update TransformMatrix.js
Added missing braces.
2020-01-29 11:48:11 +00:00
Richard Davey
52b3176771 Update MatterTileBody.js 2020-01-28 23:25:51 +00:00
Richard Davey
d56a6c8790 MatterTileBody now extends EventEmitter, meaning you can listen to collision events from Tiles directly and it will no longer throw errors about gameObject.emit not working. Fix #4967 2020-01-28 23:25:12 +00:00
Richard Davey
b8d2a5b792 Undef or null 2020-01-28 16:13:59 +00:00
Richard Davey
ef641a104f Update Rope.js 2020-01-28 12:59:11 +00:00
Richard Davey
7ce48c20de Update Rope.js 2020-01-28 12:50:22 +00:00
Richard Davey
ddf535c6c3 Rope can now draw vertex debug to a Graphics instance 2020-01-28 12:46:35 +00:00
Richard Davey
c357b5e56d Added alignment property 2020-01-28 12:46:11 +00:00
Richard Davey
0a4b3e3785 Update RopeCanvasRenderer.js 2020-01-28 12:46:03 +00:00
Richard Davey
0eaf0c47b5 Respect Camera.renderToGame property 2020-01-27 23:35:52 +00:00
Richard Davey
91dbd42d44 Camera.renderToGame is a new property used in conjunction with renderToTexture. It controls if the Camera should still render to the Game canvas after rendering to its own texture or not. By default, it will render to both, but you can now toggle this at run-time. 2020-01-27 23:35:39 +00:00
samme
bc39e70412 Fix centering Body in setSize() 2020-01-27 11:15:06 -08:00
Richard Davey
54aebfc842 Removed NOOPs and fixed UV projection for vertical atlas frames 2020-01-27 15:15:19 +00:00
Richard Davey
4de9d52769 Animation.setCurrentFrame will no longer try to call setOrigina or updateDisplayOrigin if the Game Object doesn't have the Origin component, preventing unknown function errors. 2020-01-27 14:48:50 +00:00
Jason Kwok
ec25759747 Fixed this return types for Phaser.GameObjects.Zone 2020-01-26 21:52:37 +08:00
Jason Kwok
8e82f22858 Fixed this return types for Phaser.GameObjects.Text 2020-01-26 21:43:48 +08:00
Jason Kwok
192e03c932 Fixed this return types for Phaser.GameObjects.Sprite 2020-01-26 21:36:59 +08:00
Jason Kwok
4578a9e13c Fixed this return types for Phaser.GameObjects.Quad 2020-01-26 21:26:34 +08:00
Jason Kwok
fca63274e2 Fixed this return types for Phaser.GameObjects.Particles.Zones.EdgeZone 2020-01-26 21:21:25 +08:00
Jason Kwok
022fa20673 Fixed this return types for Phaser.GameObjects.Particles.EmitterOp 2020-01-26 21:18:14 +08:00
Jason Kwok
270f7b33a3 Fixed this return types for Phaser.GameObjects.Particles.ParticleEmitterManager 2020-01-26 21:15:30 +08:00
Jason Kwok
1fd71ae088 Fixed this return types fro Phaser.GameObjects.Particles.ParticleEmitter 2020-01-26 21:13:11 +08:00
Jason Kwok
4df2179496 Fixed this return types for Phaser.GameObjects.Light 2020-01-26 21:06:58 +08:00
Jason Kwok
66e314432c Fixed this return types for Phaser.GameObjects.Group 2020-01-26 21:03:57 +08:00
Jason Kwok
494ddf431d Fixed this return types for Phaser.GameObjects.Graphics 2020-01-26 21:01:00 +08:00
Jason Kwok
91f1fefd2b Fixed this return types for Phaser.GameObjects.Container 2020-01-26 20:50:59 +08:00
Jason Kwok
00818a9c61 Fixed this return types for Phaser.GameObjects.Components.TransformMatrix 2020-01-26 20:42:58 +08:00
Jason Kwok
c97a59011d Fixed this return types for Phaser.GameObjects.Components.PathFollower 2020-01-26 20:36:05 +08:00
Jason Kwok
87bf4bd648 Fixed this return types for Phaser.GameObjects.Bob 2020-01-26 20:25:26 +08:00
Jason Kwok
401cb81590 Fixed this return type for Phaser.GameObjects.DynamicBitmapText 2020-01-26 20:16:18 +08:00
Jason Kwok
f970afb34c Fixed this return type for Phaser.Loader.LoaderPlugin 2020-01-26 00:31:56 +08:00