Richard Davey
ee1e4f1e90
InputManager.hitTest will now factor the game resolution into account, stopping the tests from being offset if resolution didn't equal 1. #3376
2018-03-16 12:49:02 +00:00
Richard Davey
77357dbde0
jsdoc fix #3377
2018-03-16 12:39:39 +00:00
Richard Davey
bd40c7844d
Merge pull request #3377 from jmcriat/patch-1
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set default gamepad button threshold to 1
2018-03-16 12:38:36 +00:00
Richard Davey
588b8f79a3
Merge pull request #3393 from samme/feature/createSceneFromObject
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Remove 'shutdown' and 'destroy' callbacks in createSceneFromObject
2018-03-16 12:34:36 +00:00
Richard Davey
c9ad488b18
Merge pull request #3403 from rexrainbow/master
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Fix bug in data.merge()
2018-03-16 12:33:13 +00:00
Richard Davey
cac7aea9ca
Merge pull request #3401 from pixelpicosean/fix-arcade-circle-debug-draw
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Fix arcade circle debug draw
2018-03-16 12:31:50 +00:00
Richard Davey
66c40dda69
eslint fix
2018-03-16 12:30:39 +00:00
Hua
f16cf72826
Fix bug
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Copy value of key, instead of the reference of data object
2018-03-16 16:57:25 +08:00
Sean Bohan
4cde28fecd
Forgot to devide width by 2
2018-03-16 14:02:41 +08:00
Sean Bohan
72e82ecf48
Fix debug draw of scaled arcade body
2018-03-16 14:02:41 +08:00
Richard Davey
dd4e00007f
Added antialias config value
2018-03-16 00:52:21 +00:00
Richard Davey
78b72c55be
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-16 00:46:42 +00:00
Richard Davey
1fea31bac8
Fixed package names
2018-03-16 00:46:39 +00:00
Felipe Alfonso
2238a132e2
Context Creationg Config attributes are default to Khronos spec for webgl context creation
2018-03-15 19:55:52 -03:00
Richard Davey
0c1c16deba
Used new config values, fixed eslint formatting and floored dimensions
2018-03-15 21:15:39 +00:00
Richard Davey
36f5ca47a9
Added new config values
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* Game.Config.preserveDrawingBuffer is now passed to the WebGL Renderer (default `false`).
* Game.Config.failIfMajorPerformanceCaveat is now passed to the WebGL Renderer (default `false`).
* Game.Config.powerPreference is now passed to the WebGL Renderer (default `default`).
* Game.Config.pixelArt is now passed to the WebGL Renderer as the antialias context property (default `false`).
2018-03-15 21:15:12 +00:00
Richard Davey
d286a932cd
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-15 17:27:33 +00:00
Richard Davey
19a17bcf63
Updating docs
2018-03-15 17:27:30 +00:00
Michael Hadley
d966aaa412
Fixes #3395
2018-03-15 06:22:22 -05:00
samme
55ccf7f026
Remove unused callbacks in createSceneFromObject
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Phaser never calls 'shutdown' or 'destroy' methods.
2018-03-14 13:28:04 -07:00
Richard Davey
1d23aad976
TextStyle has two new properties: baselineX
and baselineY
which allow you to customize the 'magic' value used in calculating the text metrics.
2018-03-13 13:21:51 +00:00
Richard Davey
00a5ce9a03
Preparing for 3.3.0
2018-03-13 13:21:34 +00:00
José Maria
128691b50d
set default gamepad button threshold to 1
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this.threshold = 0 was making all gamepad buttons to be always pressed down (this.pressed = true).
this.threshold = 1 will correct the issue and in the case of analogue buttons it will only emit the event when the 'pressure' is at max.
2018-03-12 14:04:04 -03:00
Richard Davey
247e8b9337
Text.setFixedSize was incorrectly setting the text
property instead of the parent
property. Fix #3375
2018-03-12 16:34:21 +00:00
Richard Davey
1ebf639de3
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-12 16:30:16 +00:00
Felipe Alfonso
be81ddfd51
Fixed issue on RenderTexture canvas clear. The clearRect was affected by previous transformations
2018-03-12 13:30:05 -03:00
Richard Davey
267e8b4b84
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-12 16:27:49 +00:00
Felipe Alfonso
9585a1c78b
Fixed issue of render texture only rendering the first frame. It should've read the cut properties
2018-03-12 13:27:32 -03:00
Felipe Alfonso
e0a4577938
Fixed issue of TileSprite rendering pattern based on the power of 2 dimension on canvas.
2018-03-12 13:18:38 -03:00
Richard Davey
70d9c7d728
Always return the parent Text object, no matter the flow
2018-03-12 16:13:42 +00:00
Richard Davey
e2ad743b92
_this fix
2018-03-12 14:52:35 +00:00
Richard Davey
0368473b95
The SetFrame method now has two optional arguments: updateSize
and updateOrigin
(both true by default) which will update the size and origin of the Game Object respectively. Fix #3339
2018-03-12 14:45:18 +00:00
Richard Davey
33cbb067b4
Phaser.Display.Color.Interpolate would return NaN values because it was loading the wrong Linear function. Fix #3372
2018-03-12 13:41:09 +00:00
Richard Davey
cb3e476d97
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-12 13:37:16 +00:00
Richard Davey
edf1aa7cc1
The onContextRestored
callback won't be defined any more unless the WebGL Renderer is in use in the following objects: BitmapMask, Static Tilemap, TileSprite and Text. This should allow those objects to now work in HEADLESS mode. Fix #3368
2018-03-12 13:37:13 +00:00
Richard Davey
4e49a9b4c9
Merge pull request #3357 from delftswa2018/3268-object-based-atlas-loading
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Fixed object based atlas loading
2018-03-12 13:11:19 +00:00
Richard Davey
063d30602e
The ForwardDiffuseLightPipeline now uses sys.lights
instead of the Scene variable to avoid errors due to injection removal.
2018-03-12 12:55:09 +00:00
samme
d7780aff64
Fix error when no Light Manager exists
2018-03-11 19:22:42 -07:00
Richard Davey
935a89342d
Calling setText
on a BitmapText object will now recalculate its display origin values. Fix #3350
2018-03-09 17:08:12 +00:00
Richard Davey
87f2d0f831
Merge pull request #3335 from iamchristopher/fix-group-clear-from-scene
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Fixed Group doesn't remove children from Scene when cleared
2018-03-09 15:54:44 +00:00
Richard Davey
3ed077a6d7
Merge pull request #3358 from delftswa2018/3231-CANVAS-tilesprite-rotation-flip-scaling
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Added rotation, scaling and flipping to TileSpriteCanvasRenderer
2018-03-09 15:51:35 +00:00
Richard Davey
9a88b5a163
Merge pull request #3354 from brandonvdongen/master
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fixed camera offset when combining zoom+follow
2018-03-09 15:49:35 +00:00
Richard Davey
eb43249b8f
Merge pull request #3356 from migiyubi/fix-timerevent-remove
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Fix TimerEvent.remove behaves opposite to what we expect
2018-03-09 15:48:33 +00:00
Richard Davey
2ee4f581f5
Merge pull request #3355 from rexrainbow/master
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Add reference of GameObject class
2018-03-09 15:45:46 +00:00
Richard Davey
852e74721f
Merge branch 'master' into master
2018-03-09 15:44:19 +00:00
Richard Davey
7adcb66267
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-09 15:42:27 +00:00
Richard Davey
40818ba57b
Merge pull request #3349 from migiyubi/make-scene-restartable
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Make scene restartable
2018-03-09 15:41:03 +00:00
Richard Davey
db3112de31
The SceneManager.render will now render a Scene as long as it's in a LOADING state or higher. Before it would only render RUNNING scenes, but this precluded those that were loading assets.
2018-03-09 15:33:07 +00:00
Tom Catshoek
5c64404608
Fixed style issues
2018-03-09 15:31:07 +01:00
Tom Catshoek
74b18921e8
Added rotation, scaling and flipping to TileSpriteCanvasRenderer
2018-03-09 15:16:34 +01:00