Richard Davey
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7d044d7f14
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Updating game loop
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2017-01-18 16:11:29 +00:00 |
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Richard Davey
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270504923d
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Fixed Scale Mode references.
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2017-01-18 14:48:02 +00:00 |
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Richard Davey
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a03d1a571c
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Fixed renderer references.
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2017-01-16 23:05:27 +00:00 |
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Richard Davey
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9235d6fe58
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Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
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2017-01-16 22:44:02 +00:00 |
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Richard Davey
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2809d80813
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Working on the Canvas Renderer.
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2017-01-12 21:28:40 +00:00 |
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photonstorm
|
6b1895e8ed
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worldAlpha is now calculated in the read, not in preUpdate all the time.
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2016-12-20 16:35:20 +00:00 |
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photonstorm
|
275badf1ed
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Removed Phaser global use from modules.
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2016-12-13 16:38:47 +00:00 |
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photonstorm
|
6585297fbf
|
Lots of Math component exports added.
Restructured Phaser export file, finally removing it out of the Boot folder.
Fixed several broken math functions.
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2016-12-13 16:12:25 +00:00 |
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Richard Davey
|
5e0bbd7028
|
Fixed ability for it to load multi-part files and parse atlas data.
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2016-12-07 10:50:10 +00:00 |
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Richard Davey
|
cee7498180
|
Fixes to get the renderer working.
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2016-12-07 03:42:41 +00:00 |
|
Richard Davey
|
a081ae8904
|
Path fixes.
|
2016-12-07 02:29:22 +00:00 |
|
Richard Davey
|
82d1ceeba4
|
Adding in WebGL Renderer.
|
2016-12-07 02:28:22 +00:00 |
|
Richard Davey
|
04ecaefc48
|
Lots of noise removal and fixed loader processing queue.
|
2016-12-07 01:13:17 +00:00 |
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photonstorm
|
34303f1df6
|
Added in the Update Manager, MainLoop and State Systems.
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2016-11-29 15:25:14 +00:00 |
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photonstorm
|
3cac9fbba8
|
Added Game Object Creator.
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2016-11-29 11:06:14 +00:00 |
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photonstorm
|
28db9a2550
|
Lots of work on the Game Object Factory patterns.
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2016-11-29 10:46:35 +00:00 |
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photonstorm
|
e83bd3d544
|
Added NOOP.
Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
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2016-11-28 16:55:25 +00:00 |
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