Pavle Goloskokovic
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84a20395e6
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Using checkTouchLocked with loop property
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2018-01-17 17:25:43 +01:00 |
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Pavle Goloskokovic
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33bc3d8d5c
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Using checkTouchLocked with seek property
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2018-01-17 17:23:20 +01:00 |
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Pavle Goloskokovic
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874b3d5bc1
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Defined detune property getter
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2018-01-17 17:23:04 +01:00 |
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Pavle Goloskokovic
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3ff214da59
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Defined rate property getter
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2018-01-17 17:22:54 +01:00 |
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Pavle Goloskokovic
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eb5be4c75d
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Defined detune property setter to be able to use checkTouchLocked with it
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2018-01-17 17:22:30 +01:00 |
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Pavle Goloskokovic
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865f8d06ad
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Defined rate property setter to be able to use checkTouchLocked with it
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2018-01-17 17:22:03 +01:00 |
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Pavle Goloskokovic
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c2f7795a98
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Using checkTouchLocked with volume property
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2018-01-17 17:21:07 +01:00 |
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Pavle Goloskokovic
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a9a3c3c2a2
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Using checkTouchLocked with mute property
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2018-01-17 17:20:44 +01:00 |
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Pavle Goloskokovic
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22154ceace
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Using checkTouchLocked with stop method
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2018-01-17 17:19:39 +01:00 |
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Pavle Goloskokovic
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796f3657ac
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Using checkTouchLocked with resume method
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2018-01-17 17:19:25 +01:00 |
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Pavle Goloskokovic
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893882fe95
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Using checkTouchLocked with pause method
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2018-01-17 17:19:15 +01:00 |
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Pavle Goloskokovic
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300ac5b859
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Using checkTouchLocked with play method
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2018-01-17 17:19:04 +01:00 |
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Pavle Goloskokovic
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093f295389
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Added touchLockedActionQueue property to HTML5AudioSound class
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2018-01-17 17:06:55 +01:00 |
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Pavle Goloskokovic
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c4f4fbc79d
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Passing sound manager touchLocked value to HTML5AudioFile constructor
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2018-01-17 17:04:55 +01:00 |
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Pavle Goloskokovic
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541cd83688
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Using object property instead of local var
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2018-01-17 17:04:06 +01:00 |
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Pavle Goloskokovic
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81f3b56b0a
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Added touchLocked argument to HTML5AudioFile class constructor
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2018-01-17 17:01:50 +01:00 |
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Richard Davey
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108b6bd2a3
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Events call the world directly, avoids an unnecessary function jump.
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2018-01-17 15:28:53 +00:00 |
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Richard Davey
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f41d016c9f
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Moved Matter over to use the plugin system.
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2018-01-17 15:22:16 +00:00 |
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Richard Davey
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bae63901d7
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fillPoint draws the rect in the center of the x/y coordinates instead of the top-left
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2018-01-17 15:01:24 +00:00 |
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Pavle Goloskokovic
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be7741ed89
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Resetting already started sounds before unlocking
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2018-01-17 14:13:44 +01:00 |
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Pavle Goloskokovic
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0b4a8b8b2d
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Removed touchstart event listeners since they don't work for unlocking audio
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2018-01-17 14:13:13 +01:00 |
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Richard Davey
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695a88b1c3
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Merge pull request #3167 from Antriel/ellipse-fixes
Few bug fixes for Ellipse methods.
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2018-01-17 13:12:54 +00:00 |
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Pavle Goloskokovic
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f510f71213
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Implemented unlock method for HTML5AudioSoundManager class
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2018-01-17 14:12:04 +01:00 |
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Pavle Goloskokovic
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4ca73ae362
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Removing unlock call since it is now done in BaseSoundManager class
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2018-01-17 14:10:54 +01:00 |
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Pavle Goloskokovic
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5c118a3a94
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audio tag does not support name attribute so setting that value to dataset
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2018-01-17 14:10:03 +01:00 |
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Pavle Goloskokovic
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196018d04a
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Updating load progress properties when sound is locked
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2018-01-17 14:09:20 +01:00 |
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Pavle Goloskokovic
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5720dff5dc
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onLoad needs to be called from timeout callback in order to not cause issues
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2018-01-17 14:08:38 +01:00 |
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Pavle Goloskokovic
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e75731df87
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Calling onLoad directly if device sound is locked since we are skipping actual loading
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2018-01-17 14:07:50 +01:00 |
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Pavle Goloskokovic
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ae36cf5729
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Skipping calling load method on an audio tag on mobile devices
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2018-01-17 14:06:46 +01:00 |
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Pavle Goloskokovic
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402aa27ff3
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Skipping setting preload attribute and events on an audio tag on mobile devices
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2018-01-17 14:05:35 +01:00 |
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Pavle Goloskokovic
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b33af6d2aa
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Calling unlock method in BaseSoundManager class constructor
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2018-01-17 14:03:34 +01:00 |
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Pavle Goloskokovic
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377ab5a4e9
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Defined unlock method on BaseSoundManager class as both implementations use it
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2018-01-17 14:03:04 +01:00 |
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Richard Davey
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f6ada62031
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Merge pull request #3166 from Antriel/ellipse-graphics
Added support for drawing filled ellipse to Graphics.
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2018-01-17 12:37:27 +00:00 |
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Antriel
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ca24bce499
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Few bug fixes for Ellipse methods.
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2018-01-17 11:43:34 +01:00 |
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Antriel
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3348f5bd16
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Added support for drawing filled ellipse to Graphics.
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2018-01-17 11:36:28 +01:00 |
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Richard Davey
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b17744df61
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-17 03:42:03 +00:00 |
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Richard Davey
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ddba95873d
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Moved Arcade and Impact Physics over to the new plugin system
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2018-01-17 03:41:58 +00:00 |
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Michael Hadley
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e9ab1725f3
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Make tileset the source of truth for texture in both tilemap layers
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2018-01-16 19:48:17 -06:00 |
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Michael Hadley
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814e5af815
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Remove recalculation of tile bounds from arcade physics
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2018-01-16 19:03:13 -06:00 |
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Richard Davey
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d1cd5cbc1d
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Tidied up destroy
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2018-01-17 00:29:23 +00:00 |
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Richard Davey
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ad49a01271
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Fixed rogue input reference and hitTest signature
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2018-01-16 23:50:01 +00:00 |
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Richard Davey
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a7bd9482fd
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Fixed input injection
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2018-01-16 23:18:02 +00:00 |
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Richard Davey
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f9a7939812
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Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
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2018-01-16 22:28:29 +00:00 |
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Richard Davey
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8e07320596
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Migrating to plugins
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2018-01-16 19:49:13 +00:00 |
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Felipe Alfonso
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a41681c21a
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Merge branch 'master' into rendering-cleanup
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2018-01-16 16:33:13 -03:00 |
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Felipe Alfonso
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fd4f441146
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DynamicBitmapText WebGL renderer updated
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2018-01-16 16:32:27 -03:00 |
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Richard Davey
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ca7550aa6f
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Moved plugins
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2018-01-16 18:38:29 +00:00 |
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Richard Davey
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cd780604e5
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-16 18:34:50 +00:00 |
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Richard Davey
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674c1b5ba8
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Moving plugins to their own locations
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2018-01-16 18:34:37 +00:00 |
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Richard Davey
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247f9e56d0
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Merge pull request #3164 from Flet/process-key-combo-fix
Pass event to ProcessKeyCombo
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2018-01-16 18:28:14 +00:00 |
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