Richard Davey
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3f1cafe21f
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Put the famous idnetityMatrix typo back in so it doesn't break Pixi
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2013-09-19 13:33:51 +01:00 |
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Richard Davey
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c5fc5e3394
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Fixed various issues in the TweenManager, added length property to Group and improved the build script.
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2013-09-19 04:45:08 +01:00 |
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Richard Davey
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cf26f68693
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Added Math.numberArray
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2013-09-18 14:08:26 +01:00 |
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Richard Davey
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47834ad478
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Fixed issue in FrameData.getFrameIndexes where the input array was being ignored.
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2013-09-18 14:02:31 +01:00 |
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Richard Davey
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d9a49797c4
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1.0.4 release
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2013-09-18 06:34:56 +01:00 |
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Richard Davey
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a102859622
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Added some links to the readme.
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2013-09-17 16:59:04 +01:00 |
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Richard Davey
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a899d24d4c
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Small readme update
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2013-09-17 16:54:46 +01:00 |
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Richard Davey
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3c5ea01e09
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1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples
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2013-09-17 16:50:47 +01:00 |
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Richard Davey
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17e208a95e
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1.0.2 build
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2013-09-16 01:53:53 +01:00 |
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Richard Davey
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e3869ff3ac
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* Fixed a bug in the AnimationManager where useNumericIndex was always set to true
* Added in lots of Particle examples
* Added in the start of a Breakout game
* Added in the start of a Platformer game
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2013-09-16 01:52:15 +01:00 |
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Richard Davey
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e705509d29
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Added lots of particles examples.
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2013-09-16 01:08:06 +01:00 |
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Richard Davey
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8c9a7c8bc7
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Adding more examples in.
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2013-09-15 20:45:00 +01:00 |
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Richard Davey
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f069107e55
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1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license.
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2013-09-15 03:58:38 +01:00 |
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Richard Davey
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49a6ba2c02
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Updated Group to fix some issues with not checking children
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2013-09-15 00:14:45 +01:00 |
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Richard Davey
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ad0d32b7aa
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Formatting updates.
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2013-09-13 16:42:33 +01:00 |
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Richard Davey
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505e808318
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Updated README.
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2013-09-13 16:34:11 +01:00 |
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Richard Davey
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f664a4971b
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Tidying up for 1.0 release push to master.
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2013-09-13 16:16:48 +01:00 |
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Richard Davey
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09def364c3
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
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Richard Davey
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ecf61fc80c
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Updated Game.switchState to accept state objects and fixed the OrientationScreen.
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2013-08-25 09:59:23 +01:00 |
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Richard Davey
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619b8415ed
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Reverting back to the only version of TypeScript that really works :(
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2013-08-13 04:22:24 +01:00 |
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Richard Davey
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0b1bcaf270
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Set the default camera to direct itself to the Stage.
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2013-08-09 18:44:45 +01:00 |
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Richard Davey
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8b2f1cca51
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Various small fixes
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2013-08-09 17:02:47 +01:00 |
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Richard Davey
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9bf7d070f5
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Added in the JS source files for doc generation and the definitions to csproj XML script.
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2013-08-09 03:12:33 +01:00 |
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Richard Davey
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1248a6c06e
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Whole codebase updated to TypeScript 0.9.1, phew!
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2013-08-08 19:16:47 +01:00 |
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Richard Davey
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73745e5720
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Fixed a few things in Tilemap and optimised the renderer a little bit.
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2013-08-08 06:29:21 +01:00 |
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Richard Davey
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48f6d850c8
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Fixed bug where a Tween with both yoyo and loop enabled would get out of sync.
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2013-08-08 06:08:53 +01:00 |
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Richard Davey
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ab7e55ef27
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Added ability for the TimeManager to monitor the pause duration. This is then applied to tweens and other game services, meaning the tweens now restart properly after a pause resumes.
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2013-08-08 05:43:22 +01:00 |
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Richard Davey
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5768336150
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Tidied up the Loader so it now starts automatically, added required Signals and removed the old-style callbacks.
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2013-08-08 04:35:13 +01:00 |
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Richard Davey
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04dcb29c88
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WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups.
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2013-08-08 03:24:26 +01:00 |
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Richard Davey
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a174bbc6b3
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Vastly optimised InputManager and Pointer is now aware of which camera it is over.
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2013-08-08 03:05:59 +01:00 |
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Richard Davey
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bc77c3f84e
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Updated Renderer system, now much easier to expand and maintain.
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2013-08-08 01:07:22 +01:00 |
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Richard Davey
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d7205992a5
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Fixed some issues in dragging sprites with snap-to-center and world coordinates.
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2013-08-07 00:00:12 +01:00 |
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Richard Davey
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77cc3858d9
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Fixed the world drag issue across Sprite and Button.
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2013-08-06 04:34:52 +01:00 |
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Richard Davey
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a7873a3b74
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Removed the FX project as it's no longer needed and tidied up the build folder.
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2013-08-06 03:43:53 +01:00 |
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Richard Davey
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11954812c6
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Clearing down the To Do list.
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2013-08-06 03:14:48 +01:00 |
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Richard Davey
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d1da4cbdef
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Fixed Firefox audio issue with the Loader and added defined functions for anonymous callbacks
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2013-08-05 03:43:20 +01:00 |
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Richard Davey
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982faeedb8
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Updating and fixing tests
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2013-08-02 18:32:26 +01:00 |
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Richard Davey
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955909979d
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Preparing for 1.0 branch
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2013-08-01 22:21:29 +01:00 |
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Richard Davey
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4f2c26df77
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Fixed issue with Pointer speed not resetting and moved some more render methods to the Debug class.
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2013-07-29 00:43:10 +01:00 |
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Richard Davey
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3038f6fcf8
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Added optimised point in circle test to CircleUtils
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2013-07-27 10:57:54 +01:00 |
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Richard Davey
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3c123293ba
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New CSS3 Filters component and Net class.
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2013-07-19 04:57:14 +01:00 |
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Richard Davey
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9827e7522f
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Multiple fixes to remove the use of reserved words, making the YUI compressor work again.
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2013-07-19 02:59:23 +01:00 |
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Richard Davey
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72eb22128f
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SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
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2013-07-16 14:45:08 +01:00 |
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Richard Davey
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d0e886259d
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Getting ready to overhaul the sound manager.
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2013-07-15 21:45:26 +01:00 |
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Richard Davey
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b3fff37faf
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Added todo items to repo
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2013-07-13 12:38:59 +01:00 |
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Richard Davey
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dcce99ec60
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Added the new Button game object and various other input and tilemap fixes.
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2013-07-12 03:28:46 +01:00 |
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Richard Davey
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c81cf0c882
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Lots of Tilemap updates, moved the renderer out, added components and new tests.
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2013-07-02 23:41:25 +01:00 |
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Richard Davey
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d19ad4976d
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Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
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Richard Davey
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0591c7f2bd
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Doing one final commit before the task of merging physics with core.
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2013-06-25 15:35:45 +01:00 |
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Richard Davey
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0a7513240a
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Refactor completed. Now to tie the physics and sprites together.
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2013-06-14 18:54:12 +01:00 |
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