Commit graph

14 commits

Author SHA1 Message Date
Richard Davey
e882218fc4 Renamed boot to core and updated events accordingly 2019-01-15 16:17:04 +00:00
Richard Davey
4b1c762296 Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
Richard Davey
1b25755419 The BaseCache has a new method exists that will return a boolean if an entry for the given key exists in the cache or not. 2018-04-25 17:07:39 +01:00
Richard Davey
91008232ad jsdoc fixes 2018-03-29 13:12:07 +01:00
orblazer
7a33233013 Fix types in Cache and Cameras 2018-03-27 13:51:45 +02:00
orblazer
f42f1bf132 Change structs for generic types 2018-03-23 16:54:12 +01:00
orblazer
7fba122321 Fix "any" types 2018-03-20 17:15:49 +01:00
Richard Davey
965f2b0e74 Fixed jsdocs and general tidying up. 2018-02-13 00:41:01 +00:00
Richard Davey
8425629165 jsdoc fixes. 2018-02-12 23:51:47 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
bfddb09bf9 Updated docs and implemented destroy 2018-01-25 03:38:23 +00:00
Richard Davey
c625b8735b Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly. 2018-01-12 17:09:21 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Renamed from v3/src/cache/BaseCache.js (Browse further)