Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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18f32331fb
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Expose Render Target and WebGLShader
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2020-11-06 10:59:57 +00:00 |
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Richard Davey
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93b1775aaa
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Added new WebGL consts for easier shader configs
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2020-10-28 16:14:05 +00:00 |
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Richard Davey
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8c85887479
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Removed all of the mvp functions as they're no longer needed
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2020-10-26 14:03:18 +00:00 |
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Richard Davey
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205552d69c
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Fix namespaces. Fix #5289
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2020-09-10 17:04:56 +01:00 |
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Richard Davey
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7765016caa
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Pipeline constants so we can avoid using strings elsewhere
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2020-09-09 13:05:17 +01:00 |
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Richard Davey
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8f5ee5391f
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Removed redundant consts
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2020-08-21 15:59:41 +01:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Felipe Alfonso
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98893e1bba
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Modified WebGLPipeline and it's child classes to make them easier to generate custom Pipelines. Added functions to WebGLPipeline to modify uniforms. Exposed Renderer namespace for usage outside the engine
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2018-03-05 11:29:48 -03:00 |
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Richard Davey
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8f4a1012fd
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Updated jsdocs.
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2018-02-13 01:39:22 +00:00 |
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