Richard Davey
22fcb75ac1
Formatting
2019-01-24 14:11:08 +00:00
Richard Davey
aa341854c7
Happy New Year
2019-01-15 16:20:22 +00:00
Richard Davey
b0df6892b5
The Canvas SetTransform
method would save the context state, but it wasn't restored at the end in the following Game Objects: Dynamic Bitmap Text, Graphics, Arc, Curve, Ellipse, Grid, IsoBox, IsoTriangle, Line, Polygon, Rectangle, Star and Triangle. These now all restore the context, meaning if you're using non-canvas sized cameras in Canvas mode, it will now render beyond just the first custom camera.
2018-11-27 13:54:59 +00:00
Richard Davey
8bbe96d610
Merge pull request #4111 from darkwebdev/patch-1
...
Fix Phaser.GameObjects.Shape#setStrokeStyle JSDoc
2018-10-19 13:17:43 +01:00
Richard Davey
c9a4a240f8
The Rectangle Shape object wouldn't render if it didn't have a stroke, or any other objects on the display list
2018-10-19 13:08:05 +01:00
Timur Manyanov
9020e64d7b
Fix Phaser.GameObjects.Shape#setStrokeStyle JSDoc
...
This should fix TypeScript definitions, that at the moment lead to unexpected behavior (cause color is passed instead of a line width).
At the moment definition looks like this:
```setStrokeStyle(color?: number, alpha?: number): this;```
2018-10-14 00:44:01 +02:00
Richard Davey
a0d3137f76
Shapes and Graphics now set textures correctly (after batch texture changes)
2018-10-12 15:09:21 +01:00
Richard Davey
4b1c762296
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
Richard Davey
684838aabe
Polygon.setTo
can now take a string of space separated numbers when creating the polygon data, i.e.: '40 0 40 20 100 20 100 80 40 80 40 100 0 50'
. This update also impacts the Polygon Shape object, which can now also take this format as well.
2018-09-26 11:01:48 +01:00
Richard Davey
ef3f6c0348
The Shape.Line
object was missing a lineWidth
property unless you called the setLineWidth
method, causing the line to not render in Canvas only. Fix #4068
2018-09-26 09:33:09 +01:00
Richard Davey
deb14bdb60
Correct ellipse sizing
2018-09-18 17:21:55 +01:00
Richard Davey
9aaa640601
Finished Shape documentation
2018-09-15 11:18:09 +01:00
Richard Davey
fcaa2bfc4f
Completing Game Object jsdocs
2018-09-15 10:31:10 +01:00
Richard Davey
1ac48afd5f
Added Grid Shape type with WebGL renderer
2018-09-13 01:02:59 +01:00
Richard Davey
00518eca39
Fixed geom references
2018-09-12 16:58:32 +01:00
Richard Davey
1aa7287062
eslint fix
2018-09-12 16:32:50 +01:00
Richard Davey
14881bbe24
Renamed data
to geom
to avoid DataManager clash. Added preDestroy
.
2018-09-12 12:37:18 +01:00
Richard Davey
490ca9c4b6
Added setSize method
2018-09-12 01:03:36 +01:00
Richard Davey
640d90cb09
Added jsdocs
2018-09-11 15:34:03 +01:00
Richard Davey
a68469dc5b
Added jsdocs
2018-09-11 15:21:22 +01:00
Richard Davey
2c4b38a794
Missing path join
2018-09-11 13:51:03 +01:00
Richard Davey
41d09fe646
Typo
2018-09-11 13:50:55 +01:00
Richard Davey
855e6babeb
Lines use strokeColor only
2018-09-11 13:50:43 +01:00
Richard Davey
2816f29bd1
Fixed pathData
2018-09-11 13:50:18 +01:00
Richard Davey
83fa5261e6
Added missing Shape canvas render functions
2018-09-11 13:50:01 +01:00
Richard Davey
30d51e5179
Moved closePath to Shape
2018-09-10 23:30:36 +01:00
Richard Davey
4b1c0eb697
Added Canvas rendering functions
2018-09-10 23:30:19 +01:00
Richard Davey
dfa40b866f
Moved the common fill and stroke functions out
...
Also started finishing jsdocs
2018-09-10 22:47:39 +01:00
Richard Davey
ecbee17c53
Fixed property name
2018-09-07 17:19:40 +01:00
Richard Davey
1f4c0b5809
Added Curve Shape object
2018-09-07 17:19:33 +01:00
Richard Davey
8bc4d06831
Added IsoTriangle and project setting
2018-09-07 14:23:25 +01:00
Richard Davey
266f993f62
Added Line Shape
2018-09-07 12:43:49 +01:00
Richard Davey
c5fa4efa57
Added face toggle support
2018-09-07 12:10:19 +01:00
Richard Davey
0d183143a7
Removed tint component
2018-09-07 12:10:08 +01:00
Richard Davey
b04d82d17f
Added getters and setters for properties
2018-09-07 12:09:57 +01:00
Richard Davey
687ec04802
Added Star shape
2018-09-06 22:40:56 +01:00
Richard Davey
04b5e917e0
Bail if not filled
2018-09-06 17:18:05 +01:00
Richard Davey
270864d974
Added setFillStyle override
2018-09-06 17:16:56 +01:00
Richard Davey
d25ad0cf68
Added IsoBox shape
2018-09-06 16:52:00 +01:00
Richard Davey
fb5bf5d9c1
Added stroke rendering to all shapes
2018-09-06 15:49:42 +01:00
Richard Davey
a508cd2195
Added support for stroke rendering path data
2018-09-06 15:09:15 +01:00
Richard Davey
2f5f5542fd
Added more global properties
2018-09-06 15:08:51 +01:00
Richard Davey
0918bc15c2
Support for stroke rendering added
2018-09-06 15:08:41 +01:00
Richard Davey
aac783064f
Added per Shape factories
2018-09-06 15:08:15 +01:00
Richard Davey
19a50eaa98
Moving Shapes to their own folders to keep things tidy
2018-09-06 11:26:50 +01:00
Richard Davey
d3181b41c5
Added smooth method
2018-09-06 00:17:07 +01:00
Richard Davey
7d4906bf73
Added smoothing function
2018-09-05 17:44:12 +01:00
Richard Davey
9820eb4e2d
Added Ellipse
2018-09-05 17:27:48 +01:00
Richard Davey
356e6f0753
Added Polygon support
2018-09-05 17:11:46 +01:00
Richard Davey
40a53f75b7
Added Arc rendering and fixed version numbers
2018-09-05 16:50:33 +01:00
Richard Davey
9f9043d881
Added the new Shape base class and the Arc, Rectangle and Triangle primitives
2018-09-05 16:20:25 +01:00