Commit graph

101 commits

Author SHA1 Message Date
Richard Davey
22fcb75ac1 Formatting 2019-01-24 14:11:08 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
b0df6892b5 The Canvas SetTransform method would save the context state, but it wasn't restored at the end in the following Game Objects: Dynamic Bitmap Text, Graphics, Arc, Curve, Ellipse, Grid, IsoBox, IsoTriangle, Line, Polygon, Rectangle, Star and Triangle. These now all restore the context, meaning if you're using non-canvas sized cameras in Canvas mode, it will now render beyond just the first custom camera. 2018-11-27 13:54:59 +00:00
Richard Davey
8bbe96d610
Merge pull request #4111 from darkwebdev/patch-1
Fix Phaser.GameObjects.Shape#setStrokeStyle JSDoc
2018-10-19 13:17:43 +01:00
Richard Davey
c9a4a240f8 The Rectangle Shape object wouldn't render if it didn't have a stroke, or any other objects on the display list 2018-10-19 13:08:05 +01:00
Timur Manyanov
9020e64d7b
Fix Phaser.GameObjects.Shape#setStrokeStyle JSDoc
This should fix TypeScript definitions, that at the moment lead to unexpected behavior (cause color is passed instead of a line width).
At the moment definition looks like this:
```setStrokeStyle(color?: number, alpha?: number): this;```
2018-10-14 00:44:01 +02:00
Richard Davey
a0d3137f76 Shapes and Graphics now set textures correctly (after batch texture changes) 2018-10-12 15:09:21 +01:00
Richard Davey
4b1c762296 Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
Richard Davey
684838aabe Polygon.setTo can now take a string of space separated numbers when creating the polygon data, i.e.: '40 0 40 20 100 20 100 80 40 80 40 100 0 50'. This update also impacts the Polygon Shape object, which can now also take this format as well. 2018-09-26 11:01:48 +01:00
Richard Davey
ef3f6c0348 The Shape.Line object was missing a lineWidth property unless you called the setLineWidth method, causing the line to not render in Canvas only. Fix #4068 2018-09-26 09:33:09 +01:00
Richard Davey
deb14bdb60 Correct ellipse sizing 2018-09-18 17:21:55 +01:00
Richard Davey
9aaa640601 Finished Shape documentation 2018-09-15 11:18:09 +01:00
Richard Davey
fcaa2bfc4f Completing Game Object jsdocs 2018-09-15 10:31:10 +01:00
Richard Davey
1ac48afd5f Added Grid Shape type with WebGL renderer 2018-09-13 01:02:59 +01:00
Richard Davey
00518eca39 Fixed geom references 2018-09-12 16:58:32 +01:00
Richard Davey
1aa7287062 eslint fix 2018-09-12 16:32:50 +01:00
Richard Davey
14881bbe24 Renamed data to geom to avoid DataManager clash. Added preDestroy. 2018-09-12 12:37:18 +01:00
Richard Davey
490ca9c4b6 Added setSize method 2018-09-12 01:03:36 +01:00
Richard Davey
640d90cb09 Added jsdocs 2018-09-11 15:34:03 +01:00
Richard Davey
a68469dc5b Added jsdocs 2018-09-11 15:21:22 +01:00
Richard Davey
2c4b38a794 Missing path join 2018-09-11 13:51:03 +01:00
Richard Davey
41d09fe646 Typo 2018-09-11 13:50:55 +01:00
Richard Davey
855e6babeb Lines use strokeColor only 2018-09-11 13:50:43 +01:00
Richard Davey
2816f29bd1 Fixed pathData 2018-09-11 13:50:18 +01:00
Richard Davey
83fa5261e6 Added missing Shape canvas render functions 2018-09-11 13:50:01 +01:00
Richard Davey
30d51e5179 Moved closePath to Shape 2018-09-10 23:30:36 +01:00
Richard Davey
4b1c0eb697 Added Canvas rendering functions 2018-09-10 23:30:19 +01:00
Richard Davey
dfa40b866f Moved the common fill and stroke functions out
Also started finishing jsdocs
2018-09-10 22:47:39 +01:00
Richard Davey
ecbee17c53 Fixed property name 2018-09-07 17:19:40 +01:00
Richard Davey
1f4c0b5809 Added Curve Shape object 2018-09-07 17:19:33 +01:00
Richard Davey
8bc4d06831 Added IsoTriangle and project setting 2018-09-07 14:23:25 +01:00
Richard Davey
266f993f62 Added Line Shape 2018-09-07 12:43:49 +01:00
Richard Davey
c5fa4efa57 Added face toggle support 2018-09-07 12:10:19 +01:00
Richard Davey
0d183143a7 Removed tint component 2018-09-07 12:10:08 +01:00
Richard Davey
b04d82d17f Added getters and setters for properties 2018-09-07 12:09:57 +01:00
Richard Davey
687ec04802 Added Star shape 2018-09-06 22:40:56 +01:00
Richard Davey
04b5e917e0 Bail if not filled 2018-09-06 17:18:05 +01:00
Richard Davey
270864d974 Added setFillStyle override 2018-09-06 17:16:56 +01:00
Richard Davey
d25ad0cf68 Added IsoBox shape 2018-09-06 16:52:00 +01:00
Richard Davey
fb5bf5d9c1 Added stroke rendering to all shapes 2018-09-06 15:49:42 +01:00
Richard Davey
a508cd2195 Added support for stroke rendering path data 2018-09-06 15:09:15 +01:00
Richard Davey
2f5f5542fd Added more global properties 2018-09-06 15:08:51 +01:00
Richard Davey
0918bc15c2 Support for stroke rendering added 2018-09-06 15:08:41 +01:00
Richard Davey
aac783064f Added per Shape factories 2018-09-06 15:08:15 +01:00
Richard Davey
19a50eaa98 Moving Shapes to their own folders to keep things tidy 2018-09-06 11:26:50 +01:00
Richard Davey
d3181b41c5 Added smooth method 2018-09-06 00:17:07 +01:00
Richard Davey
7d4906bf73 Added smoothing function 2018-09-05 17:44:12 +01:00
Richard Davey
9820eb4e2d Added Ellipse 2018-09-05 17:27:48 +01:00
Richard Davey
356e6f0753 Added Polygon support 2018-09-05 17:11:46 +01:00
Richard Davey
40a53f75b7 Added Arc rendering and fixed version numbers 2018-09-05 16:50:33 +01:00
Richard Davey
9f9043d881 Added the new Shape base class and the Arc, Rectangle and Triangle primitives 2018-09-05 16:20:25 +01:00