Leonardo Farroco
|
33f242a2e0
|
Change positioning for isometric object layer from Tiled
|
2021-10-03 16:24:13 -03:00 |
|
Richard Davey
|
d844f48e87
|
Update copy-to-examples.js
|
2021-09-28 15:59:46 +01:00 |
|
Richard Davey
|
9bebfb3613
|
Update CHANGELOG.md
|
2021-09-28 15:56:58 +01:00 |
|
Richard Davey
|
b968e46ee2
|
The Multi Pipeline now uses highp float precision by default, instead of mediump . This fixes issues with strange blue 'spots' appearing under WebGL on some Android devices. Fix #5751 #5659 #5655
|
2021-09-28 15:56:54 +01:00 |
|
Richard Davey
|
725a869185
|
Update CHANGELOG.md
|
2021-09-28 15:43:05 +01:00 |
|
Richard Davey
|
f505e9d189
|
Update CHANGELOG.md
|
2021-09-28 15:39:50 +01:00 |
|
Richard Davey
|
6cd7d6ce79
|
The Camera will now emit PRE_RENDER and POST_RENDER events under the Canvas Renderer. Fix #5729
|
2021-09-28 15:39:47 +01:00 |
|
Richard Davey
|
6f8eab07d9
|
Update CHANGELOG.md
|
2021-09-28 15:34:49 +01:00 |
|
Richard Davey
|
47bbde0e4b
|
With roundPixels set to true in the game or camera config, Sprites will no longer render at sub-pixel positions under CANVAS. Fix #5774
|
2021-09-28 15:34:46 +01:00 |
|
Richard Davey
|
5f791565b8
|
Update CHANGELOG.md
|
2021-09-28 15:21:16 +01:00 |
|
Richard Davey
|
a4d8c9be47
|
Fix #5759
|
2021-09-28 15:21:13 +01:00 |
|
Richard Davey
|
5c9a8fcdd0
|
Update CHANGELOG.md
|
2021-09-28 15:08:35 +01:00 |
|
Richard Davey
|
83e2406cb4
|
The CameraManager.destroy function will now remove the Scale Manager RESIZE event listener created as part of boot , where-as before it didn't clean it up, leading to gc issues. Fix #5791
|
2021-09-28 15:08:31 +01:00 |
|
Richard Davey
|
11d8428ac9
|
Update CHANGELOG.md
|
2021-09-24 14:42:12 +01:00 |
|
Richard Davey
|
c84187b856
|
Merge pull request #5842 from samme/feature/scene-stop-abort
Ignore scene stop if already shutdown
|
2021-09-24 14:40:48 +01:00 |
|
Richard Davey
|
b89a812cd8
|
Update CHANGELOG.md
|
2021-09-24 14:40:20 +01:00 |
|
Richard Davey
|
cca537b66b
|
Merge pull request #5841 from samme/feature/warn-particle-missing-frame
Warn, throw for particle texture frame mistakes
|
2021-09-24 14:38:20 +01:00 |
|
samme
|
023336f826
|
Throw an error for missing particle texture frame
|
2021-09-23 11:15:58 -07:00 |
|
samme
|
da86ea7029
|
Warn for missing texture frames
|
2021-09-23 11:15:29 -07:00 |
|
Richard Davey
|
3d7bd9ed44
|
Update CHANGELOG.md
|
2021-09-23 16:03:49 +01:00 |
|
Richard Davey
|
550dd2bd85
|
Merge pull request #5514 from etherealmachine/patch-1
Fix typing of MapData objects
|
2021-09-23 16:03:24 +01:00 |
|
Richard Davey
|
bf2ba31f5f
|
Update CHANGELOG.md
|
2021-09-23 16:02:54 +01:00 |
|
Richard Davey
|
5dfab5f5d9
|
eslint and jsdoc fixes for #5697
|
2021-09-23 16:02:52 +01:00 |
|
Richard Davey
|
209943ac0d
|
Merge pull request #5698 from browndragon/tilemap
Addresses https://github.com/photonstorm/phaser/issues/5697
|
2021-09-23 15:47:58 +01:00 |
|
Richard Davey
|
d44e8e782e
|
Merge branch 'master' into tilemap
|
2021-09-23 15:47:47 +01:00 |
|
Richard Davey
|
d6932e7190
|
Update CHANGELOG.md
|
2021-09-23 15:39:13 +01:00 |
|
Richard Davey
|
dc6b9c6d93
|
lint fix
|
2021-09-23 15:37:22 +01:00 |
|
Richard Davey
|
a6d62b7d09
|
Update CHANGELOG.md
|
2021-09-23 15:36:13 +01:00 |
|
Richard Davey
|
0c8bc91d4c
|
Merge pull request #5316 from kainage/camera-flash-effect-alpha
Allow setting alpha for 2D camera flash effect
|
2021-09-23 15:35:50 +01:00 |
|
Richard Davey
|
93db763f69
|
Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
|
2021-09-23 15:30:43 +01:00 |
|
Richard Davey
|
c8aeb4724a
|
Added scale configs to game config #5840
|
2021-09-22 12:12:35 +01:00 |
|
Richard Davey
|
bb47bf24e7
|
Update CHANGELOG.md
|
2021-09-22 12:12:15 +01:00 |
|
Richard Davey
|
b57afb45c9
|
Fixed eslint issues in #5701
|
2021-09-22 11:44:43 +01:00 |
|
Richard Davey
|
fa57ce9e25
|
Update CHANGELOG.md
|
2021-09-22 11:44:24 +01:00 |
|
Richard Davey
|
49c9d2795d
|
Merge pull request #5701 from Skel0t/patch-1
Line-Line Intersection fix if dx1 === 0
|
2021-09-22 11:42:17 +01:00 |
|
Richard Davey
|
b1c900430e
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2021-09-22 11:36:22 +01:00 |
|
Richard Davey
|
524643d6e8
|
Update CHANGELOG.md
|
2021-09-22 11:36:18 +01:00 |
|
Richard Davey
|
a5c0795967
|
Merge pull request #5772 from sylvainpolletvillard/master
types: complete Phaser.Input.Gamepad.Configs definitions
|
2021-09-22 11:35:25 +01:00 |
|
Richard Davey
|
00a21faba8
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2021-09-22 11:34:27 +01:00 |
|
Richard Davey
|
9ee9aa20d8
|
Update CHANGELOG.md
|
2021-09-22 11:34:24 +01:00 |
|
Richard Davey
|
ede72366ca
|
Merge pull request #5624 from andriibarvynko/fix_check_matrix_for_one_row_matrix_support
Allow to have one row matrix in CheckMatrix
|
2021-09-22 11:32:56 +01:00 |
|
Richard Davey
|
7e5c184d38
|
Update CHANGELOG.md
|
2021-09-22 11:31:46 +01:00 |
|
Richard Davey
|
f4c7cb4a6d
|
Fixed jsdocs. Renamed property to tileOffset . Fixed parsing of it. #5637
|
2021-09-22 11:26:08 +01:00 |
|
Richard Davey
|
736be1abc8
|
tileOffset hadn't been applied to the canvas renderer #5637
|
2021-09-22 11:25:39 +01:00 |
|
Richard Davey
|
d0b5b91a5e
|
tileOffset is always set, so this check is redundant #5637
|
2021-09-22 11:25:13 +01:00 |
|
Richard Davey
|
32209baf39
|
Updated jsdocs
|
2021-09-22 11:24:35 +01:00 |
|
Richard Davey
|
d16588014f
|
Merge pull request #5637 from moJiXiang/fix-tilemap-offset
fix tilemap draw offset, maybe it is a bug, related issue #5633
|
2021-09-22 11:14:15 +01:00 |
|
Richard Davey
|
0a0c28458d
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2021-09-22 11:11:57 +01:00 |
|
Richard Davey
|
7b2a591afe
|
Update CHANGELOG.md
|
2021-09-22 11:11:54 +01:00 |
|
Richard Davey
|
7434769faf
|
Merge pull request #5657 from moJiXiang/fix-bug-#5647
fix PutTileAt tile size with releated tileset width and height, releated bug #5647
|
2021-09-22 11:10:03 +01:00 |
|