ldd
4cd8787212
Fix some JSDoc descriptions
2019-06-17 16:03:22 -04:00
Richard Davey
c91ed91ce3
License link update
2019-05-10 16:15:04 +01:00
florianvazelle
669764a1be
Fix GetLineToCircle
2019-04-23 21:29:10 +02:00
florianvazelle
97b611356b
Fix result when y0 === y1
2019-04-23 21:27:55 +02:00
florianvazelle
21f4ec44d8
Final Update
2019-04-09 10:52:35 +02:00
florianvazelle
0c59c83f6b
Create new functions to get intersections
2019-03-07 10:32:29 +01:00
florianvazelle
1b59cedcfe
Add out argument in intersect functions
2019-03-07 10:32:29 +01:00
Richard Davey
56dfdb7a74
More jsdoc global fixes
2019-02-12 12:14:26 +00:00
Richard Davey
aa341854c7
Happy New Year
2019-01-15 16:20:22 +00:00
Richard Davey
6a361ba8ea
Line.Extend
is a new static function that allows you extend the start and/or end points of a Line by the given amounts.
2019-01-05 00:38:20 +00:00
Richard Davey
a40b6056f5
Added jsdocs
2018-12-20 12:12:20 +00:00
Richard Davey
27c1426856
Updated earcut from 2.1.1 to 2.1.4.
2018-12-10 16:35:11 +00:00
Richard Davey
2780babe10
Final Doc Jam merge
2018-12-03 15:16:23 +00:00
Richard Davey
052da6e40c
lint fix
2018-11-27 14:04:19 +00:00
Richard Davey
91e4a91c5a
Added GetNearestPoint and GetShortestDistance methods
2018-11-27 00:42:37 +00:00
Richard Davey
2c78c22112
Geom.Intersects.PointToLine
has a new optional argument lineThickness
(which defaults to 1). This allows you to determine if the point intersects a line of a given thickness, where the line-ends are circular (not square)
2018-11-26 23:28:07 +00:00
Richard Davey
956a0913b8
Added new jsdocs
2018-10-22 12:12:31 +01:00
Richard Davey
07bb619c5e
Added jsdocs
2018-10-19 16:14:51 +01:00
Richard Davey
4c4421c47f
Docjam merge
2018-10-19 12:32:43 +01:00
Richard Davey
4b1c762296
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
Richard Davey
c2f78fe025
Determines if the two objects (either Rectangles or Rectangle-like) have the same width and height values under strict equality.
2018-10-08 17:02:27 +01:00
Richard Davey
e297b3272e
Added hundreds of new jsdoc descriptions
2018-10-01 11:35:01 +01:00
Richard Davey
38cacfd9f7
Added new jsdocs
2018-09-28 16:37:55 +01:00
Richard Davey
82ddc031c7
Added new batch of jsdocs
2018-09-27 15:29:32 +01:00
Richard Davey
684838aabe
Polygon.setTo
can now take a string of space separated numbers when creating the polygon data, i.e.: '40 0 40 20 100 20 100 80 40 80 40 100 0 50'
. This update also impacts the Polygon Shape object, which can now also take this format as well.
2018-09-26 11:01:48 +01:00
Richard Davey
89b9f42f3e
Adding jsdocs
2018-09-24 23:20:43 +01:00
Richard Davey
b54de56c85
Added Polygon.Smooth and exposed Polygon.Reverse
2018-09-06 00:16:56 +01:00
Richard Davey
2c4f0d0d68
Added missing jsdocs for #3996
2018-09-01 10:19:38 +01:00
iamchristopher
0a96bf356b
Added Polygon.GetPoints
2018-08-31 20:30:36 -04:00
iamchristopher
a1335d3cc0
Added Polygon.Perimeter
2018-08-31 20:21:34 -04:00
Richard Davey
f195a09530
Rectangle.Intersection
will take two Rectangle objects and return the area of intersection between them. If there is no intersection, an empty Rectangle is returned.
2018-07-05 23:54:51 +01:00
Michael Hadley
bf995c7000
Line#getPointB documentation typo fix: "start" is used where "end" was intended
2018-06-26 20:30:01 -05:00
Richard Davey
7aa46657c2
Tidying up jsdocs and changing float to number
2018-06-26 23:19:14 +01:00
Chris Andrew
734c0115f9
Documented Geom CopyFrom functions and some Point functions.
...
Documented one remaining Ellipse ContainsRect parameter.
2018-06-21 18:42:40 +01:00
Chris Andrew
c2bfc52987
Documented the majority of the Geom Line functions.
2018-06-21 18:13:56 +01:00
Chris Andrew
dad6b78c9b
Documented almost all of Math.Quaternion. Fixed lint error in RandomOutside.
2018-05-31 15:17:59 +01:00
Richard Davey
20e21ff5ac
Rectangle.RandomOutside is a new function that takes two Rectangles, outer
and inner
, and returns a random point that falls within the outer rectangle but is always outside of the inner rectangle.
2018-05-31 14:07:39 +01:00
Richard Davey
ef136f684d
Polygon.setTo would fail if given an array of arrays as a list of points. Fix #3619
2018-04-26 15:55:27 +01:00
Daniel
24afeded9b
Add full stops at end of descriptions
2018-04-19 21:59:27 +10:00
Daniel
58964da286
Filled description tags for constructor, x1, x2, y1, y2, getPoint return statement, getRandomPoint and setTo methods
2018-04-19 16:33:14 +10:00
Daniel
29799f36d0
All description tags filled
2018-04-19 16:27:32 +10:00
Daniel
000fd9fd96
Completed all description tags
2018-04-19 16:18:48 +10:00
Richard Davey
9eeef7e33e
lint
2018-04-11 13:17:16 +01:00
Richard Davey
ffd1d218e6
Rectangle.Union will now cache all vars internally so you can use one of the input rectangles as the output rectangle without corrupting it.
2018-04-11 12:44:37 +01:00
Tomas Heinsohn Huala
8a2c5792f4
Line.getPointA&B fix
2018-04-05 12:00:42 +02:00
Richard Davey
15c4334dc7
jsdoc fixes
2018-03-28 14:11:46 +01:00
orblazer
e9e16a7b10
Add generic types on Geom
2018-03-27 15:27:08 +02:00
orblazer
8a9223811f
Fix multiple types on Geom
2018-03-20 16:01:08 +01:00
orblazer
41d7c4b715
Add callbacks on Input and Geom
2018-03-19 22:12:11 +01:00
Richard Davey
15579d7350
Fixed jsdocs
2018-03-19 17:01:53 +00:00
Richard Davey
968dc05eae
Triangle.getLineA/B/C now returns a Line instead of an untyped object. It also now has an optional argument that allows you to pass a Line in to be populated, rather than creating a new one.
2018-03-19 16:51:39 +00:00
Richard Davey
4704745ac6
Optional vec2.
2018-03-19 16:47:43 +00:00
Richard Davey
917dc8f8be
Rectangle.getLineA/B/C/D now returns a Line instead of an untyped object. It also now has an optional argument that allows you to pass a Line in to be populated, rather than creating a new one.
2018-03-19 16:47:34 +00:00
Richard Davey
034161bd66
Line.getPointA and Line.getPointB now return Vector2 instances instead of un-typed objects.
2018-03-19 16:34:22 +00:00
orblazer
0e06dcf3a1
Update JSDoc on Geom
2018-03-19 13:05:23 +01:00
Richard Davey
a223b35ccf
Rectangle.top wouldn't reset the y
position if the value given never exceed the Rectangles bottom. Fix #3290 (thanks @chancezeus)
2018-02-28 21:25:55 +00:00
Richard Davey
86f00eeb52
eslint fixes
2018-02-16 18:17:51 +00:00
Richard Davey
d578e89828
Moved Mesh out of core and into its own Graphics extension.
2018-02-12 16:59:27 +00:00
Richard Davey
d1f5f8a82b
Added jsdocs
2018-02-12 16:01:21 +00:00
Richard Davey
ebe2f0758a
Removed incorrect namespace.
2018-02-07 16:16:25 +00:00
Richard Davey
40689d1e35
Updated jsdocs.
2018-02-07 15:27:21 +00:00
Richard Davey
99913b9da4
More jsdoc updates
2018-02-01 05:48:56 +00:00
Richard Davey
2a86400a28
Added in jsdocs
2018-01-31 13:54:44 +00:00
Richard Davey
d1c1074979
Added jsdocs.
2018-01-26 13:14:41 +00:00
Richard Davey
9988e4eb5b
Removed un-needed files and moved plugins around.
2018-01-26 05:21:45 +00:00
Richard Davey
29fde6868a
Added jsdocs.
2018-01-26 04:53:16 +00:00
Richard Davey
3488ad6a7d
Added jsdocs.
2018-01-26 04:18:31 +00:00
Antriel
df7bc2e841
Added missing require for Point.
2018-01-19 14:20:45 +01:00
Richard Davey
d46662cd46
Swapped to using Number.MAX_VALUE
so repeat -1 now works properly in IE11 and below.
2018-01-18 14:59:32 +00:00
Richard Davey
31882e5b48
Method returns array of objects instead of array of arrays
2018-01-18 01:03:15 +00:00
Richard Davey
9cdd359327
Constructors no longer call setTo
and getPointAB
return object properties updated to x/y
2018-01-18 01:02:51 +00:00
Antriel
ca24bce499
Few bug fixes for Ellipse methods.
2018-01-17 11:43:34 +01:00
Antriel
be39bd4260
Fixed rectangle/Union.
2018-01-16 11:04:14 +01:00
Antriel
44a2919774
Fixed rectangle/GetCenter.
2018-01-16 09:22:51 +01:00
Antriel
e342480ca4
Fixed rectangle/FitOutside.
2018-01-16 07:38:41 +01:00
Antriel
c11920ab1b
Fixed rectangle/FitInside.
2018-01-15 13:38:14 +01:00
Hal Helms
4fd10f437c
Fix geom/point/Normalize.js
2018-01-09 21:58:13 -08:00
Richard Davey
d8f1ba03e9
Moved repository location
2018-01-09 21:43:56 +00:00
Richard Davey
0d90f75b5f
Splitting the dev branch up into versions.
2016-11-22 01:36:56 +00:00
Richard Davey
d0eab7a4e7
Added Ellipse.circumferencePoint
2016-11-10 03:00:41 +00:00
Richard Davey
5b4280d694
Removed the matrix.
2016-10-07 03:34:42 +01:00
Richard Davey
35fd29a45a
Removed Pixi globals, and moved constructors above the prototype.
2016-10-07 03:32:37 +01:00
Richard Davey
3fab1ce385
Working through the Pixi globals and removing them.
2016-10-07 03:21:39 +01:00
Richard Davey
6ce28658f6
PIXI.Float32Array, PIXI.Uint16Array, PIXI.Uint32Array and PIXI.ArrayBuffer have all been removed, and replaced with their own proper native versions. The polyfill now captures any instances where the browser needs to fall back to an Array instead.
2016-09-28 19:02:59 +01:00
Richard Davey
85fc05ec0b
Merge pull request #2729 from samme/line-fromSprite-center
...
Use centerX, centerY in Phaser.Line#fromSprite
2016-09-07 23:16:01 +01:00
samme
f6cdcc3878
Use centerX, centerY in Phaser.Line#fromSprite
2016-08-29 12:08:31 -07:00
photonstorm
ad0e4aca2e
Large batch of jshint fixes.
2016-08-25 13:03:41 +01:00
Richard Davey
8139d484a3
Merge pull request #2649 from boniatillo-com/boniatillo-com-patch-jsdoc-intersectsRectangle
...
jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
2016-07-20 12:10:47 +01:00
Boniatillo.com
a465a0e8c7
jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
...
complete the @method tag of Phaser.Line.intersectsRectangle with the class prefix.
2016-07-19 08:51:51 -04:00
Richard Davey
776c148a93
Fixed jshint errors.
2016-07-16 08:04:56 +01:00
Richard Davey
a01f59d82d
Added Path Manager Plugin.
2016-07-13 03:08:03 +01:00
photonstorm
b24de1e561
Polygon.contains would only work with non-flattened Polygon objects. It now works with both flat and non-flat Polygons.
...
Graphics objects enabled for input would fail to do anything if a Phaser Polygon was given to the Graphics object (which it was in nearly all cases), as it wouldn't detect input correctly with flattened polygons (thanks @symbiane #2591 )
2016-06-27 14:51:25 +01:00
photonstorm
4da3b15ae2
Renamed alignTo to alignIn, and added the new method alignTo, to allow for Sprite to Sprite alignment. Updated all of the Bounds and TS defs.
2016-06-16 17:01:51 +01:00
Richard Davey
e659083818
Fixed jshint error.
2016-06-16 02:51:44 +01:00
Richard Davey
d67e902760
Rectangle.getPoint is a new method that returns a point based on the given location constant, such as Phaser.BOTTOM_LEFT
. It returns the same result as calling Rectangle.bottomLeft
(etc) but unlike those getters you are able to provide your own Point object.
2016-06-15 23:39:15 +01:00
photonstorm
6383f6b1fb
Updated docs.
2016-06-14 15:29:38 +01:00
photonstorm
ad3641830d
Phaser.Matrix if passed a 0 value would consider it falsy, and replace it with the default by mistake. It now checks if the arguments are undefined
or null
and only then sets the defaults (thanks mmcs)
2016-06-14 12:18:23 +01:00
fillmoreb
3f5de71add
Fixe Phaser.Rectangle.aabb()
...
Number.MIN_VALUE does not return the most negative number, but rather the smallest representable number above 0. As a result, Phaser.Rectangle.aabb() did not work correctly when the points had negative values.
2016-06-08 16:14:30 -06:00
gotenxds
2c752a25c2
Deleted whitespace.
2016-05-27 15:55:46 +03:00
photonstorm
07ef075e92
Phaser.Line.intersectsRectangle checks for intersection between a Line and a Rectangle, or any Rectangle-like object such as a Sprite or Body.
2016-05-24 02:30:00 +01:00
photonstorm
f40cfbe2ae
2015 - 2016.
2016-04-04 22:16:16 +01:00
Samuel Hodge
6b85dbd6a9
Update Polygon.js
2016-02-28 16:00:29 -05:00
Samuel Hodge
a53676a924
Added new format for polygon points
2016-02-26 14:56:25 -05:00
photonstorm
11fa0c2690
Docs fix #2310
2016-02-02 16:19:09 +00:00
Richard Davey
fc8bff7b9e
jshint fix.
2015-08-07 01:41:59 +01:00
Richard Davey
7588e123c7
Line.centerOn will position the Line so that its midpoint lays on the coordinates given.
2015-08-07 01:40:37 +01:00
Richard Davey
614b84e2ea
* Line.rotateAround allows you to rotate a Line around the given coordinates (in world space)
...
* Point.rotate uses a faster and simpler rotation function when no distance argument is specified.
* Line.rotate used a calculation method which resulted in the line growing (or shrinking) in length over time, the more it was rotated. The new method never changes the lines length.
2015-08-07 01:35:31 +01:00
photonstorm
8e7b717a50
Line.midPoint will return a Point object where the x and y values correspond to the center (or midpoint) of the Line segment.
2015-08-06 17:10:39 +01:00
photonstorm
858ad51610
Phaser 2.4 release.
2015-07-22 15:31:30 +01:00
photonstorm
f15fe6706c
All undefined argument checks were changed from if (typeof x === 'undefined')
to if (x === undefined)
removing the typeof check and saving some bytes across the codebase in the process.
2015-07-22 10:37:15 +01:00
photonstorm
732b80813e
Line.rotate allows you to rotate a line by the given amount around its center point.
2015-06-13 05:20:43 +01:00
photonstorm
5f9bff0e8b
Clarified the documentation for Point.rotate and fixed all the examples.
2015-06-13 05:02:07 +01:00
photonstorm
9e78cd1d7a
Rectangle.random will return a uniformly distributed random point from anywhere within the rectangle.
2015-06-13 04:18:50 +01:00
photonstorm
77e7b2af9b
Ellipse.random will return a uniformly distributed random point from anywhere within the ellipse.
2015-06-13 03:46:20 +01:00
photonstorm
3daea179fb
Line.random will return a random point from anywhere on the Line segment.
2015-06-13 03:04:02 +01:00
photonstorm
9212c01dae
Returns a random point from anywhere within this circle.
2015-06-12 19:15:56 +01:00
photonstorm
681d8679e7
Rectangle.resize allows you to resize a Rectangle to the new given dimensions without altering its position.
2015-06-11 06:01:29 +01:00
luckylooke
1939efd1c1
Copypaste typo
...
`Point.setTo(2, 2)` to `Point.set(2, 2)`
2015-05-20 14:21:35 +02:00
photonstorm
7b938f396e
Rectangle.bottomLeft has been added (thanks @mattmogford #1788 )
2015-05-12 13:03:26 +01:00
photonstorm
da0bd86c26
Rectangle.ceil runs Math.ceil() on both the x and y values of the Rectangle.
...
Rectangle.ceilAll runs Math.ceil() on the x, y, width and height values of the Rectangle.
2015-04-29 13:13:11 +01:00
photonstorm
8144c4910e
jshint fixes.
2015-04-17 03:23:40 +01:00
photonstorm
1d8f88173d
Phaser.Matrix.clone allows you to clone the Matrix to a new object, or copy its values into the given Matrix.
...
Phaser.Matrix.copyFrom and copyTo allow you to copy Matrix values from and to other Matrix objects.
Phaser.Matrix.setTo allows you to set all properties of a Matrix in a single call.
The Phaser.Matrix constructor now allows you to optionally set all Matrix properties on instantiation.
2015-04-17 03:19:28 +01:00
photonstorm
67039df214
jsdoc fixes.
2015-03-27 10:47:25 +00:00
photonstorm
93ed950f89
Small geom tidy-up.
2015-03-25 11:04:31 +00:00
photonstorm
a69e53f901
Copyright date change.
2015-02-25 03:36:23 +00:00
photonstorm
eba1743404
jshint fixes.
2015-02-18 10:25:27 +00:00
photonstorm
f47fb7a7c7
jshint fixes.
2015-02-17 18:16:12 +00:00
photonstorm
819826ce08
Added Polygon.flatten and Polygon.toNumberArray.
...
Fixed Graphics.lineTo if no moveTo has been specified.
Fixed Graphics.drawShape if a mixed-type Polygon has been given.
2015-02-17 18:03:15 +00:00
photonstorm
97ebfce7a6
Fixed Matrix.apply.
2015-02-17 18:02:40 +00:00
photonstorm
e100f2f528
Added in type properties.
2015-02-17 16:38:07 +00:00
photonstorm
fa7fee99b6
Moved Matrix and RoundedRectangle into Phaser geom structure.
2015-02-17 15:49:30 +00:00
photonstorm
b68c3071a6
Phaser.Ellipse.contains is now working again (thanks @spayton)
2015-02-11 18:51:35 +00:00
photonstorm
689501c15c
Phaser.Point.angleSq removed. It didn't work so any code relying on it would be broken, and it's unclear what it was meant for (thanks @nextht #1396 )
2015-01-05 13:00:07 +00:00
photonstorm
fc63d0a33a
Ellipse.right and Ellipse.bottom setters fixed (thanks @nextht #1397 )
...
Fixed double Ellipse.getBounds definition (thanks @nextht #1397 )
2015-01-05 12:36:35 +00:00
Richard Davey
cf83e14e8d
Updated Line.reflect to remove intersects check.
...
Line.normalAngle gets the angle of the line normal in radians.
2015-01-04 12:38:40 +00:00
photonstorm
af15b9b4e7
Line.reflect will calculate the reflected, or outgoing angle of the line and a given line if they intersect. This can be used for Body vs. Line collision responses and rebounds.
...
Line.normalX and Line.normalY contain the x and y components of the left-hand normal of the line.
Line.fromAngle will sets this line to start at the given `x` and `y` coordinates and for the segment to extend at `angle` for the given `length`.
2015-01-04 05:11:19 +00:00
photonstorm
f23c0aa24b
Removed redundant tolerance
parameter from Rectangle.intersects (thanks @toolness #1463 )
2014-12-17 13:25:21 +00:00
Paul
dab8772de0
Documentation - consistency updates
...
- Updated `readOnly` doclet to `readonly`
- `array` refined to `type[]`, where such information was immediately
determinable.
- Updated {Any}/{*} to {any}; {...*} is standard exception
- Udated {Object} to {object}
2014-11-30 04:03:35 -08:00
Richard Davey
7366854f9b
Merge pull request #1307 from pnstickne/wip-math-util-cleanup
...
Math/Utils - various cleanup and deprecations/moves
2014-11-12 22:21:34 +00:00
Paul
a6d2da2a8a
Math/Utils - various cleanup and deprecations/moves
...
There are no known breaking changes.
- Timer
- Uses standard Math.min/Math.max (it's better 2, 3 items).
- Math
- Updated documentation
- Marked various Math functions as deprecated, proxying as appropriate
- Array-based functions -> ArrayUtils
- RNG-based functions -> Utils
- Updated core-usage
- floor/ceil should not be used (alternatives provided)
- Altered for some equivalencies
- Also fixes some assorted issues
- Marked a few internal functions as private
- Utils
- Moved polyfills to their own file for better visibility
- Moved array functions to ArrayUtils and marked proxies as deprecated
- Created Phaser.ArrayUtils for array-related functions
- polyfills moved to their own file
- Functions given function names
- Added Math.trunc
2014-11-09 16:17:18 -08:00
Paul
24c4cf2be3
Merge remote-tracking branch 'upstream/dev' into wip-scalemanager
...
Conflicts:
src/core/ScaleManager.js
2014-11-08 19:29:47 -08:00
Paul
f5b9d4067e
ScaleManager: additional cleanup
...
- Added `compatibility` settings
- CHANGE (2.1.2-4): moved `supportsFullScreen` and `noMargins` into it
- Added additional properties for greater control and up-front settings.
- `scrollTo`: where the browser will scrollTo, if anywhere
- `forceMinimumDocumentHeight`: apply document element style?
- `allowShowAllExpand`: allow SHOW_ALL to try to expand? (It already
could, this allows configuration.)
- Removed `windowConstraints.top/left`. This may be a feature in the
future, but scrubbed for now.
- Added `USER_SCALE` scale mode. This is like NO_SCALE but it scales off
of a user-specified scale factor, as set by `setUserScale`. This is
marked as "experimental" as the exactly semantics of non-adjusting modes
(e.g. NO_SCALE and USER_SCALE) wrt. Canvas and "maximum" size clamps
need to be re-examined.
- FIX: `onSizeChange` now works as documented, which means it is also
fired if the game size changes even though the game canvas size does
not.
- CHANGE (no known breaking): `margins` is now non-Point/non-Rectangle
that uses top/left/bottom/right properties (any quasi-updated x/y). This
is to get around the issue that Rectangle is only designed for positive
width/height cases.
- Cleaned up property access / quotes for consistency
- Various documentation cleanup and consistency
- Fixed issue with not clearing an unparented `_createdFullScreenTarget`
- Added Phaser.Rectangle.sameDimensions which does a strict equality check
over the `width` and `height` properties of two objects, perhaps
Rectangles.
2014-11-08 18:17:30 -08:00
photonstorm
d9c4890882
Point.floor will Math.floor both the x
and y
values of the Point.
...
Point.ceil will Math.ceil both the `x` and `y` values of the Point.
2014-11-04 23:57:21 +00:00
photonstorm
98993365d4
Small refactor to pass jshint.
2014-10-29 07:46:56 +00:00
photonstorm
ce32d492af
Phaser.Polygon has been refactored to address some Pixi v2 migration issues (thanks @pnstickne for the original implementation #1267 )
...
Polygon.area is now only calculated when the Polygon points list is modified, rather than on every call.
Phaser.Polygon can now accept the points list in a variety of formats: Arrays of Points, numbers, objects with public x/y properties or any combination of, or as a parameter list (thanks @pnstickne for the original implementation #1267 )
Polygon.contains now correctly calculates the result (thanks @pnstickne @BurnedToast #1267 )
2014-10-29 07:46:56 +00:00
Sebastian Bombitzky
1e3c7cfee7
Fixed return value of Polygon.contains
...
Polygon.contains was toggling the return value on each valid hit.
2014-10-28 14:04:33 +01:00
photonstorm
e14c6efbc3
Updated to support new Pixi style of points.
2014-10-22 23:52:46 +01:00
photonstorm
01a068f53c
Rectangle.scale allows you to scale the width and height of a Rectangle.
2014-10-21 00:25:54 +01:00
photonstorm
1a357e18c8
Rectangle contains updates.
2014-10-20 14:28:09 +01:00
photonstorm
ac27f12c95
Fixes for Pixi update WebGL UV calls.
2014-10-11 04:18:42 +01:00