Commit graph

28 commits

Author SHA1 Message Date
Richard Davey
84e898fd90 Fixed nested bitmap mask issue 2019-04-29 14:45:54 +01:00
Richard Davey
80a0bf3f1a Re-apply stencil after a bitmap mask 2019-04-29 14:29:13 +01:00
Richard Davey
70b5b01db2 Restore previous framebuffer 2019-04-26 19:13:32 +01:00
Richard Davey
183ce1b96c BMP fix 2019-04-26 02:30:24 +01:00
Richard Davey
974ceb5654 Restore bitmap mask framebuffer 2019-04-12 18:36:47 +01:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
4b1c762296 Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
Richard Davey
c704dc450a Fixed jsdoc definitions 2018-09-25 11:36:36 +01:00
Richard Davey
5270b463d0 Removed visible check as it's no longer needed 2018-08-31 14:39:38 +01:00
Richard Davey
5c554f3f69 Started moving dynamic bitmap text renderer to its own function 2018-07-07 12:34:24 +01:00
Richard Davey
57918bb50f Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement. 2018-05-08 23:04:57 +01:00
Felipe Alfonso
426bc4ffd4 BitmapMaskPipeline jsdoc descriptions 2018-04-24 13:53:10 -03:00
Richard Davey
741d1f5793 Doc pending tags 2018-04-24 15:32:08 +01:00
Richard Davey
55965c748f jsdoc fixes 2018-04-18 12:13:49 +01:00
Richard Davey
4f6239dadb jsdoc and eslint fixes 2018-04-05 09:02:36 +01:00
Felipe Alfonso
c1d482b593 Added jsdoc comments to new methods and properties on WebGLPipeline and WebGLRenderer 2018-03-05 12:28:59 -03:00
Felipe Alfonso
98893e1bba Modified WebGLPipeline and it's child classes to make them easier to generate custom Pipelines. Added functions to WebGLPipeline to modify uniforms. Exposed Renderer namespace for usage outside the engine 2018-03-05 11:29:48 -03:00
Felipe Alfonso
9dbb4db4c6 Added inverted alpha to bitmap mask 2018-02-23 14:09:27 -03:00
Richard Davey
d23688c3e4 Added eslint fixes and overrides 2018-02-16 18:44:07 +00:00
Richard Davey
86f00eeb52 eslint fixes 2018-02-16 18:17:51 +00:00
Felipe Alfonso
74abb96211 Added alpha and tint to static tilemap layer. Fixed BitmapMask binding resources issue. 2018-02-14 16:45:22 -03:00
Felipe Alfonso
edf15986ff BitmapMask si working properly with the vertex update batching. 2018-02-14 13:20:56 -03:00
Felipe Alfonso
2aa94c28eb WebGL types added to jsdoc 2018-02-12 21:12:17 -03:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
97bb52faec Added jsdocs 2018-02-09 19:19:21 +00:00
Felipe Alfonso
d9b04ef2e9 Light2D Plugin added to scene 2018-01-30 19:46:43 -03:00
Felipe Alfonso
de4b308fbd Light2D update 2018-01-30 00:38:31 -03:00
Felipe Alfonso
ba280c7517 BitmapMask and GeometryMask are rendering correctly 2018-01-25 15:43:19 -03:00