Richard Davey
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37713b9f4a
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Group methods now have optional addToScene and removeFromScene arguments
#3080
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2018-01-07 13:16:42 +00:00 |
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Richard Davey
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30e9699bb6
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Zone.setSize now has a resizeInput argument (re: #3124)
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2018-01-05 16:18:10 +00:00 |
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Felipe Alfonso
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7959656a58
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-04 19:04:15 -03:00 |
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Felipe Alfonso
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29bafd1137
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Progress RenderPass SpriteBatch function
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2018-01-04 19:04:06 -03:00 |
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Richard Davey
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1f07ad203a
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Fix #3112
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2018-01-04 22:02:29 +00:00 |
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Felipe Alfonso
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2f5f9629b8
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RenderPass specific SpriteBatch function 1
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2018-01-04 18:40:41 -03:00 |
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Richard Davey
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6ce82dc870
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Removed decimal places.
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2018-01-04 15:42:12 +00:00 |
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Richard Davey
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0b33d53759
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Tidying up.
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2018-01-04 15:42:11 +00:00 |
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Felipe Alfonso
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9e9b1491d5
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Flip forced added if texture is attachment to render target
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2018-01-02 21:00:16 -03:00 |
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Felipe Alfonso
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bf2a73cb6a
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Reset RenderPass creation
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2018-01-02 17:27:48 -03:00 |
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Felipe Alfonso
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1f4f3da7e0
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Added resolution uniform to render pass
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2018-01-02 16:55:59 -03:00 |
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Felipe Alfonso
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a3384230c9
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Fixed Flip issue with RenderPass
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2018-01-02 15:58:28 -03:00 |
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Felipe Alfonso
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3b6f3ef3b3
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RenderPass fix
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2017-12-15 13:03:55 -03:00 |
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Richard Davey
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2c9c220f58
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Container render
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2017-12-15 04:09:20 +00:00 |
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Richard Davey
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d999151d30
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Added in start of the support for a parent transform
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2017-12-15 04:08:25 +00:00 |
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Richard Davey
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76f27ed706
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Added parent, setParent and fixed destroy
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2017-12-15 04:08:05 +00:00 |
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Richard Davey
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912b318d3e
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Formating
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2017-12-15 04:07:45 +00:00 |
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Richard Davey
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d42aa4cffd
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Updated Container class and factory
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2017-12-15 04:06:50 +00:00 |
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Richard Davey
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4db457c464
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Added Graphics.fillPoints and the option to specify an endIndex argument to strokePoints
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2017-12-14 02:00:36 +00:00 |
|
Michael Hadley
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ca7753e611
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v2 -> v3, split lines using splitRegExp property
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2017-12-13 15:44:59 -06:00 |
|
Michael Hadley
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be74f40df9
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Updating v2 comments to match v3 style
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2017-12-13 15:30:43 -06:00 |
|
Michael Hadley
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9357b835b4
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Jsdoc wrapping methods
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2017-12-13 15:28:52 -06:00 |
|
Michael Hadley
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0415a9bc01
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Remove accidental duplicate of GetValue
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2017-12-13 15:28:36 -06:00 |
|
Michael Hadley
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58b00a12e1
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Make word wrap functions more pure so they are easier to share with other GOs later
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2017-12-13 15:14:16 -06:00 |
|
Michael Hadley
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d003945a66
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v2's PrecalculateWordWrap -> getWrappedText
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2017-12-13 15:09:06 -06:00 |
|
Michael Hadley
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2fe60ffbf9
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Add wrapping to Text & ensure context's font stays in sync
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2017-12-13 15:08:43 -06:00 |
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Michael Hadley
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f6bd7ecb1b
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Add TextStyle wrap properties & parse with GetValue over GetAdvancedValue
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2017-12-13 15:07:37 -06:00 |
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Michael Hadley
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0c3f144f88
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Port v2 text wrapping functions to Text
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2017-12-13 15:04:57 -06:00 |
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Felipe Alfonso
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b71edc2b34
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Added support to RenderPass to use untextured shader
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2017-12-10 11:03:29 -03:00 |
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Richard Davey
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71d6f8a085
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Added fillMesh and strokeMesh.
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2017-12-07 05:31:31 +00:00 |
|
Richard Davey
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d89b6ba6b6
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Added Mesh methods, camera and projection matrix.
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2017-12-07 04:52:59 +00:00 |
|
Richard Davey
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0b84b06e48
|
ESLint fixes
|
2017-12-07 04:52:07 +00:00 |
|
Felipe Alfonso
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ea0c1ab81c
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Fixed shader so blending is applied properly. Textures now have a premultiplied alpha property flag and unpacking property is set at creation.
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2017-12-06 20:52:09 -03:00 |
|
Michael Hadley
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55492e8940
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Typo fix
|
2017-12-03 15:31:05 -06:00 |
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Richard Davey
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50b1a67043
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Added Group.countActive
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2017-12-03 17:12:22 +00:00 |
|
Michael Hadley
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f7cd3deb93
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Newsletter addition: WeightedRandomize
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2017-12-03 08:56:12 -06:00 |
|
Michael Hadley
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d686cd7140
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Fix: use globalAlpha since renderer.setAlpha doesn't work with ctx manipulation
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2017-12-03 08:55:53 -06:00 |
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Richard Davey
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8a2ea673b6
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Group.createMultipleCallback added
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2017-12-02 04:03:22 +00:00 |
|
Richard Davey
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011ebb5968
|
Destroy resorts children and sets invisible
|
2017-12-02 04:03:06 +00:00 |
|
Richard Davey
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ed56fbce37
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-12-02 01:24:52 +00:00 |
|
Richard Davey
|
84c86e23f0
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strokePoints has new autoClose argument which strokeEllipse takes advantage of
|
2017-12-02 01:24:18 +00:00 |
|
Michael Hadley
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10dfa0a7da
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Reverting last change - making it easier to access collision groups from Tileset
|
2017-12-01 18:57:27 -06:00 |
|
Michael Hadley
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8adce2ed2e
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Tidying: making it easier to access collision objects from a tile
|
2017-12-01 18:08:58 -06:00 |
|
Michael Hadley
|
806c9d3237
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Stroke ellipse fixes
- Circumference points should calculate point based on top left of ellipse
- Graphics missing Ellipse class
- Ellipse stroke not "closed"
|
2017-12-01 18:05:39 -06:00 |
|
Michael Hadley
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195ea19ea7
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Extra tilemap method findTile (matches Array.prototype.find)
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2017-12-01 13:46:27 -06:00 |
|
Michael Hadley
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a8fdcbc56b
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Small fix: use base tile size for tile <-> XY transforms. This only matters for maps with different size tiles.
|
2017-12-01 13:26:09 -06:00 |
|
Michael Hadley
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37767ebde1
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Tidy: fix v2 linting errors and move Tiled parser bits into modules
|
2017-12-01 13:26:09 -06:00 |
|
Michael Hadley
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ed5cdf0bdb
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Tidy up - remove old skipIndexZero property on layers
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2017-12-01 13:26:09 -06:00 |
|
Michael Hadley
|
742ff1a439
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Internal terminology change to make API clearer: tile.worldXY -> tile.pixelXY
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2017-12-01 13:26:09 -06:00 |
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Richard Davey
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81275a6197
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Fixed transform issue with Text padding.
|
2017-12-01 16:53:02 +00:00 |
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