Commit graph

13640 commits

Author SHA1 Message Date
J.C
67ea9c627e fix bug: CONST does not have PORTRAIT and LANDSCAPE member, they are in CONST.ORIENTATION object. 2019-10-23 17:48:43 +08:00
J.C
6c880c7976 fix wrong function name of TS def (the correct names are in index.js) 2019-10-23 17:47:19 +08:00
J.C
8d259cd6c2 add missing parameters for addGLTexture method for TS def 2019-10-23 17:45:48 +08:00
ilyaryabchinski
8d10777fde fix: types for getPoints method 2019-10-21 17:54:05 +03:00
J.C
d56deef62b undo brackets removal 2019-10-18 12:03:11 +08:00
Richard Davey
c25331cf30 Update CHANGELOG.md 2019-10-17 13:47:43 +01:00
Richard Davey
fb05e1de49
Merge pull request #4805 from samme/fix/headless-destroy
Fix headless game failing to destroy
2019-10-17 13:27:52 +01:00
Richard Davey
5352390811 3.20.2 version 2019-10-17 13:26:10 +01:00
Richard Davey
1df9b9655a Shouldn't remove the blob data, or videos too large for memory cannot replay 2019-10-17 13:25:32 +01:00
Richard Davey
48bc039fe7 Update CHANGELOG.md 2019-10-17 13:25:32 +01:00
Richard Davey
44f93cde30 The Spine Plugin was not clearing down the resize event listener in WebGL, causing it to still fire even if the Scene was closed. Fix #4808 2019-10-17 13:25:32 +01:00
J.C
94648e4c0d ts fix for TweenManager 2019-10-16 13:59:15 +08:00
J.C
87b54d2f4f fixed a bug: in case if the environment does not support HTMLVideoElement. 2019-10-16 13:39:52 +08:00
J.C
9507ec7591 fix ts error, and update the output file. 2019-10-16 13:39:06 +08:00
Richard Davey
30a895d054
Update FUNDING.yml 2019-10-15 21:22:13 +01:00
samme
bc55428c49 Check pendingDestroy in headlessStep()
Fixes #4804
2019-10-15 12:00:44 -07:00
Richard Davey
e762a89223 3.20.1 dist files 2019-10-15 12:31:38 +01:00
Richard Davey
24029b27db 3.20.1 Release 2019-10-15 12:30:09 +01:00
Richard Davey
1c13924615 Update CHANGELOG.md 2019-10-15 11:53:46 +01:00
Richard Davey
657200226a SceneManager.run (and consequently ScenePlugin.run) was using an out-dated way of checking if a Scene was paused before trying to resume it, causing a Scene to be started again instead of resumed. It now uses the Systems.isPaused function instead. Fix #3931 2019-10-15 11:53:43 +01:00
Richard Davey
7aa88e5e0c Update CHANGELOG.md 2019-10-15 11:34:35 +01:00
Richard Davey
6b973dcf58 DynamicTilemapLayer.setCollision would cause an indexOf error when trying to access the layer data. Fix #4800 2019-10-15 11:34:32 +01:00
Richard Davey
2d7abca281 Update CHANGELOG.md 2019-10-15 11:29:52 +01:00
Richard Davey
04bfe30255 Container.mask wouldn't render in WebGL due to a change in the way child masks were handled. Container masking now works again as in 3.19. Fix #4803 2019-10-15 11:29:47 +01:00
Richard Davey
dae9d74707 Update CHANGELOG.md 2019-10-15 11:18:41 +01:00
Richard Davey
c37a3634c0 UpdateList.shutdown wasn't removing the Scene Update event listener, causing actions to be multiplied on Scene restart (such as animation playback). Fix #4799 2019-10-15 11:18:36 +01:00
J.C
96dbb3e11a
check to see if the environmet has video element 2019-10-15 15:24:36 +08:00
Richard Davey
c073b06c65 Merge branch 'master' of https://github.com/photonstorm/phaser 2019-10-14 21:03:58 +01:00
Richard Davey
9322858a86 Fix funding error 2019-10-14 21:03:54 +01:00
Richard Davey
f0c4eb1857 Update CHANGELOG.md 2019-10-14 16:44:05 +01:00
Richard Davey
d846cdb462
Merge pull request #4797 from xSke/docs/path-docs
Improve documentation for Phaser.Curves.Path
2019-10-14 16:11:17 +01:00
Richard Davey
ddbb9b2773
Merge pull request #4798 from noseglid/patch-3
Move `remove-files-webpack-plugin` to devDependencies
2019-10-14 16:09:31 +01:00
Richard Davey
34caaca2df 3.20.1 prep 2019-10-14 16:08:52 +01:00
Alexander Pochill
ccc963704e
Move remove-files-webpack-plugin to _devDependencies_
Surely, this dependency should be a devDependency.
I'm building my phaser app with [parceljs](https://parceljs.org/) and do not have `webpack` installed at all. As a consequence I'm running into this warning
```
warning "phaser > remove-files-webpack-plugin@1.1.3" has unmet peer dependency "webpack@*".
```

Everything works fine, because obviously I'm not running the build process when I depend on phaser.
2019-10-13 18:26:35 +02:00
Ske
b74c9ae39f Improve documentation for Phaser.Curves.Path 2019-10-12 13:45:44 +02:00
Richard Davey
12e26eebef Update README.md 2019-10-11 19:07:47 +01:00
Richard Davey
dd2affe129 Moved packages around 2019-10-11 19:07:43 +01:00
Richard Davey
4e59d2c373 New dist files 2019-10-11 19:07:32 +01:00
Richard Davey
4abd944575 3.20 TS Defs 2019-10-11 18:53:20 +01:00
Richard Davey
28316ec4fe Merged ProcessQueue docs 2019-10-11 18:53:11 +01:00
Richard Davey
c60530eedd Removed commented-out code 2019-10-11 18:35:27 +01:00
Richard Davey
e8ac166ab2 Update UpdateList.js 2019-10-11 18:34:01 +01:00
Richard Davey
02975813c7 JSDocs fix 2019-10-11 18:32:05 +01:00
Richard Davey
91c0b1c8a4 Create VideoFileConfig.js 2019-10-11 18:31:58 +01:00
Richard Davey
312797dc8e JSDoc fixes 2019-10-11 18:29:55 +01:00
Richard Davey
be15a59093 Your guess is as good as mine \o/~? 2019-10-11 18:19:25 +01:00
Richard Davey
9163f08b42 Update CHANGELOG.md 2019-10-11 18:17:40 +01:00
Richard Davey
55516a0686 Update copy-to-examples.js 2019-10-11 18:17:34 +01:00
Richard Davey
9b6b7228b5 New Spine Plugin dist files 2019-10-11 18:17:27 +01:00
Richard Davey
9ea3eb1abd Added getValue method back and updated it 2019-10-11 18:15:44 +01:00