Commit graph

11821 commits

Author SHA1 Message Date
Richard Davey
5c45b477b3 Fixed lint errors in #4152 2018-11-20 12:33:08 +00:00
Richard Davey
45342229cb
Merge pull request #4152 from quadrupleslap-forks-things/master
Fix Tile.tileset to return just the containing tileset instead of all…
2018-11-20 12:28:53 +00:00
Richard Davey
8289e669c1 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-11-20 11:07:58 +00:00
Richard Davey
c22edb548a Update CHANGELOG.md 2018-11-20 11:07:50 +00:00
Richard Davey
5985e33caf
Merge pull request #4105 from the-realest-stu/master
Fix #4104
2018-11-20 11:05:05 +00:00
Richard Davey
c1771ecdac Merge branch 'master' of https://github.com/photonstorm/phaser 2018-11-20 11:02:31 +00:00
Richard Davey
8cd45a72b2 ESLint fixes 2018-11-20 11:02:19 +00:00
Richard Davey
96b9db5cb7
Merge pull request #4150 from samme/docs/misc
Docs updates
2018-11-20 10:45:54 +00:00
Richard Davey
ec570a639d Update CHANGELOG.md 2018-11-20 10:33:09 +00:00
Richard Davey
10878f9c7b Formatting fix 2018-11-20 10:33:07 +00:00
Richard Davey
9061a0335a Merge branch 'master' of https://github.com/photonstorm/phaser 2018-11-20 10:31:31 +00:00
Richard Davey
274f86cc97 Update CHANGELOG.md 2018-11-20 10:31:26 +00:00
Richard Davey
f0039678f9
Merge pull request #4151 from Waclaw-I/HTML5AudioSound-fixes
Setting HTML5AudioSound's volume and mute is now working.
2018-11-20 10:28:09 +00:00
Richard Davey
e9274601a9 Update CHANGELOG.md 2018-11-20 10:21:06 +00:00
Richard Davey
f06bb3d420 Formatting fix 2018-11-20 10:21:02 +00:00
Richard Davey
339344621e Merge branch 'master' of https://github.com/photonstorm/phaser 2018-11-20 09:46:53 +00:00
Richard Davey
319e4de0a1 Update CHANGELOG.md 2018-11-20 09:46:49 +00:00
Richard Davey
824e224042
Merge pull request #4170 from maikthomas/issue/4168-staticbody-drawdebug-circle
[issue/4168] draw circular StaticBody as circle in drawDebug
2018-11-20 09:44:47 +00:00
Richard Davey
07ab723344
Merge pull request #4174 from diteix/pathfollower-startat
Pathfollower startat issue #3688
2018-11-20 09:41:28 +00:00
Diego Teixeira
1cbceb215d
Setting initial current
Setting initial current location
2018-11-19 16:24:53 -02:00
Diego Teixeira
1db9e15a76
Getting startAt
Getting startAt config and using for current
2018-11-19 16:14:48 -02:00
Diego Teixeira
f45ee83fc4
Using statAt
Including usage to startAt for startFollow method
2018-11-19 14:54:56 -02:00
Richard Davey
068ba0f7cd Update CHANGELOG.md 2018-11-19 15:31:09 +00:00
Richard Davey
0c43da0211 Fixed jsdoc link, added smooth factor setter and updated transformPointer method. 2018-11-19 15:31:06 +00:00
Richard Davey
57084cb65e Added Pointer.smoothFactor property, and pass new boolean to input manager. 2018-11-19 15:30:42 +00:00
Richard Davey
8fca5ab575 Added InputSmoothFactor config property. 2018-11-19 15:30:21 +00:00
Richard Davey
a6ef139f20 Added fill method. 2018-11-19 11:10:27 +00:00
Richard Davey
51223c518a Added Graphics.fill and Graphics.stroke 2018-11-19 11:09:53 +00:00
Nicolas Rouvière
7b9f7f0217 Fix: Cannot read property 'index' of undefined at GetTileAt and RemoveTileAt 2018-11-19 00:08:36 +01:00
Mike Thomas
a3965cb609 issue/4168 draw circular StaticBody as circle in drawDebug 2018-11-16 17:43:53 +01:00
Richard Davey
202c6c9c1a Added nextFrame and previousFrame to the Animation component 2018-11-16 14:34:09 +00:00
Richard Davey
0ac7decfff Clarified the docs 2018-11-16 10:57:24 +00:00
Richard Davey
a625963803 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-11-16 10:56:51 +00:00
Richard Davey
eb5da1f26d Docs update 2018-11-16 10:56:43 +00:00
Richard Davey
83a4843f50
Merge pull request #4148 from kainage/fix-scene-add-data
Fix Passing in Data to the Scene via Add
2018-11-16 10:55:20 +00:00
Richard Davey
e8364cb551
Merge pull request #4156 from RoryO/callback-scope-optional
Fix TS definition of Set#iterate, callbackScope is an optional param
2018-11-16 10:52:33 +00:00
Richard Davey
f85a79c0d7 There is a new boolean Game Config property called customEnvironment. If set to true it will skip the internal Feature checks when working out which type of renderer to create, allowing you to run Phaser under non-native web environments. If using this value, you _must_ set an explicit renderType of either CANVAS or WEBGL. It cannot be left as AUTO. Fix #4166 2018-11-16 10:46:30 +00:00
Richard Davey
41343e3102 Removed copy paste error 2018-11-16 10:46:22 +00:00
Richard Davey
476a31093a onFocus and onBlur ignore if locked 2018-11-13 19:47:47 +00:00
Richard Davey
578158cfcb Updated docs 2018-11-13 17:04:31 +00:00
Richard Davey
fb768e6262 Update CHANGELOG.md 2018-11-13 15:27:46 +00:00
Richard Davey
e584fbfb8f Tidying up erase code 2018-11-13 15:27:42 +00:00
Richard Davey
9e36f80105 Update CHANGELOG.md 2018-11-13 15:15:43 +00:00
Richard Davey
5147fb281a Added new Blend Modes. 2018-11-13 15:10:25 +00:00
Richard Davey
48686881dc Removed clearColor. CSS now handles this. Context always transparent. 2018-11-13 15:10:10 +00:00
Richard Davey
1b51ef1130 Remove fillRect. CSS now handles the background color. 2018-11-13 15:09:42 +00:00
Richard Davey
8de7973c92 Added new captures array. 2018-11-13 15:09:18 +00:00
Richard Davey
355bc2e1ee If not transparent, then set backgroundColor to the canvas itself. 2018-11-13 15:05:59 +00:00
Richard Davey
16ef9df977 Updated capture docs and values 2018-11-13 15:05:35 +00:00
Richard Davey
76918e76b0 ERASE tests 2018-11-13 10:32:24 +00:00