Richard Davey
|
d63321eba5
|
Layers now remove themselves from the Tilemap when destroyed. Fix #4319
|
2019-04-08 15:45:43 +01:00 |
|
Richard Davey
|
780b0bca90
|
Removed missing component
|
2019-03-25 12:54:49 +00:00 |
|
Richard Davey
|
e017691c68
|
The ScaleMode Component has been removed from every Game Object, and along with it the scaleMode property and setScaleMode method. These did nothing anyway as they were not hooked to the render pipeline and scale mode should be set on the texture, not the Game Object. Fix #4413
|
2019-03-24 23:07:27 +00:00 |
|
Richard Davey
|
4fc817c519
|
Final batch of typedefs
|
2019-02-13 16:06:00 +00:00 |
|
Richard Davey
|
348306cafb
|
Lots more jsdoc fixes and new documentation
|
2019-01-31 14:47:50 +00:00 |
|
Richard Davey
|
4f6f6ee72f
|
Lots of jsdoc and type fixes
|
2019-01-31 12:19:01 +00:00 |
|
Richard Davey
|
1eccff1e3b
|
Fixed jsdoc links and markdown bullet lists
|
2019-01-18 15:20:56 +00:00 |
|
Richard Davey
|
aa341854c7
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
|
Richard Davey
|
ffd217dbdd
|
Fixed size calculation and updated docs
|
2018-12-13 11:46:17 +00:00 |
|
Richard Davey
|
eef553d4c2
|
Fixed layer size calculations. Also changed rendering to use tileset tile sizes, as it should do.
|
2018-12-13 11:07:53 +00:00 |
|
Richard Davey
|
625955178e
|
Updated docs
|
2018-11-20 12:45:47 +00:00 |
|
Richard Davey
|
4b1c762296
|
Updated @memberOf to @memberof
|
2018-10-10 10:49:13 +01:00 |
|
Richard Davey
|
a9063604dc
|
Replace @readOnly with @readonly
|
2018-10-09 13:40:00 +01:00 |
|
Richard Davey
|
c16ea9b93d
|
Completed DynamicTilemapLayer jsdocs
|
2018-09-28 14:46:31 +01:00 |
|
Richard Davey
|
e05f7c7ed0
|
Dynamic Tilemap Layers now support multiple tilesets per layer
|
2018-09-27 13:09:08 +01:00 |
|
Richard Davey
|
cc5bf41b25
|
Added renderOrder property and setRenderOrder method.
|
2018-08-21 18:01:33 +01:00 |
|
rootasjey
|
e2c505554a
|
Fix JSDoc in Tilemap
|
2018-08-20 13:20:23 +02:00 |
|
Richard Davey
|
f1d3412c38
|
Corrected data types
|
2018-08-02 22:14:32 +01:00 |
|
ampled
|
50c787a9c8
|
- add typedef for SpriteConfig extends GameObjectConfig
- allow update-function signature to be overriden by GameObject subclasses
|
2018-07-29 12:19:04 +02:00 |
|
Richard Davey
|
b4ddd44105
|
Added cullCallback support - the final step in culling. Don't like ours? Roll your own!
|
2018-07-12 17:06:36 +01:00 |
|
Richard Davey
|
8981cf4a03
|
Swapped from vec2 to explicit values for cullPadding
|
2018-07-12 16:51:54 +01:00 |
|
Richard Davey
|
b03d3ff783
|
Added support for cull padding
|
2018-07-12 16:44:36 +01:00 |
|
Richard Davey
|
12c6736c67
|
Stats recorded in tilesDrawn and tilesTotal .
|
2018-07-12 16:12:55 +01:00 |
|
Richard Davey
|
89db84377e
|
Added skipCull property and setSkipCull method
|
2018-07-12 15:31:25 +01:00 |
|
Richard Davey
|
28e2764723
|
More jsdoc fixes
|
2018-04-16 16:02:27 +01:00 |
|
Richard Davey
|
e31cae93d2
|
Tilemap Layers should use the ComputedSize component
|
2018-04-05 14:43:07 +01:00 |
|
Richard Davey
|
eebe58f1c9
|
Removed duplicate parameters
|
2018-03-21 15:17:40 +00:00 |
|
orblazer
|
9375bb0530
|
Fix multiple types on Tilemaps
|
2018-03-20 16:11:33 +01:00 |
|
orblazer
|
30f410d1d3
|
Fix types in Tilemaps
|
2018-03-20 12:36:35 +01:00 |
|
Richard Davey
|
d1f5f8a82b
|
Added jsdocs
|
2018-02-12 16:01:21 +00:00 |
|
Richard Davey
|
ed89e48b4d
|
Updated jsdocs
|
2018-02-08 02:02:37 +00:00 |
|
Richard Davey
|
cf6bbbd0fb
|
Added jsdocs
|
2018-02-08 01:08:59 +00:00 |
|
Richard Davey
|
10193c181a
|
Fixed require paths.
|
2018-02-07 17:10:01 +00:00 |
|
Richard Davey
|
89fe7123e1
|
Moved to its own top-level folder.
|
2018-02-07 16:29:48 +00:00 |
|