Commit graph

8266 commits

Author SHA1 Message Date
Nicolas Ferrero
18060a841e RenderTexture would not update texture size on resize 2019-09-10 17:03:52 +03:00
Richard Davey
5b10c07d2e ArcadePhysics.Body.checkWorldBounds would incorrectly report as being on the World bounds if the blocked.none flag had been toggled elsewhere in the Body. It now only sets if it toggles a new internal flag 2019-09-05 16:06:08 +01:00
Richard Davey
fc5630cb72 The displayWidth and height should never be negative. 2019-08-30 19:35:52 +01:00
Richard Davey
67e28efd2e Removed dead code 2019-08-30 03:47:58 +01:00
Richard Davey
e3039ffb64 Added antialiasGL option 2019-08-29 11:46:58 +01:00
Richard Davey
24f0187028 Preparing for 3.20 dev 2019-08-28 12:03:38 +01:00
Richard Davey
6887e7b4f0 JSDoc fix 2019-08-28 12:00:19 +01:00
Richard Davey
7d2eaae693 The Container renderer functions will now read the childs alpha property, instead of _alpha, allowing it to work with more variety of custom children. 2019-08-08 14:03:23 +01:00
Richard Davey
35c2f9c28a Bumped version 2019-08-08 13:30:36 +01:00
Richard Davey
ca74b85b75 Better Sound Manager type 2019-08-07 18:20:19 +01:00
Richard Davey
5a255eceed Fixed Tween Event defs. Fix #4666 2019-08-07 13:46:50 +01:00
Richard Davey
d5cd37a9ac Texture.remove is a new method that allows you to remove a Frame from a Texture based on its name. Fix #4460 2019-08-07 13:03:00 +01:00
Richard Davey
6c04d99039 Frame.destroy will now null the Frames reference to its parent texture, glTexture and clear the data and customData objects. 2019-08-07 12:59:23 +01:00
Richard Davey
b5d9ba3891 Added namespace for TS 2019-08-07 12:47:51 +01:00
Richard Davey
bf3a424dfd It was not possible to set the zoom value of the Scale Manager back to 1 again, having changed it to a different value. Fix #4633 2019-08-07 12:47:40 +01:00
Richard Davey
f872b1ece9 Updated docs 2019-08-07 12:20:17 +01:00
Richard Davey
5dd75b64fc Pointer.updateWorldPoint is a new method that takes a Camera and then updates the Pointers worldX and worldY values based on the cameras transform 2019-08-07 12:10:50 +01:00
Richard Davey
717258e3f1 Docs update 2019-08-05 14:07:36 +01:00
Richard Davey
9f15b5a96b Removed scale abs, as deeper effects unknown 2019-08-03 11:08:22 +01:00
Richard Davey
cc85ec1d35 Fixed scaleX and scaleY 2019-08-02 17:28:46 +01:00
Richard Davey
95678284de Merge branch 'master' of https://github.com/photonstorm/phaser 2019-08-02 01:51:56 +01:00
Richard Davey
c1767e404f Fixed scaleX and scaleY to handle negative scales and added rotation fix 2019-08-02 01:50:02 +01:00
Richard Davey
f5ead70206
Merge pull request #4685 from jcyuan/patch-1
fix `intensity` parameter type for typescript
2019-08-01 22:11:02 +01:00
Richard Davey
87a685dccc Calling CanvasTexture.update will now automatically call refresh if running under WebGL. This happens for both draw and drawFrame, meaning you no longer need to remember to call refresh after drawing to a Canvas Texture in WebGL, keeping it consistent with the Canvas renderer. 2019-08-01 19:27:47 +01:00
Richard Davey
6e2d22e5cb jsdoc update 2019-08-01 17:44:20 +01:00
J.C
f3ce3c9359
fix intensity type 2019-08-01 16:19:32 +08:00
J.C
ddae8f97fc
fix intensity type 2019-08-01 16:15:52 +08:00
Richard Davey
0de2695b07 PhysicsEditorParser has now been exposed under the Phaser.Physics.Matter namespace, so you can call methods on it directly. 2019-07-26 18:15:26 +01:00
Richard Davey
718f75b797 TransformMatrix.rotation now returns the properly normalized rotation value 2019-07-26 14:20:38 +01:00
Richard Davey
14faabcadf Updated docs 2019-07-26 14:19:44 +01:00
Richard Davey
64b3e834d3 Testing rotation fix 2019-07-25 17:57:20 +01:00
Richard Davey
cf0b872636 CreateDOMContainer will now use div.style.cssText to set the inline styles of the container, so it now works on IE11. Fix #4674 2019-07-24 15:16:08 +01:00
Richard Davey
9e9d264973 getPixels defaults to 0x0 2019-07-21 16:18:21 +01:00
Richard Davey
08c09b539d Added enableDebug and removeDebug from the Input Plugin, allowing you to create debug shapes to test where input hit areas are. 2019-07-19 15:16:10 +01:00
Richard Davey
aceecf0b95 InputManager.resetCursor will now check if the canvas element still exists before resetting the cursor on it. Fix #4662 2019-07-19 14:32:07 +01:00
Richard Davey
3a85d8bdc8 Added the new Geometry type properties 2019-07-18 10:36:11 +01:00
Richard Davey
f4002471d7 Updated context lost / restored handlers 2019-07-17 16:38:00 +01:00
Richard Davey
80c0f59b09 GameObjectCreator.remove is a new static function that will remove a custom Game Object creator type. 2019-07-17 14:36:10 +01:00
Richard Davey
4887696bfa GameObjectFactory.remove is a new static function that will remove a custom Game Object factory type. 2019-07-17 14:36:02 +01:00
Richard Davey
e710bec68b The WebAudioSoundManager will now remove the document touch handlers even if the Promise fails, preventing it from throwing a rejection handler error. 2019-07-17 14:35:10 +01:00
Richard Davey
75968a1ab0 PluginManager.removeGameObject is a new method that allows you to de-register custom Game Object types from the global Game Object Factory and/or Creator. Useful for when custom plugins are destroyed and need to clean-up after themselves. 2019-07-17 14:34:00 +01:00
Richard Davey
630382e88d Added Game Object type look ahead and state for custom batching. 2019-07-16 17:41:08 +01:00
Richard Davey
907d0dd4f2 Render Texture snapshot methods now work across WebGL and Canvas 2019-07-15 17:03:04 +01:00
Richard Davey
2df5335991 Added snapshotCanvas method 2019-07-15 17:02:46 +01:00
Richard Davey
41d007fe67 Origin.updateDisplayOrigin no longer applies a Math.floor to the display origins, allowing you to have a 0.x origin for a Game Object that only has a width or height of 1. This fixes issues with things like 1x1 rectangles displaying incorrectly during rendering. 2019-07-15 16:30:08 +01:00
Richard Davey
7d2b34f8ed Warn if invalid texture source 2019-07-15 15:42:25 +01:00
Richard Davey
58865f2c34 The WebGL Lost and Restored Context callbacks were never removed, which could cause them to hold onto stale references. Fix #3610 2019-07-15 15:28:46 +01:00
Richard Davey
53076e09d1 Update ScaleManager.js 2019-07-15 15:28:31 +01:00
Richard Davey
b5662db113 New context lost / restored events 2019-07-15 15:28:23 +01:00
Richard Davey
ea2365a77d The SmoothedKeyControl minimum zoom a Camera can go to is now 0.001. Previously it was 0.1. This is to make it match the minimum zoom a Base Camera can go to. Fix #4649 2019-07-15 10:56:32 +01:00