Felipe Alfonso
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d216793595
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Texture Filtering and Repeat property
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2017-05-19 21:16:45 -04:00 |
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Felipe Alfonso
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f84f4e626c
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Graphics canvas texture generation
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2017-05-10 21:24:57 -03:00 |
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Felipe Alfonso
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8be3ee40c9
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Graphics Emtpy Texture generation
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2017-05-10 20:36:11 -03:00 |
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photonstorm
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3647e28427
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Added Texture.getFrameNames which is handy for things like atlas imports or sprite sheets.
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2017-04-28 04:30:32 +01:00 |
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photonstorm
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8264351f75
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Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc.
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2017-04-26 16:03:22 +01:00 |
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photonstorm
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6aa2fb009b
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Renamed Texture Parsers to follow conventions elsewhere in the library. Started on SS from Atlas.
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2017-04-18 15:31:30 +01:00 |
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photonstorm
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01a542303a
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Config based SS rip.
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2017-04-11 17:22:22 +01:00 |
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Felipe Alfonso
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aa8f0820c0
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Resource clean up and adapted batches to allow shader swapping
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2017-04-05 19:01:44 -03:00 |
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Richard Davey
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e588ff511a
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Added Texture.has(frame) check
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2017-04-05 17:04:55 +01:00 |
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Richard Davey
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81aa09d732
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Added Layer actions for create, createMultiple, rotation around a fixed point, rotation by distance, and positioning around a circle.
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2017-03-28 03:09:59 +01:00 |
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Richard Davey
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4158196f73
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Sprite Sheets now add __BASE entry.
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2017-03-27 23:38:34 +01:00 |
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Richard Davey
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fa61e4b11d
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Set a default frame for sprite sheets and atlases.
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2017-03-27 23:38:27 +01:00 |
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photonstorm
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4832c65666
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Added createCanvas method to the Texture Manager.
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2017-03-14 16:37:32 +00:00 |
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Richard Davey
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91bb3c8a98
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Frame calculates its center automatically now (to avoid Sprites having to do it every time they're created, as it'll never change once the Frame is set).
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2017-03-02 02:06:53 +00:00 |
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Richard Davey
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6626870fcf
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Adding DEFAULT and MISSING images to Game Config and the Texture Manager.
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2017-02-07 12:43:20 +00:00 |
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Richard Davey
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7999f72d81
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Moved GetObjectValue into utils/object
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2017-02-04 05:39:37 +00:00 |
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Richard Davey
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7c06670f90
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Added Loader.SpriteSheet, now using a new config object rather than a bunch of arguments.
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2017-02-04 05:36:06 +00:00 |
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Richard Davey
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ce3bb7d1fa
|
Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added.
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2017-01-26 04:06:10 +00:00 |
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photonstorm
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c338ecb390
|
Fixed trimmed frames issue.
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2017-01-24 16:34:51 +00:00 |
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Felipe Alfonso
|
5e1e495240
|
Rotated texture frames added
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2017-01-23 15:30:25 -03:00 |
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photonstorm
|
4b7330f701
|
TextureSource creates glTexture if required.
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2017-01-20 18:51:25 +00:00 |
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Felipe Alfonso
|
ba4b4b9892
|
Update SpriteBatch to work properly with Transform
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2017-01-20 14:58:41 -03:00 |
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Richard Davey
|
4ac4d406b2
|
Hooked up SpriteBatch.
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2017-01-19 23:20:36 +00:00 |
|
Richard Davey
|
270504923d
|
Fixed Scale Mode references.
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2017-01-18 14:48:02 +00:00 |
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Richard Davey
|
9235d6fe58
|
Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
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2017-01-16 22:44:02 +00:00 |
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photonstorm
|
d557d13d25
|
Added in new Util functions, and fixed some left-over ES6 values.
|
2016-12-15 17:15:47 +00:00 |
|
photonstorm
|
6585297fbf
|
Lots of Math component exports added.
Restructured Phaser export file, finally removing it out of the Boot folder.
Fixed several broken math functions.
|
2016-12-13 16:12:25 +00:00 |
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photonstorm
|
903b703245
|
Added Multi Atlas loader support and fixed issue with Set.each iteration.
|
2016-12-08 16:23:04 +00:00 |
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Richard Davey
|
07f3756761
|
Creates a __BASE entry for the atlas.
Defaults to __BASE if no texture frame was found in the atlas (may consider replacing with blank texture)
|
2016-12-07 10:58:35 +00:00 |
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Richard Davey
|
5e0bbd7028
|
Fixed ability for it to load multi-part files and parse atlas data.
|
2016-12-07 10:50:10 +00:00 |
|
Richard Davey
|
04ecaefc48
|
Lots of noise removal and fixed loader processing queue.
|
2016-12-07 01:13:17 +00:00 |
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photonstorm
|
7cf7eadb1f
|
Added in the new Texture Manager and all Parsers.
|
2016-12-06 16:18:28 +00:00 |
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