Commit graph

60 commits

Author SHA1 Message Date
Richard Davey
6df877cfa3 Docs update 2018-06-23 12:33:20 +01:00
Richard Davey
932737343b Added centerOn argument to setBounds and bumped Camera id to be public 2018-06-23 12:18:44 +01:00
Richard Davey
f4f9a98ac1 Added Camera Zoom Effect 2018-06-21 17:48:11 +01:00
Richard Davey
ec168c4b9b Removed dead code and added jsdocs 2018-06-21 17:19:58 +01:00
Richard Davey
3ece90ad75 Added Camera.getScroll and the new Pan Effect 2018-06-21 17:15:43 +01:00
Richard Davey
472df6a7be Camera.centerOn is a new method that will move the camera so its viewport is centered on the given coordinates. A handy way of jumping to different points around a map without needing to calculate the scroll offsets. 2018-06-21 15:54:54 +01:00
Richard Davey
2ff6845360 Camera.centerToBounds didn't take the bounds offset into account, so bounds at non-zero positions wouldn't center properly. All bounds now center correctly. Fix #3706 2018-06-21 14:03:31 +01:00
Richard Davey
3e3b0d6397 Fixed issue where negative camera bounds wouldn't clamp properly 2018-06-21 12:33:20 +01:00
Richard Davey
c02c9cf2da Fixed camera bounds when bounds are smaller than the viewport 2018-06-21 02:32:24 +01:00
Richard Davey
0b3392fab4 Fixed Camera roundPixels stuttering 2018-06-21 01:59:12 +01:00
Richard Davey
99eb565520 Fixed camera bounds with zoom issue and added new displayWidth / displayHeight properties 2018-06-20 17:42:20 +01:00
Richard Davey
92d06d4742 Removed incorrect application of zoom 2018-06-20 14:52:22 +01:00
Richard Davey
e1151fe436 Removed merge conflicts 2018-06-20 14:29:36 +01:00
Richard Davey
7d573a35eb Added Camera.setDeadzone method, updated startFollow and added jsdocs. 2018-06-20 14:26:36 +01:00
Richard Davey
2b9be45741 Starting Camera.deadzone support 2018-06-19 12:29:04 +01:00
Richard Davey
ccf50ff8dc Added Camera.visible property and setter. 2018-06-04 22:12:20 +01:00
samme
68ebce077e Add Camera#centerX, Camera#centerY 2018-06-02 21:04:56 -07:00
Chris Andrew
f38a0683ff Updated SmoothStep and SmootherStep documentation. Fixed lint errors. 2018-05-24 18:11:18 +01:00
Richard Davey
7d692bc7dc Added Camera.followOffset property and helper methods setLerp and setFollowOffset. 2018-05-24 17:30:28 +01:00
Richard Davey
9834e9d30b Added followOffset property to Camera target 2018-05-24 17:04:20 +01:00
Richard Davey
9a76f40f55 No such property as target, swap to _follow. 2018-05-24 15:33:49 +01:00
Richard Davey
f8cda698e4 Added Camera.lerp and implemented linear interpolation when following targets 2018-05-24 15:29:38 +01:00
Austyn Studdard
330e039763 fixed #3646 2018-05-19 13:36:42 -05:00
Austyn Studdard
60d35be269 revert 2018-05-19 13:33:04 -05:00
Austyn Studdard
50ce7feb87 fixed issue #3646 2018-05-19 11:46:43 -05:00
Christian Panadero
5f03557603 Fix camera bound typings
Bounds where not generated with that syntax so I created an entity to
explictly define the camera bounds.

Bounds are there only when the internal property 'useBounds' is there,
so it can be undefined in some cases.
2018-04-28 12:25:07 +01:00
Richard Davey
b0544c73b8 jsdoc fixes 2018-04-18 13:29:22 +01:00
Richard Davey
e37b183038 Completed all jsdocs for the Camera class 2018-04-15 05:05:03 +01:00
Richard Davey
ae603240e1 Camera.cullHitTest has been removed. It was never used internally and duplicates the code in Camera.cull. 2018-04-15 04:01:39 +01:00
Richard Davey
84a7b260b3 New flash effect added 2018-04-15 04:00:21 +01:00
Richard Davey
595e43aa8b Added new Camera effects system 2018-04-14 17:39:43 +01:00
Richard Davey
06e5fc0336 Camera extends Event Emitter and moved to effect based system 2018-04-14 12:35:14 +01:00
Richard Davey
efe6330a01 Added scaleX/Y getters 2018-04-12 16:27:55 +01:00
Richard Davey
d15d910778 Removed camera.cullTilemap because nothing uses it any more 2018-04-09 16:00:33 +01:00
Richard Davey
441ca3862c Swap for isArray check 2018-04-05 09:23:52 +01:00
orblazer
7a33233013 Fix types in Cache and Cameras 2018-03-27 13:51:45 +02:00
orblazer
5a518f2e5f Fix "object" types on Camera and GameObjecs 2018-03-20 23:28:26 +01:00
orblazer
37b6fc5862 Fix many multiple types 2018-03-20 15:58:02 +01:00
Richard Davey
75bb9d92a9 Camera.fadeIn is a new method that will fade the camera in from a given color (black by default) and then optionally invoke a callback. This is the same as using Camera.flash but with an easier to grok method name. Fix #3412 2018-03-20 00:10:55 +00:00
Richard Davey
00a3f71859 Modified camera effect durations and prevented callbacks from being overwritten 2018-03-19 23:53:03 +00:00
Richard Davey
18c327e743 Effect callbacks now pass the camera. Tidied up potential infinity divides. 2018-03-19 23:29:15 +00:00
Jeroen Reurings
ed3dc2b9b4 Added @since 3.3.0 to new callback method comments. 2018-03-19 22:25:19 +01:00
Jeroen Reurings
6ada1ec2f3 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-19 20:31:10 +01:00
Jeroen Reurings
a759266064 Changed default values of effect callbacks to null instead of undefined;
Removed @since JSDoc comments for newly added class methods (because it's still unknown in which version they will be added).
2018-03-19 19:38:43 +01:00
orblazer
0ca95676ba Update JSDoc on Cameras 2018-03-19 17:21:25 +01:00
Jeroen Reurings
9006f19f41 Added callbacks to Shake, Fade and Flash effects, so you don't have to use a delayed call to trigger something after an effect is completed;
Moved the shake function next to the other effect functions.
2018-03-19 16:21:48 +01:00
Richard Davey
cc0998660e Updated jsdocs 2018-03-18 13:43:37 +00:00
brandonvdongen
143d598780
fixed lint issue 2018-03-09 07:26:09 +01:00
brandonvdongen
08a02c4675 fixed camera offset when combining zoom+follow 2018-03-09 00:07:42 +01:00
Felipe Alfonso
50c79c14af Removed double rounding to pixel on rendering routines.
Fixed rounding pixel issue when camera is shaking
2018-02-19 17:38:40 -03:00