Commit graph

77 commits

Author SHA1 Message Date
Richard Davey
8c51107718 Max Parallel Files limit raised from 4 to 32 2018-05-02 17:23:51 +01:00
Richard Davey
b3a20d475a Removed null and updated log 2018-04-07 16:18:48 +01:00
Mark
e54e30ee0b
Added missing physics property to GameConfig
The typescript typings for GameConfig are missing the physics property, so I added it.
2018-04-05 17:26:08 -04:00
Dirk
d32af81411 UPDATED: JSdoc, changed properties marked with [?...] to just be [...] 2018-04-02 21:03:05 +10:00
orblazer
0d58832e5f Fix types on Animations and Boot 2018-03-27 13:30:00 +02:00
orblazer
37b6fc5862 Fix many multiple types 2018-03-20 15:58:02 +01:00
orblazer
33e49a4416 Add callbacks on Boot, Actions and Create 2018-03-19 22:37:47 +01:00
orblazer
45158c2fbd Update JSDoc on Animations and Boot 2018-03-19 18:13:33 +01:00
Richard Davey
fbec8f978c You can now specify all of the renderer config options within a render object in the config. If no render object is found, it will scan the config object directly for the properties. 2018-03-16 13:22:52 +00:00
Richard Davey
1304e0066c Correct config property 2018-03-16 13:10:41 +00:00
Richard Davey
66c40dda69 eslint fix 2018-03-16 12:30:39 +00:00
Richard Davey
dd4e00007f Added antialias config value 2018-03-16 00:52:21 +00:00
Felipe Alfonso
2238a132e2 Context Creationg Config attributes are default to Khronos spec for webgl context creation 2018-03-15 19:55:52 -03:00
Richard Davey
36f5ca47a9 Added new config values
* Game.Config.preserveDrawingBuffer is now passed to the WebGL Renderer (default `false`).
* Game.Config.failIfMajorPerformanceCaveat is now passed to the WebGL Renderer (default `false`).
* Game.Config.powerPreference is now passed to the WebGL Renderer (default `default`).
* Game.Config.pixelArt is now passed to the WebGL Renderer as the antialias context property (default `false`).
2018-03-15 21:15:12 +00:00
Richard Davey
3a1a9ea700 If you set transparent in the Game Config but didn't provide a backgroundColor then it would render as black. It will now be properly transparent. If you do provide a color value then it must include an alpha component. 2018-02-28 21:15:18 +00:00
Richard Davey
c9d3c1a279 Added missing autoResize property to Game.Config 2018-02-28 17:17:37 +00:00
Richard Davey
0144badd94 Added roundPixels boolean to config 2018-02-28 14:26:02 +00:00
Richard Davey
2813ac8162 Moved PluginManager and merged configs into single root file for easier changing. 2018-02-12 23:03:48 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Ben Abbott
ee598818b1 Update URL to https 2018-01-28 17:10:44 +13:00
Richard Davey
9988e4eb5b Removed un-needed files and moved plugins around. 2018-01-26 05:21:45 +00:00
Richard Davey
897d3f2b70 Added jsdocs 2018-01-25 00:48:48 +00:00
Richard Davey
7e0b04df70 You can now specify Loader settings (baseURL, path, xhr settings, etc) in either the Game Config, the Scene Config or a File Config. Game config is used as the defaults. Scene config overrides those, and a File config overrides the Scene config. This fixes #3168. 2018-01-19 16:56:41 +00:00
Richard Davey
3ba774997d Config now gets the DefaultScenePlugins 2018-01-18 05:16:02 +00:00
Pavle Goloskokovic
d0d3a6473d Merge remote-tracking branch 'origin/master' 2018-01-10 16:20:13 +01:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Renamed from v3/src/boot/Config.js (Browse further)