Richard Davey
9362a2b1f4
Text with tints applied wouldn't update properly in Canvas mode.
2015-07-31 19:09:49 +01:00
Richard Davey
4eb223f987
jsdocs fix.
2015-07-31 18:39:37 +01:00
Richard Davey
a56cd31638
jsdoc updates.
2015-07-31 18:39:37 +01:00
photonstorm
78fdb224ce
ArrayUtils.numberArrayStep would return an empty array if a single parameter was given, instead of a single step array (thanks @pooya72 #1958 )
2015-07-31 16:21:10 +01:00
photonstorm
f52155bce8
Readme update.
2015-07-31 16:02:25 +01:00
Richard Davey
cbc68ab4c9
Merge pull request #1950 from jdnichollsc/dev
...
Added Text.addFontStyle and Text.addFontWeight
2015-07-31 16:00:47 +01:00
photonstorm
d23e5d6eba
BitmapText.smoothed is a new boolean property that allows you to set texture smoothing on a bitmap font or not. By default smoothing is always on, but you can turn it off which helps for bitmap fonts created from pixel art style character sets.
2015-07-31 15:58:00 +01:00
photonstorm
159f49d5bf
Experimenting with generateTexture fixes for Canvas.
2015-07-30 17:17:31 +01:00
Richard Davey
0bad5e4ab2
Merge pull request #1957 from bixi/temp
...
Fix p2 BodyDebug pixelsPerLengthUnit bug.
2015-07-30 17:15:48 +01:00
vrecluse
632c258d8d
Fix p2 BodyDebug pixelsPerLengthUnit bug.
...
When mpx doesn’t return default value, the debug body size and position
goes wrong.
2015-07-31 00:04:32 +08:00
photonstorm
fc83dc6bdf
Tween.frameBased allows you to control if a Tween updates based on the physics step (i.e. frame based) or the system clock (time based). A frame based tween will use the physics elapsed timer when updating. This means it will retain the same consistent frame rate, regardless of the speed of the device. The duration value given should be given in frames. If the Tween uses a time based update (which is the default) then the duration is given in milliseconds. In this situation a 2000ms tween will last exactly 2 seconds, regardless of the device and how many visual updates the tween has actually been through.
2015-07-30 15:27:51 +01:00
photonstorm
c032d57183
Loader.images is a new method that allows you to pass an array of image keys, and optionally the urls, to the Loader and have them all added to the load queue in one go.
2015-07-30 15:01:52 +01:00
Richard Davey
d20318a428
Merge pull request #1954 from bixi/temp
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Fix mismatched typescript member function signature of Phaser.Point.rotate.
2015-07-30 14:48:02 +01:00
photonstorm
1393c8a98b
InputHandler.pointerOver would get stuck in an 'isOver' state if the Sprite changed its visibility during an onUp callback (thanks @Cristy94 #1955 )
2015-07-30 14:45:34 +01:00
photonstorm
a4321e56e3
* Pointer.isDown was reset before the Input.onUp event, meaning you couldn't get the Pointer.duration from within the event.
...
* Pointer.isDown was reset before the Input tap calculations, meaning onTap wouldn't dispatch (thanks @stovenator #1953 )
2015-07-30 14:08:26 +01:00
vrecluse
f68f25afb2
Fix mismatched typescript member function signature of Phaser.Point.rotate.
2015-07-30 10:59:42 +08:00
photonstorm
6139071ebc
Preparing for 2.4.3 dev.
2015-07-29 15:14:40 +01:00
photonstorm
4b22f48c75
2.4.2 release.
2015-07-29 15:01:04 +01:00
photonstorm
962066102c
Pointer fixes for Linux FireFox ( #1932 #1944 )
2015-07-28 14:18:36 +01:00
Juan David Nicholls Cardona
655013da1b
Added Text.addFontStyle and Text.addFontWeight allows you to set styles and weights font within the Text.
2015-07-28 02:05:08 -05:00
Richard Davey
cad0338449
Merge pull request #1948 from DrkSephy/dev
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Minor change to docstring
2015-07-27 16:19:07 +01:00
David Leonard
cbcc1a7bdb
Merge remote-tracking branch 'upstream/dev' into dev
2015-07-27 07:14:48 -07:00
David Leonard
2f634c6337
Minor fix to docstring
2015-07-27 07:12:17 -07:00
photonstorm
ee7b12f571
Updated Asset JSON ( #1947 )
2015-07-27 14:13:58 +01:00
photonstorm
a8934c392d
Phaser.Sound will now automatically check the Cache to see if the audio file it is using is still there or not. If not then it will automatically called Sound.destroy
on itself. If you do not desire this result then you should ensure that you undertake all house-keeping yourself, and properly destroy Sound objects _before_ calling Cache.removeSound
( #1946 )
2015-07-27 14:02:04 +01:00
photonstorm
26e364a7af
Build files for testing.
2015-07-27 13:35:49 +01:00
photonstorm
fd6c29e451
Pointer.move would accidentally reset the isDown
status of the Pointer on touch devices, which broke things like Sprite input events when built to native apps or run locally ( #1932 #1943 )
2015-07-27 13:34:06 +01:00
Richard Davey
1f73bbbe94
Device.canPlayVideo now checks for ogv
as a valid file extension for OGG video files (thanks @JB-Tellez #1928 )
2015-07-26 13:19:05 +01:00
Richard Davey
50480d815f
* Cache.getFrame has a new cache
parameter (that defaults to the Image cache, but can be changed to any other)
...
* Cache.getFrameCount has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.getFrameData has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.hasFrameData has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.getFrameByIndex has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.getFrameByName has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
re: #1935
2015-07-26 13:14:25 +01:00
Richard Davey
2e12cd70ed
DeviceButton would try to set altKey
, shiftKey
and ctrlKey
even for Joypads (thanks @zatch #1939 )
2015-07-26 13:01:24 +01:00
photonstorm
cef2948ec1
2.4.2 Readme update.
2015-07-24 17:53:17 +01:00
Richard Davey
19c9ee747a
Merge pull request #1927 from shivinsky/dev
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Add missing renderTabLine return type.
2015-07-24 17:52:07 +01:00
Richard Davey
68f8ad34b1
Merge pull request #1934 from MortimerGoro/dev
...
Fix unmatched context.save() & context.restore() calls
2015-07-24 17:51:40 +01:00
Imanol Fernandez
e41dba7f0c
Fix unmatched context.save() & context.restore() calls
2015-07-24 17:36:56 +02:00
photonstorm
74a8ba0080
Preparing for 2.4.2 dev.
2015-07-24 14:04:30 +01:00
photonstorm
7b3596f4a2
Phaser 2.4.1 Release.
2015-07-24 13:51:16 +01:00
photonstorm
9401755ab9
Phaser 2.4.1 docs.
2015-07-24 13:30:46 +01:00
photonstorm
b7c49fb7a3
Phaser 2.4.1 build files.
2015-07-24 13:28:55 +01:00
photonstorm
205fe5844d
2.4.1 readme.
2015-07-24 13:25:28 +01:00
photonstorm
444e2cffe5
More tests with the UMD wrapper.
2015-07-24 13:21:33 +01:00
photonstorm
328fd32290
Cache.removeImage now calls destroy on the image BaseTexture, removing it from the PIXI global caches without throwing a warning.
2015-07-24 13:21:18 +01:00
Richard Davey
478d005f0b
Testing new UMD wrapper.
2015-07-24 09:43:44 +01:00
Richard Davey
aeda044143
Safari on OSX wouldn't recognise button presses on trackpads (thanks JakeCake)
2015-07-23 20:54:59 +01:00
Richard Davey
20ce29fea1
Phaser 2.4.1 build files.
2015-07-23 17:49:04 +01:00
photonstorm
27f1c657e3
Phaser 2.4.1.
2015-07-23 16:02:45 +01:00
photonstorm
1113b8f683
README updated for 2.4.1 changes.
2015-07-23 16:01:16 +01:00
photonstorm
7a6de818e1
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
photonstorm
7967d32d52
Creature update.
2015-07-23 13:25:08 +01:00
photonstorm
9a83ddcab9
Updated to latest Creature runtimes, added to GameObjectFactory.
2015-07-23 13:25:08 +01:00
photonstorm
94ae9e097e
Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite.
2015-07-23 13:25:08 +01:00