Richard Davey
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f39c6d1ee6
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Typo
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2021-03-10 11:53:49 +00:00 |
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Andrew Cunningham
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36b3de1748
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Make GenerateVertsResults verts -> vertices
Update typedefs to match the new spelling.
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2021-01-13 18:46:07 -05:00 |
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Andrew Cunningham
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56fc62a21a
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Fix typo in GenerateVerts.js
The result contains `["verts"]`, but the caller expects [`["vertices"]`](d67c93646c/src/gameobjects/mesh/Mesh.js (L705) ). Better to expand the field name (IMO).
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2021-01-13 18:36:33 -05:00 |
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Richard Davey
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c83622d349
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Always return polygon, even if points <= 2.
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2020-12-14 09:03:35 +00:00 |
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Richard Davey
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cb71fe35cd
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Fixed name #5432
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2020-12-07 17:10:25 +00:00 |
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Rex
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e7fd7d6804
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Remove flipX argument
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2020-11-29 18:00:12 +08:00 |
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Rex
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ed7a53cfa9
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Add flipX, flipY optional arguments
Add flipX, flipY optional arguments to flip render result
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2020-11-29 17:43:36 +08:00 |
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Richard Davey
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b97536fc31
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Don't need to create a Point at all. #5407
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2020-11-24 09:12:24 +00:00 |
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Wiserim
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a5212463bd
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Fix: TriangleToLine() not checking start / end point of line properly.
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2020-11-23 22:21:25 +01:00 |
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Richard Davey
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417f7684c3
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
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Richard Davey
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02c34cd64e
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
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Richard Davey
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afbbf2aee0
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JSDoc fixes
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2020-11-20 16:30:05 +00:00 |
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Richard Davey
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4f980c773a
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Update Simplify.js
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2020-11-20 15:59:07 +00:00 |
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Richard Davey
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df3b7d5f79
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JSDoc fixes
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2020-11-20 15:47:35 +00:00 |
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Richard Davey
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17e7f2d75b
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Moved Model class
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2020-11-20 15:31:34 +00:00 |
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Richard Davey
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774b6987c4
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Added Face.alpha getter and setter
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2020-10-21 10:14:56 +01:00 |
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Richard Davey
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653c2ee600
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Parallel and divide by zero fix
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2020-10-15 18:08:35 +01:00 |
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Richard Davey
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37c9b0884d
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Updated Polygon points type. Fix #5357
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2020-10-15 12:01:13 +01:00 |
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Richard Davey
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c03b5af079
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Use mesh size
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2020-10-15 10:09:02 +01:00 |
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Richard Davey
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020cfab2d6
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Fixed issue with no mesh specified and texture getting
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2020-10-15 09:58:54 +01:00 |
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Richard Davey
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e79ec0c96c
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Generate Grid can now calculate w/h based on ortho texture
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2020-10-14 16:32:06 +01:00 |
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Richard Davey
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5639862010
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Update GenerateGridVerts.js
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2020-10-09 17:20:40 +01:00 |
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Richard Davey
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2801d3d804
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Added setUVs method
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2020-10-09 16:22:27 +01:00 |
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Richard Davey
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acfb6c469f
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Much more powerful grid generation now
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2020-10-09 16:22:19 +01:00 |
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Richard Davey
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50a0f0705f
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Face is now responsible for determining if it can be rendered, or not. Split the update and load process into two.
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2020-10-09 11:55:00 +01:00 |
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Richard Davey
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f77a5de32c
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Geom.Mesh.RotateFace is a new function that will rotate a Face by a given amount, based on an optional center of rotation.
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2020-10-09 11:53:57 +01:00 |
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Richard Davey
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bf8cd60aab
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Added ability to rotate data on import
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2020-10-08 15:53:13 +01:00 |
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Richard Davey
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c05cec3ba0
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Added JSDocs
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2020-10-08 14:40:32 +01:00 |
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Richard Davey
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79a1264f8b
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Fixed property name
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2020-10-08 14:40:25 +01:00 |
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Richard Davey
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e46ba609a8
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Expose new functions
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2020-10-08 13:24:09 +01:00 |
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Richard Davey
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2f85c8a8ba
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Added normals parameters
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2020-10-08 13:24:01 +01:00 |
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Richard Davey
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8838781aa1
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Create GenerateGridVerts.js
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2020-10-08 13:23:24 +01:00 |
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Richard Davey
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d2ea1c45c3
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Create GenerateObjVerts.js
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2020-10-08 13:23:20 +01:00 |
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Richard Davey
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8a73523d6c
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Create GenerateVerts.js
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2020-10-08 13:23:17 +01:00 |
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Richard Davey
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b3f1a7986e
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Create GenerateGridConfig.js
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2020-10-08 13:23:13 +01:00 |
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Richard Davey
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d09764518d
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Create GenerateGridVertsResult.js
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2020-10-08 13:23:09 +01:00 |
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Richard Davey
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20f4e8a66b
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Create GenerateVertsResult.js
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2020-10-08 13:23:05 +01:00 |
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Richard Davey
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82c87ee814
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Create materials container
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2020-10-08 10:44:32 +01:00 |
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Richard Davey
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f191283928
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Moved ParseObjMaterial to Geom namespace
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2020-10-08 10:44:23 +01:00 |
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Richard Davey
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dda4431366
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Merged the Layer3D Game Object and pipeline back in for now
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2020-10-07 17:44:36 +01:00 |
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Richard Davey
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2137e3413d
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Added cameraZ parameter
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2020-10-07 13:15:53 +01:00 |
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Richard Davey
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c6d25c9559
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Added z parameter
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2020-10-07 13:15:44 +01:00 |
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Richard Davey
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e331638b05
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Updated to use transformed values
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2020-10-07 12:04:58 +01:00 |
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Richard Davey
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a367799da1
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Update Vertex.js
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2020-10-07 12:04:16 +01:00 |
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Richard Davey
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7a0b056fef
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Trying out MeshCamera
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2020-10-06 18:05:14 +01:00 |
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Richard Davey
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7287a760ae
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Added ParseOBJ type defs
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2020-10-06 10:38:21 +01:00 |
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Richard Davey
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eb6d342607
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Merged the Mesh Geometry functions back in and completed the JSDocs
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2020-10-05 16:52:44 +01:00 |
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Richard Davey
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3baecb19d4
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Moved old mesh pipeline and code into own folder
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2020-10-01 17:56:49 +01:00 |
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Richard Davey
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6ab0803469
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Fixed path
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2020-09-30 15:11:42 +01:00 |
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Richard Davey
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95b9ba55de
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Added setPosition and setScale
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2020-09-22 15:25:09 +01:00 |
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