Commit graph

15 commits

Author SHA1 Message Date
Richard Davey
89bf09d19d Swapped to unified batchVertices method 2018-07-02 17:06:34 +01:00
Richard Davey
d3df3436e4 Blitter now hits the renderer directly 2018-07-02 16:44:09 +01:00
Felipe Alfonso
e0f678d1ff Merge branch 'master' into containers 2018-03-28 20:49:00 -03:00
Richard Davey
747f09af86 jsdoc fixes 2018-03-28 15:04:09 +01:00
Felipe Alfonso
d544701495 parentMatrix added to individual game object render function 2018-03-27 14:49:09 -03:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
45bda0b6ab Added jsdocs 2018-02-05 22:08:48 +00:00
Felipe Alfonso
71a6360a7b Pipeline components added 2018-01-29 18:46:48 -03:00
Felipe Alfonso
0f0b422fd7 FlatTint Pipeline progress 2018-01-22 19:51:15 -03:00
Felipe Alfonso
961f00ac11 BlitterPipeline added 2018-01-22 18:21:47 -03:00
Felipe Alfonso
54274b782a BlitterBatch pipeline working 2018-01-10 17:03:01 -03:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Richard Davey
0d90f75b5f Splitting the dev branch up into versions. 2016-11-22 01:36:56 +00:00
Richard Davey
346fbc2cbd Blitter + Bob now rendering and updating fully. 2016-11-15 01:57:42 +00:00
Richard Davey
e150efea1f Added Blitter Game Object, for fast drawing of texture frames, with single level transforms. 2016-11-14 23:38:41 +00:00